# \[Fixed\] Cedric's Shiny Distraction works somewhat wrong

**URL:** https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138
**Category:** Bug Reports
**Created:** [December 18, 2018, 5:15am UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138 "2018-12-18T05:15:13Z")
**Posts on this page:** 1
**Showing post:** 9

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### Author: ![Cyrup](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cyrup/32/50181_2.png) [@Cyrup](https://community.gemsofwar.com/u/Cyrup)
#### Post date: [December 31, 2018, 4:52am UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/9 "2018-12-31T04:52:31Z")

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Anyhow - some of the team are away at the moment but I’ve bumped the report up a priority due to the other one [over here](https://community.gemsofwar.com/t/pull-enemy-to-front-rotates-enemies-even-if-the-front-position-is-empty/50481) too.

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_[View the full topic](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138)._
