# \[FIXED\] Red Cap bug or inaccurate description

**URL:** <https://community.gemsofwar.com/t/fixed-red-cap-bug-or-inaccurate-description/58309>\
**Category:** Bug Reports\
**Created:** [October 4, 2019, 9:05am UTC](https://community.gemsofwar.com/t/fixed-red-cap-bug-or-inaccurate-description/58309 "2019-10-04T09:05:31Z")\
**Posts on this page:** 8\
**Page:** 1

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**Author:** ![Symmash](https://avatars.discourse-cdn.com/v4/letter/s/a87d85/32.png) [@Symmash](https://community.gemsofwar.com/u/Symmash)\
**Post date:** [October 4, 2019, 9:05am UTC](https://community.gemsofwar.com/t/fixed-red-cap-bug-or-inaccurate-description/58309/1 "2019-10-04T09:05:31Z")

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**Platform, device version and operating system:**  
Windows / Steam

**Screenshot or image:**

**What you were expecting to happen, and what actually happened:**  
Red Cap’s text reads: _Deal [Magic + 4] true damage to an Enemy. If the Enemy has Hunter’s Mark, Faerie Fire all Enemies_. I would expect this to mean he’ll do true damage to an enemy and then if that enemy has a hunter’s mark debuff then faerie fire will be applied to all enemies. How it actually works is if ANY enemy has hunter’s mark faerie fire is applied to all enemies and then true damage is applied.

**How often does this happen? When did it begin happening?**  
Every time.

**Steps to make it happen again**  
Use his ability on any enemy if any enemy has hunter’s mark.

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**Author:** ![Micio](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/micio/32/50997_2.png) [@Micio](https://community.gemsofwar.com/u/Micio)\
**Post date:** [October 4, 2019, 10:43am UTC](https://community.gemsofwar.com/t/fixed-red-cap-bug-or-inaccurate-description/58309/2 "2019-10-04T10:43:31Z")

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Not to mention that as usual the fearie fire appear before any damage is dealt, lvl 500 faction run gonna be fun without potions with red caps 1 hittting stuff.

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**Author:** ![Mana\_Surgeon](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mana_surgeon/32/55678_2.png) [@Mana\_Surgeon](https://community.gemsofwar.com/u/Mana_Surgeon)\
**Post date:** [October 4, 2019, 10:18pm UTC](https://community.gemsofwar.com/t/fixed-red-cap-bug-or-inaccurate-description/58309/3 "2019-10-04T22:18:46Z")

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Would be interesting if this weren’t a glitch. The wording is similar to Spectral Knight, Hippogryph, and Crimson Arrow, do those troops work differently?

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**Author:** ![Voq](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/voq/32/54089_2.png) [@Voq](https://community.gemsofwar.com/u/Voq)\
**Post date:** [October 8, 2019, 12:31am UTC](https://community.gemsofwar.com/t/fixed-red-cap-bug-or-inaccurate-description/58309/4 "2019-10-08T00:31:03Z")

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Yeah those work differently. The ones you mention require the targeted enemy troop to have the required status effect to deal extra damage. Just did some tests in Explore to confirm.

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**Author:** ![Koromac](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/koromac/32/59857_2.png) [@Koromac](https://community.gemsofwar.com/u/Koromac)\
**Post date:** [October 8, 2019, 8:24am UTC](https://community.gemsofwar.com/t/fixed-red-cap-bug-or-inaccurate-description/58309/5 "2019-10-08T08:24:21Z")

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Where are the devs? No responses of any kind, no nothing.

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**Author:** ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)\
**Post date:** [October 8, 2019, 8:51am UTC](https://community.gemsofwar.com/t/fixed-red-cap-bug-or-inaccurate-description/58309/6 "2019-10-08T08:51:39Z")

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> [@Changes to reporting bugs in Gems of War](https://community.gemsofwar.com/t/changes-to-reporting-bugs-in-gems-of-war/54999/1):
>
> The development team no longer responds to [most] posts in the [Bug Reports](https://community.gemsofwar.com/c/gems-of-war-report-a-bug) category but will continue monitoring this section for new bugs.
> 
> […]
> 
> [We] will sometimes comment where necessary.

Moreover, while I was probably having similar thoughts/feelings, most of Australia has just had a long/3-day weekend due to a Public Holiday, so it’s not particularly unreasonable that this hasn’t been actioned or added to the Known Issues list yet, either.

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**Author:** ![Mana\_Surgeon](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mana_surgeon/32/55678_2.png) [@Mana\_Surgeon](https://community.gemsofwar.com/u/Mana_Surgeon)\
**Post date:** [October 8, 2019, 9:41pm UTC](https://community.gemsofwar.com/t/fixed-red-cap-bug-or-inaccurate-description/58309/7 "2019-10-08T21:41:52Z")

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Seems likely to be a bug, then. Won’t really change how Red Cap is used outside of delves (not at all, either way), and seems to be a net negative for the player (makes taking on the faction team harder without providing corresponding benefit), so they should probably fix this.

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**Author:** ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)\
**Post date:** [October 8, 2019, 9:44pm UTC](https://community.gemsofwar.com/t/fixed-red-cap-bug-or-inaccurate-description/58309/8 "2019-10-08T21:44:02Z")

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Hey folks, this has been fixed now 🙂
