# (Fixed in 4.3) Incorrectly displayed damage values on all submerged units

**URL:** https://community.gemsofwar.com/t/fixed-in-4-3-incorrectly-displayed-damage-values-on-all-submerged-units/50256
**Category:** Feature Requests and Game feedback
**Created:** [December 22, 2018, 7:03pm UTC](https://community.gemsofwar.com/t/fixed-in-4-3-incorrectly-displayed-damage-values-on-all-submerged-units/50256 "2018-12-22T19:03:11Z")
**Posts on this page:** 7
**Page:** 1

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### Author: ![Koromac](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/koromac/32/59857_2.png) [@Koromac](https://community.gemsofwar.com/u/Koromac)
#### Post date: [December 22, 2018, 7:03pm UTC](https://community.gemsofwar.com/t/fixed-in-4-3-incorrectly-displayed-damage-values-on-all-submerged-units/50256/1 "2018-12-22T19:03:11Z")

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**Platform, device version and operating system:**  
PC, Steam client, Game: 4.2.0.07, OS: Win 7x64 SP1

**Screenshot or image:**  
None.

**Video**  
Provided.

[![]( " - YouTube") ](https://www.youtube.com/watch?v=Ix9mgmPw-Hk)

**What you were expecting to happen, and what actually happened:**  
Units that are submerged cannot be damaged by area weapons or other effects. That’s okay.  
However, the damage values should display a proper damage value to submerged units, like a 0, whenever this effect is applied on such units and all the damage is ignored.

Example:  
The Dawnbringer weapon does 40 damage to all units.  
If all of the enemy units are submerged, the weapon will trigger, but its effects will be ignored, 0 damage values should be shown on all 4 units, and not 40 since no damage was done to any of them.  
This alone creates an illusion that the enemy took the damage. Just watch a recording of my video.

**How often does this happen? When did it begin happening?**  
Always. Probably since the beginning.

**Steps to make it happen again**  
Best course of action would be to use all four Leviathans on the opposite team.  
You can use the setup that I used in my video. The choice is yours.

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### Author: ![Cyrup](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cyrup/32/50181_2.png) [@Cyrup](https://community.gemsofwar.com/u/Cyrup)
#### Post date: [December 24, 2018, 4:53am UTC](https://community.gemsofwar.com/t/fixed-in-4-3-incorrectly-displayed-damage-values-on-all-submerged-units/50256/2 "2018-12-24T04:53:24Z")

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Thanks for the report! I’ve checked with the team and this is actually working as intended - the idea was to give some level of feedback that the Spell was occurring to the user. However, the team agree it would be useful to see a “0” indicator at least so I’ve made a note of the suggestion for them to look into in the future. 👍

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### Author: ![Koromac](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/koromac/32/59857_2.png) [@Koromac](https://community.gemsofwar.com/u/Koromac)
#### Post date: [December 24, 2018, 10:30am UTC](https://community.gemsofwar.com/t/fixed-in-4-3-incorrectly-displayed-damage-values-on-all-submerged-units/50256/3 "2018-12-24T10:30:21Z")

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Thank you. Yes, only a 0 indicator should be added to let people know that the damage has been ignored.

Thank you. ✌

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### Author: ![Koromac](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/koromac/32/59857_2.png) [@Koromac](https://community.gemsofwar.com/u/Koromac)
#### Post date: [February 19, 2019, 5:39pm UTC](https://community.gemsofwar.com/t/fixed-in-4-3-incorrectly-displayed-damage-values-on-all-submerged-units/50256/4 "2019-02-19T17:39:24Z")

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Thank you for fixing this issue! 🤗

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### Author: ![Koromac](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/koromac/32/59857_2.png) [@Koromac](https://community.gemsofwar.com/u/Koromac)
#### Post date: [March 7, 2019, 6:42pm UTC](https://community.gemsofwar.com/t/fixed-in-4-3-incorrectly-displayed-damage-values-on-all-submerged-units/50256/5 "2019-03-07T18:42:09Z")

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The issue re-emerged again. ☹  
@Cyrup @Kafka

I’ll post a screenshot of today’s event. It’s also present in Delves and probably everywhere else.

 ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/1/d/1deab93fb686fbc157a3d265360e5a39220fe0f0.jpeg)

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### Author: ![Maxx](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/maxx/32/50891_2.png) [@Maxx](https://community.gemsofwar.com/u/Maxx)
#### Post date: [March 7, 2019, 6:54pm UTC](https://community.gemsofwar.com/t/fixed-in-4-3-incorrectly-displayed-damage-values-on-all-submerged-units/50256/6 "2019-03-07T18:54:49Z")

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@Cyrup since we see the troops moving out of the way of the damage I think it’s pretty obvious they are avoiding it. I do not think it should show 0 damage since unlike barrier submerge avoids the damage it doesn’t block it. Submerged troops showing 0 damage to me just does not make sense.

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### Author: ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)
#### Post date: [March 8, 2019, 4:16am UTC](https://community.gemsofwar.com/t/fixed-in-4-3-incorrectly-displayed-damage-values-on-all-submerged-units/50256/7 "2019-03-08T04:16:09Z")

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Hey 0 damage will be displayed on Submerged troops in 4.3
