# Forest Guardian needs a tweek

**URL:** https://community.gemsofwar.com/t/forest-guardian-needs-a-tweek/18156
**Category:** Gameplay Chat (PC/Mobile)
**Created:** [January 11, 2017, 6:20pm UTC](https://community.gemsofwar.com/t/forest-guardian-needs-a-tweek/18156 "2017-01-11T18:20:40Z")
**Posts on this page:** 1
**Page:** 1

<div class="post-metadata">

### Author: ![Yano](https://avatars.discourse-cdn.com/v4/letter/y/b487fb/32.png) [@Yano](https://community.gemsofwar.com/u/Yano)
#### Post date: [January 11, 2017, 6:20pm UTC](https://community.gemsofwar.com/t/forest-guardian-needs-a-tweek/18156/1 "2017-01-11T18:20:40Z")

</div>

First off, very cool legendary/guardian troop!  
Also, super powerful troop.  
Nature’s ally attack needs to be nerfed. The ability to have 2 gem manipulation attacks (one that includes transforming a gem into skulls) is already a great attack. You can control the board/turn the tide of a battle with that alone. Now add the insanely powerful ability to give all beast allies barrier (which includes the FG for some reason), dare I say it’s a tad unbalanced.  
7 troops have the barrier ability, none of them have the ability to barrier multiple allies. Hero weapon Serve and Protect is the only thing that comes close.

Now I know that it’s a Guardian so it’s suppose to be powerful. Still, I would suggest either nerfing the gem manipulation OR barrier (and FG should not be able to barrier itself, it’s ALLIES.)
