# \[Fixed next update, version 5.2\] Bug with Detect-o-bot ability

**URL:** <https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730>\
**Category:** Bug Reports\
**Created:** [August 28, 2020, 3:39pm UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730 "2020-08-28T15:39:20Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![HootyMcOwlFace](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hootymcowlface/32/34644_2.png) [@HootyMcOwlFace](https://community.gemsofwar.com/u/HootyMcOwlFace)\
**Post date:** [August 28, 2020, 3:39pm UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/1 "2020-08-28T15:39:20Z")

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**Platform, device version and operating system:** PC

**Screenshot or image:** [https://i.gyazo.com/4a8b04912c208b4a01bdb12d4633ca93.png](https://i.gyazo.com/4a8b04912c208b4a01bdb12d4633ca93.png)

**What you were expecting to happen, and what actually happened:**  
Detect-o-bot in the new faction creates gems even when no enemies have full mana (see screenshot - bot creates red gems). As far as I can see from the troop’s description, this shouldn’t happen.

**How often does this happen? When did it begin happening?**  
Every cast at the moment, testing in delve, floor 300, pure faction team, 3rd room.

Finished the 3rd room, moved to the 4th room and the bug has disappeared. Perhaps something to do with summoning using the Tink Steamwhistle troop?

**Steps to make it happen again**  
Unsure so far. The bot was spawned using Tink Steamwhistle.

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**Author:** ![Nemesis\_Online](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nemesis_online/32/56361_2.png) [@Nemesis\_Online](https://community.gemsofwar.com/u/Nemesis_Online)\
**Post date:** [August 28, 2020, 9:36pm UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/2 "2020-08-28T21:36:45Z")

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I just had it happen in the first room, so it is not Tink-related.

~~Seems to me like the actual implemention is  
 _Create 7 red gems, boosted (x7) by enemies with full mana_.~~

Edit: doesn’t happen every time, so it is rather a bug in the intended implementation. Only thing I can think of that could be related, is that one of my troops was enchanted and would reach full mana at the beginning of the new turn. May be that the check done by the spell effect somehow overlaps with the enchant status resolution?

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**Author:** ![HootyMcOwlFace](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hootymcowlface/32/34644_2.png) [@HootyMcOwlFace](https://community.gemsofwar.com/u/HootyMcOwlFace)\
**Post date:** [August 28, 2020, 9:53pm UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/3 "2020-08-28T21:53:55Z")

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Thanks for the clarification - I haven’t been able to reproduce it myself since I reported it.

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**Author:** ![HounganAtLarge](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hounganatlarge/32/28697_2.png) [@HounganAtLarge](https://community.gemsofwar.com/u/HounganAtLarge)\
**Post date:** [August 29, 2020, 12:14am UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/4 "2020-08-29T00:14:25Z")

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Confirmed in final room. All my team except 1 had enchant, 1 with full mana. Detect-o-bot just kept casting over & over. 15 straight casts. And no self-destruct. What a shock 😱 🙄

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**Author:** ![igniteice](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/igniteice/32/67904_2.png) [@igniteice](https://community.gemsofwar.com/u/igniteice)\
**Post date:** [August 29, 2020, 5:30pm UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/6 "2020-08-29T17:30:43Z")

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This has been happening to me constantly, in any of the rooms. I don’t really understand HOW, because the enemies clearly are not at full mana…

Edit: I know what the bug is. **It’s counting troops that have died at full mana.**

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/c/4/c418e536482aacc3d3b3237658b254168420f744.jpeg)  
 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/7/b/7b96d2abe55af5efe3d164b64bd02fee719ee87c.jpeg)  
 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/7/c/7cb3ec1d8c1b67484e504c7bfa5aac63e3c3c3cb.jpeg)

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**Author:** ![covertmuffin123](https://avatars.discourse-cdn.com/v4/letter/c/5daacb/32.png) [@covertmuffin123](https://community.gemsofwar.com/u/covertmuffin123)\
**Post date:** [August 29, 2020, 6:00pm UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/7 "2020-08-29T18:00:51Z")

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I can confirm this. The visible boost ratio and gems spawned are consistent and incorrect as fights drag on and more troops are killed at full mana. I have screen shots, but it’s a pain to transfer them off ps4.

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**Author:** ![Thevc](https://avatars.discourse-cdn.com/v4/letter/t/a8b319/32.png) [@Thevc](https://community.gemsofwar.com/u/Thevc)\
**Post date:** [August 29, 2020, 6:05pm UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/8 "2020-08-29T18:05:14Z")

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Yes it definitely happens, not all the time but enough for it to be problematic. And it’s possibly the worst in event faction troop ever. All it does is stall things. It’s chance of self destruct should be way higher. I can see potential for it outside of the event but what on earth was the reasoning by the dev who designed it.

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**Author:** ![beeflog](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/beeflog/32/61703_2.png) [@beeflog](https://community.gemsofwar.com/u/beeflog)\
**Post date:** [August 30, 2020, 5:32pm UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/9 "2020-08-30T17:32:48Z")

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**Platform, device version and operating system:**  
Android

**Screenshot or image:**

 ![Screenshot_20200830-132740](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/5/0/502991fccbe4294958a2ed40fc3130eea0fc28d2.jpeg)

**What you were expecting to happen, and what actually happened:**  
Detect-o-bot has +14 boost when it should have +0

**How often does this happen? When did it begin happening?**  
At least once, today

**Steps to make it happen**  
Nothing out of the ordinary happened in this fight.

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**Author:** ![igniteice](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/igniteice/32/67904_2.png) [@igniteice](https://community.gemsofwar.com/u/igniteice)\
**Post date:** [August 30, 2020, 5:43pm UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/10 "2020-08-30T17:43:18Z")

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It’s counting enemy troops that have died at full mana.

