# FIxed Number of Battles for GaPs

**URL:** <https://community.gemsofwar.com/t/fixed-number-of-battles-for-gaps/90132>\
**Category:** Feature Requests and Game feedback\
**Created:** [August 29, 2026, 5:34am UTC](https://community.gemsofwar.com/t/fixed-number-of-battles-for-gaps/90132 "2026-08-29T05:34:34Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![Bizkit](https://avatars.discourse-cdn.com/v4/letter/b/839c29/32.png) [@Bizkit](https://community.gemsofwar.com/u/Bizkit)\
**Post date:** [August 29, 2026, 5:34am UTC](https://community.gemsofwar.com/t/fixed-number-of-battles-for-gaps/90132/1 "2026-08-29T05:34:34Z")

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Instead of having a 15 minute timer for GaPs, I think it would be better to have a fixed number of battles. This way, there’s no stress or rush, and you can play at your own pace.

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**Author:** ![Theoden](https://avatars.discourse-cdn.com/v4/letter/t/50afbb/32.png) [@Theoden](https://community.gemsofwar.com/u/Theoden)\
**Post date:** [August 29, 2026, 8:42am UTC](https://community.gemsofwar.com/t/fixed-number-of-battles-for-gaps/90132/2 "2026-08-29T08:42:50Z")

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Please, no. If they did this, the number would inevitably be lower than fast players can manage in 15 minutes.

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**Author:** ![Bizkit](https://avatars.discourse-cdn.com/v4/letter/b/839c29/32.png) [@Bizkit](https://community.gemsofwar.com/u/Bizkit)\
**Post date:** [August 29, 2026, 10:32am UTC](https://community.gemsofwar.com/t/fixed-number-of-battles-for-gaps/90132/3 "2026-08-29T10:32:51Z")

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I’d rather get fewer rewards than race against the clock. I know I’m probably in the minority, but whatever.

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**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [August 29, 2026, 2:37pm UTC](https://community.gemsofwar.com/t/fixed-number-of-battles-for-gaps/90132/4 "2026-08-29T14:37:08Z")

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If they made it a second option, that would be fine. Just don’t replace the 15 minute option.  
So, if they added a new recipe that gave you 60 battles of gnomes, guaranteed (in applicable modes), or whatever amount they work out, and you can pick between 15 minutes or a set amount, that would be great.  
At times when there’s a lot of lag, or on switch (which is apparently more laggy), you don’t get the full amount in a timed mode. And for people who can’t play fast, for whatever reason, a fixed amount is better.  
But yeah, for most players the 15 minutes is better and we don’t want that to be removed.

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**Author:** ![G0blin0verL0rd7](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/g0blin0verl0rd7/32/72891_2.png) [@G0blin0verL0rd7](https://community.gemsofwar.com/u/G0blin0verL0rd7)\
**Post date:** [August 29, 2026, 4:54pm UTC](https://community.gemsofwar.com/t/fixed-number-of-battles-for-gaps/90132/5 "2026-08-29T16:54:52Z")

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The only way I see fixed number of battles working is if they change the payouts. As it stands only the final fight of the 15 minute run gives you the full rewards.

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**Author:** ![Bizkit](https://avatars.discourse-cdn.com/v4/letter/b/839c29/32.png) [@Bizkit](https://community.gemsofwar.com/u/Bizkit)\
**Post date:** [August 29, 2026, 6:17pm UTC](https://community.gemsofwar.com/t/fixed-number-of-battles-for-gaps/90132/6 "2026-08-29T18:17:42Z")

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A second option would work for me.

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**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [August 29, 2026, 8:19pm UTC](https://community.gemsofwar.com/t/fixed-number-of-battles-for-gaps/90132/7 "2026-08-29T20:19:45Z")

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> [@G0blin0verL0rd7](#):
>
> As it stands only the final fight of the 15 minute run gives you the full rewards.

Only if you’re in the final battle when the timer ends. If it ends between battles, you don’t get the full rewards, just the same stunted ones.  
But with a fixed number of battles, you could still give the last one full rewards, just like if the timer ends during a battle. The amount of gnome-only battles would end at the start of the battle, so the battle could revert to full rewards in the same way.

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**Author:** ![Kezef](https://avatars.discourse-cdn.com/v4/letter/k/8e8cbc/32.png) [@Kezef](https://community.gemsofwar.com/u/Kezef)\
**Post date:** [August 30, 2026, 12:34am UTC](https://community.gemsofwar.com/t/fixed-number-of-battles-for-gaps/90132/8 "2026-08-30T00:34:03Z")

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In theory, under the “fixed number of battles” paradigm, you could incentivize players to select more difficult fights – e.g., Explore 12 or Explore 16 instead of Explore 1. Because the objective would be to simply win battles, as opposed to winning them as quickly as possible as to accumulate more “stuff”, whatever that “stuff” you’re chasing happens to be. And therefore the “reward nerf’ing” could be amended in ways to follow that incentivizing.

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**Author:** ![Draegor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/draegor/32/70763_2.png) [@Draegor](https://community.gemsofwar.com/u/Draegor)\
**Post date:** [August 31, 2026, 1:38am UTC](https://community.gemsofwar.com/t/fixed-number-of-battles-for-gaps/90132/9 "2026-08-31T01:38:59Z")

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I don’t like this as a replacement for the 15 min Gnome-a-palooza.  
But it has potential as a secondary optional recipe.
