# (Fixed) TINA-9000 Ability bug

**URL:** <https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536>\
**Category:** Bug Reports\
**Created:** [March 1, 2019, 6:15pm UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536 "2019-03-01T18:15:44Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)\
**Post date:** [March 6, 2019, 4:43am UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/21 "2019-03-06T04:43:45Z")

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@Slypenslyde are you talking about 4.2.5 or 4.3 in relation to the translations?

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**Author:** ![Slypenslyde](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/slypenslyde/32/30373_2.png) [@Slypenslyde](https://community.gemsofwar.com/u/Slypenslyde)\
**Post date:** [March 6, 2019, 1:20pm UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/22 "2019-03-06T13:20:25Z")

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I don’t really want to answer that question directly because I feel mean on the topic and I’ve been trying to put on the brakes but I guess I am what I am.

I was making a prediction based on 4.3, and have often mused I’d look ridiculous if proved wrong. Deep down it’s not the worst player issue an update could have.

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**Author:** ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)\
**Post date:** [March 6, 2019, 10:47pm UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/23 "2019-03-06T22:47:57Z")

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Ok I wasn’t sure if you’d actually seen 4.3. Speculate away I guess.

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**Author:** ![BARBELITH](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/barbelith/32/47103_2.png) [@BARBELITH](https://community.gemsofwar.com/u/BARBELITH)\
**Post date:** [April 3, 2019, 1:22am UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/24 "2019-04-03T01:22:01Z")

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Wow… I’m guessing that tina-9000 is supposed to target a troop 3 times that would die after the first shot then eh? Great fix smh

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**Author:** ![EliteMasterEric](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/elitemastereric/32/59948_2.png) [@EliteMasterEric](https://community.gemsofwar.com/u/EliteMasterEric)\
**Post date:** [April 3, 2019, 1:35am UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/25 "2019-04-03T01:35:48Z")

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TINA is not fixed, I tested it myself. The dev response and the thread title change are wrong, the exact same bug is still happening.

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**Author:** ![soulhacker](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/soulhacker/32/47554_2.png) [@soulhacker](https://community.gemsofwar.com/u/soulhacker)\
**Post date:** [April 3, 2019, 8:38am UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/26 "2019-04-03T08:38:45Z")

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It’s so disappointing…

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**Author:** ![Micio](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/micio/32/50997_2.png) [@Micio](https://community.gemsofwar.com/u/Micio)\
**Post date:** [April 3, 2019, 8:45am UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/27 "2019-04-03T08:45:24Z")

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Mhh, am using her for a daily task and i noticed 2 different way she can cast, sometimes shoots are slow (it’s like, shoot, lil pause, shoot lil pause shoot) and she defo hit 3 different targets, sometimes they are almost istant and on that case the “old bug” of her shooting 3 times the same troop happen again.

But overall yes, cant say i see her act differently from before, just take more time the cast when she actually hit 3 targets.

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**Author:** ![HounganAtLarge](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hounganatlarge/32/28697_2.png) [@HounganAtLarge](https://community.gemsofwar.com/u/HounganAtLarge)\
**Post date:** [April 3, 2019, 11:45am UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/28 "2019-04-03T11:45:59Z")

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Same thing here. She is NOT fixed.

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**Author:** ![Doll](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/doll/32/69173_2.png) [@Doll](https://community.gemsofwar.com/u/Doll)\
**Post date:** [April 3, 2019, 12:53pm UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/30 "2019-04-03T12:53:26Z")

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> [@Micio](#):
>
> lil pause

I know this is off topic, but I’ll mention it anyway.  
Has anyone played against Infernus since the update? I noticed it has a pause inbetween the damage he deals too, Like TINA has now.

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**Author:** ![Micio](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/micio/32/50997_2.png) [@Micio](https://community.gemsofwar.com/u/Micio)\
**Post date:** [April 3, 2019, 1:04pm UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/32 "2019-04-03T13:04:42Z")

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Yes, had aswell a “x win with broken spire troops” task and noticed that infy behave the same, when he do both hits on different targets the cast take longer, otherwise is fast as usual.

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**Author:** ![Slypenslyde](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/slypenslyde/32/30373_2.png) [@Slypenslyde](https://community.gemsofwar.com/u/Slypenslyde)\
**Post date:** [April 3, 2019, 1:17pm UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/33 "2019-04-03T13:17:28Z")

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“Fixed in 4.3” is the new “SOON”.

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**Author:** ![Sheffield](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sheffield/32/67509_2.png) [@Sheffield](https://community.gemsofwar.com/u/Sheffield)\
**Post date:** [April 3, 2019, 11:26pm UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/34 "2019-04-03T23:26:30Z")

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_This issue is resolved with the new game version; Update 4.3 (Social) please update your game._

But it still does not work (PS4) here.