> [@\[Fixed next update, version 5.2\] Bug with Detect-o-bot ability](https://community.gemsofwar.com/t/bug-with-detect-o-bot-ability/65730/6):
>
> This has been happening to me constantly, in any of the rooms. I don’t really understand HOW, because the enemies clearly are not at full mana… Edit: I know what the bug is. It’s counting troops that have died at full mana.

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**Author:** ![beeflog](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/beeflog/32/61703_2.png) [@beeflog](https://community.gemsofwar.com/u/beeflog)\
**Post date:** [August 30, 2020, 6:25pm UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/11 "2020-08-30T18:25:34Z")

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thanks. I should have searched before I posted. marked as duplicate.

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**Author:** ![Tabu](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tabu/32/63708_2.png) [@Tabu](https://community.gemsofwar.com/u/Tabu)\
**Post date:** [August 30, 2020, 6:38pm UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/12 "2020-08-30T18:38:24Z")

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Glad they have a testing phase before releasing content.

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**Author:** ![igniteice](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/igniteice/32/67904_2.png) [@igniteice](https://community.gemsofwar.com/u/igniteice)\
**Post date:** [August 28, 2020, 7:29pm UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/13 "2020-08-28T19:29:53Z")

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**Platform, device version and operating system:**  
Steam  
**Screenshot or image:**

**What you were expecting to happen, and what actually happened:**  
In the first room of the new delve, I killed the first enemy troop (Smash-o-bot) and then the AI had a Detect-o-bot and two Destruct-o-bots. I believe I had nearly all of my troops at full mana, so the Detect-o-bot was creating 21 or 28 red gems every cast. The two Destruct-o-bots were full on mana and I expected the AI to do something useful but…

It just kept casting Detect-o-bot. Over. And over. And over. After about 10 casts it finally self-destructed (15% to destroy itself).

**How often does this happen? When did it begin happening?**  
It happens as long as it can.

**Steps to make it happen again**  
Fight against the AI’s delve team.

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**Author:** ![Nemesis\_Online](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nemesis_online/32/56361_2.png) [@Nemesis\_Online](https://community.gemsofwar.com/u/Nemesis_Online)\
**Post date:** [August 28, 2020, 9:05pm UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/14 "2020-08-28T21:05:30Z")

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He detecc.

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [August 28, 2020, 9:40pm UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/15 "2020-08-28T21:40:02Z")

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It’s not a bug, it’s a feature!

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**Author:** ![Sublime\_Eimar](https://avatars.discourse-cdn.com/v4/letter/s/a88e4f/32.png) [@Sublime\_Eimar](https://community.gemsofwar.com/u/Sublime_Eimar)\
**Post date:** [August 29, 2020, 6:15am UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/16 "2020-08-29T06:15:58Z")

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I left the room in one battle, and got something to eat. When I returned 15 or 20 minutes later, it was done (and self-destructed).

I’d like to think that it finished just before I walked into the room, but it probably exploded after a few minutes.

It is kind of annoying to sit and watch.

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**Author:** ![RiverSong](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/riversong/32/2089_2.png) [@RiverSong](https://community.gemsofwar.com/u/RiverSong)\
**Post date:** [August 29, 2020, 6:33am UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/17 "2020-08-29T06:33:12Z")

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This happened to me, too.

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**Author:** ![TheCuillin](https://avatars.discourse-cdn.com/v4/letter/t/8e7dd6/32.png) [@TheCuillin](https://community.gemsofwar.com/u/TheCuillin)\
**Post date:** [August 29, 2020, 9:20pm UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/18 "2020-08-29T21:20:32Z")

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Another means to stall. Nothing else.  
Edit  
If you ain’t spending the company don’t care. Remember that at all times

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**Author:** ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)\
**Post date:** [August 31, 2020, 4:46am UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/19 "2020-08-31T04:46:35Z")

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Hi folks, I’ve merged the duplicate reports into this thread.

Destruct-O-Bot is currently also counting Troops that are already dead.  
This requires a client fix and it should be fixed in the next update, game version 5.2

I’ve added the issue to the Known Issues article:

> **[All Known Issues - Gems of War](https://gemsofwar.zendesk.com/hc/en-us/articles/360000497716)**
>
> A list of game bugs and glitches in Gems of War which the game team is aware of.
> New issues are added to the bottom of this list going forward. Issues with a high impact will also have articles lin...

Thanks for bringing it to our attention and sorry for any inconvenience caused in the meantime.

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**Author:** ![TheCuillin](https://avatars.discourse-cdn.com/v4/letter/t/8e7dd6/32.png) [@TheCuillin](https://community.gemsofwar.com/u/TheCuillin)\
**Post date:** [August 31, 2020, 7:28am UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/20 "2020-08-31T07:28:52Z")

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How is it possible that this wasn’t noticed in pre release testing?

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**Author:** ![HootyMcOwlFace](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hootymcowlface/32/34644_2.png) [@HootyMcOwlFace](https://community.gemsofwar.com/u/HootyMcOwlFace)\
**Post date:** [September 2, 2020, 6:22pm UTC](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730/21 "2020-09-02T18:22:32Z")

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Thanks for clearing that up, appreciate it!

[Next page](https://community.gemsofwar.com/t/fixed-next-update-version-5-2-bug-with-detect-o-bot-ability/65730.md?page=2)
