# For next campane

**URL:** <https://community.gemsofwar.com/t/for-next-campane/83459>\
**Category:** Uncategorized\
**Created:** [March 4, 2024, 10:25pm UTC](https://community.gemsofwar.com/t/for-next-campane/83459 "2024-03-04T22:25:47Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![Rob17](https://avatars.discourse-cdn.com/v4/letter/r/bc8723/32.png) [@Rob17](https://community.gemsofwar.com/u/Rob17)\
**Post date:** [March 4, 2024, 10:25pm UTC](https://community.gemsofwar.com/t/for-next-campane/83459/1 "2024-03-04T22:25:47Z")

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If you want players to buy the more expensive pass maybe you should not leave magic with 0 extra stats, half the reason people buy the high end one is to help with one shot wins and with no magic, well alot less dollars for you

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [March 4, 2024, 10:50pm UTC](https://community.gemsofwar.com/t/for-next-campane/83459/2 "2024-03-04T22:50:09Z")

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If I remember correctly from a previous dev post, the stats featured are based on the kingdoms featured in the campaign.

So pray for magic kingdoms to show up, I guess.

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**Author:** ![Rob17](https://avatars.discourse-cdn.com/v4/letter/r/bc8723/32.png) [@Rob17](https://community.gemsofwar.com/u/Rob17)\
**Post date:** [March 4, 2024, 10:53pm UTC](https://community.gemsofwar.com/t/for-next-campane/83459/3 "2024-03-04T22:53:43Z")

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I did not know that thanks for info

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**Author:** ![Graeme](https://avatars.discourse-cdn.com/v4/letter/g/50afbb/32.png) [@Graeme](https://community.gemsofwar.com/u/Graeme)\
**Post date:** [March 4, 2024, 10:56pm UTC](https://community.gemsofwar.com/t/for-next-campane/83459/4 "2024-03-04T22:56:52Z")

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There are only 6/38 kingdoms with a magic stat. If these were prioritised more regularly in campaigns, it would also reduce the rate that other kingdoms appeared/weapons available to craft in Soulforge?

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**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [March 4, 2024, 11:37pm UTC](https://community.gemsofwar.com/t/for-next-campane/83459/5 "2024-03-04T23:37:18Z")

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> [@TheIdleOne](#):
>
> If I remember correctly from a previous dev post, the stats featured are based on the kingdoms featured in the campaign.

As far as I know the stats never entirely matched the featured kingdoms in any campaign. The post actually said the kingdom stats are only used as a starting point that receives further modifications, and that they intentionally decided to not hand out any magic bonuses this time.

> [@Campaign Begins: The Labyrinthine Tablet](https://community.gemsofwar.com/t/campaign-begins-the-labyrinthine-tablet/82831/7):
>
> However, for this campaign there’s no Kingdoms that traditionally give Magic, and no tweaks were made, this was reviewed by the Designers and intended.