Before

 ![TINA%20bevor](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/8/f/8f02dbf718bbb69ca29062575f9998ce31d9fa5e.jpeg)

After

 ![TINA](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/0/b/0b5b301b43dd12be455d561dcaeb393dff411d3b.jpeg)

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**Author:** ![BARBELITH](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/barbelith/32/47103_2.png) [@BARBELITH](https://community.gemsofwar.com/u/BARBELITH)\
**Post date:** [April 3, 2019, 11:33pm UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/35 "2019-04-03T23:33:11Z")

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After updating I’ve tested and can verify it is not fixed unless you think TINA should target a troop 3 times that would have died after 1 shot… I just tested again… first time it seemed to work properly killing 3 troops since I’m testing on very easy opponents, second time however I cast with 2 enemies on board, both would die from one shot… it only killed one. It’s working properly you say???

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**Author:** ![Slypenslyde](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/slypenslyde/32/30373_2.png) [@Slypenslyde](https://community.gemsofwar.com/u/Slypenslyde)\
**Post date:** [April 3, 2019, 11:54pm UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/36 "2019-04-03T23:54:34Z")

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They actually aren’t saying anything, because they’re probably struggling to explain why they renamed the thread (Fixed in 4.3) but didn’t even do anything about it.

I can’t even believe, “We thought we fixed it, but there are complications”, because it wasn’t in the patch notes.

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [April 4, 2019, 11:56pm UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/37 "2019-04-04T23:56:05Z")

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I wish regulars still had the ability to edit titles. 🙄  
Because seeing is believing…

[![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/f/c/fc4cabf67f54580aed999ce12287d5093c0dc001.jpeg "TINA-9000, Australian for UNFIXABLE") ](https://www.youtube.com/watch?v=9Cz4ZuFS8gI)

 ![Screenshot_20190404-185026_Chrome](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/0/f/0f0b23acbd4b35d146e52fd508193c75dd6e7e1e.jpeg)  
Which means… To be an enemy… They have to be alive and active…if someone or something is dead… It’s not active. 🤷

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**Author:** ![Slypenslyde](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/slypenslyde/32/30373_2.png) [@Slypenslyde](https://community.gemsofwar.com/u/Slypenslyde)\
**Post date:** [April 5, 2019, 12:23am UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/38 "2019-04-05T00:23:09Z")

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Can someone at least edit the title @Saltypatra @Cyrup? Maybe delete Kafka’s post, too. At this point I just want to stop thinking about it.

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**Author:** ![Saltypatra](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/saltypatra/32/59750_2.png) [@Saltypatra](https://community.gemsofwar.com/u/Saltypatra)\
**Post date:** [April 5, 2019, 1:30am UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/39 "2019-04-05T01:30:18Z")

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> [@4.3 Update (Patch Notes)](https://community.gemsofwar.com/t/4-3-update-patch-notes/53514/209):
>
> In regards to the TINA fix, the reality is we thought we HAD tracked down the bug and fixed it! It turns out that there is a second bug ALSO affecting TINA, and it’s a high priority for our programmers. As soon as we have a fix we will release it, our fingers are crossed that it will only be a small fix so it doesn’t need to be pushed with a major update, and can be done by us as quickly as possible.
> 
> I know that this answer may not satisfy everyone, but it is what happened. We are doing our best to rectify it.

Update for you all.

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**Author:** ![KYLENATOR001](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kylenator001/32/33983_2.png) [@KYLENATOR001](https://community.gemsofwar.com/u/KYLENATOR001)\
**Post date:** [April 5, 2019, 3:30am UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/40 "2019-04-05T03:30:12Z")

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So basically Tina got plagued by another, random bug?

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [April 5, 2019, 3:39am UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/41 "2019-04-05T03:39:50Z")

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Sounds like they fixed a broken arm and realized there was also a dislocated shoulder.

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**Author:** ![Slypenslyde](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/slypenslyde/32/30373_2.png) [@Slypenslyde](https://community.gemsofwar.com/u/Slypenslyde)\
**Post date:** [April 5, 2019, 4:03am UTC](https://community.gemsofwar.com/t/fixed-tina-9000-ability-bug/52536/42 "2019-04-05T04:03:50Z")

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It’s more like they started with a one-armed corpse, called it a four-armed man, then nobody bought it. So they glued an arm to its dislocated shoulder, then realized the arm was broken. But the way the corpse was sitting, the arm looked OK, so they said “healed” and signed the discharge papers.

But they didn’t think about how wheeling the patient out would jostle it, revealing the broken arm. Thus, the moment a player touched it, the QA process of “if it works once it’s fixed” and “trust me it works” fell apart. Players are never as lucky as devs, this is a hard fact of software engineering.

Now, when attaching the newly-found unbroken arm, they realized it’s not attaching just right because of the dislocated shoulder. And since they cut the arm off a living person, that person’s not functioning like they did with two arms anymore and they’re not sure how to fix that.

Even when they resolve the armless man and the attachment of the new arm, we’re probably going to find out there was an alien egg inside and now casting Infernus resets your honor to zero.

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