# \[Fixed\] Cedric's Shiny Distraction works somewhat wrong

**URL:** https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138
**Category:** Bug Reports
**Created:** [December 18, 2018, 5:15am UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138 "2018-12-18T05:15:13Z")
**Posts on this page:** 18
**Page:** 1

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### Author: ![Smiling\_Spectre1](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/smiling_spectre1/32/7204_2.png) [@Smiling\_Spectre1](https://community.gemsofwar.com/u/Smiling_Spectre1)
#### Post date: [December 18, 2018, 5:15am UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/1 "2018-12-18T05:15:13Z")

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**Platform, device version and operating system:**  
Windows x64

**Screenshot or image:**

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/3/9/3997b6281fb7b72d41475186dcefb7f9e5f3842f.jpeg)

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/a/2/a27c90f7b8a69356cf52c08160ebb56545a90f14.jpeg)

**What you were expecting to happen, and what actually happened:**  
When taking last troop to forward, Cedric’s skill shifts troops before. Even if first place is empty. In result this empty place shifts, as seen on screenshots.

I didn’t test it, but I suspect that other shifting spells works the same way.

**How often does this happen? When did it begin happening?**  
Always was here, I suppose.

**Steps to make it happen again**

- Get enemy without first troop.
- Cast Shiny Distraction.
- Observe empty space shifting.

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### Author: ![Cyrup](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cyrup/32/50181_2.png) [@Cyrup](https://community.gemsofwar.com/u/Cyrup)
#### Post date: [December 20, 2018, 4:35am UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/2 "2018-12-20T04:35:03Z")

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Thanks for the report!

When this issue occurs, does it only happen if there are 0 Troops in the first **and** last slots? Or if there is only no Troops in the first slot? Does this happen every time?

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### Author: ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)
#### Post date: [December 20, 2018, 4:55am UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/3 "2018-12-20T04:55:39Z")

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Anecdotally, I think it happens every time, and whenever there are 2-3 troops, and 1+ spaces in front of the first troop. So the combinations oXXX, ooXX, oXXo (as above), and oXoX would all produce this.

If there is only one troop left, it is brought to the front.

Also, if there is a space in the middle, somewhere, I believe that space is preserved, e.g. XoXX → XXoX.

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### Author: ![Smiling\_Spectre1](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/smiling_spectre1/32/7204_2.png) [@Smiling\_Spectre1](https://community.gemsofwar.com/u/Smiling_Spectre1)
#### Post date: [December 20, 2018, 9:08pm UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/4 "2018-12-20T21:08:48Z")

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> [@Cyrup](#):
>
> When this issue occurs, does it only happen if there are 0 Troops in the first **and** last slots? Or if there is only no Troops in the first slot? Does this happen every time?

Just as Jonathan reported. I.e. it works by the same scheme always:

1. All troops shifted one place down (including empty places).
2. Last troop goes to front (regardless of position of this last troop).

So, for example, layout above 0XY0 or layout 0X0Y both will become Y0X0 → XY00, and only then will start to switch X and Y as expected.

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### Author: ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)
#### Post date: [December 20, 2018, 10:10pm UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/5 "2018-12-20T22:10:56Z")

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This does also occur with Giant Toad and its spell Tongue Lashing.

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### Author: ![Cyrup](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cyrup/32/50181_2.png) [@Cyrup](https://community.gemsofwar.com/u/Cyrup)
#### Post date: [December 21, 2018, 1:05am UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/6 "2018-12-21T01:05:32Z")

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Thank you, I have a made a report for the team to look into!

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### Author: ![Dust\_Angel](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dust_angel/32/35256_2.png) [@Dust\_Angel](https://community.gemsofwar.com/u/Dust_Angel)
#### Post date: [December 30, 2018, 2:04pm UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/7 "2018-12-30T14:04:58Z")

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This is how it works with first two slots empty.

 ![before](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/e/e/ee3f877b1c0fe1d5aadea2d39a825795d474429f.jpeg)  
 ![after](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/4/6/469356fff8d4f0bd18180903570089da32e63e62.jpeg)

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<div class="post-metadata">

### Author: ![Cyrup](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cyrup/32/50181_2.png) [@Cyrup](https://community.gemsofwar.com/u/Cyrup)
#### Post date: [December 31, 2018, 4:49am UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/8 "2018-12-31T04:49:07Z")

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Wow, Cedric is such a troll.

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### Author: ![Cyrup](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/cyrup/32/50181_2.png) [@Cyrup](https://community.gemsofwar.com/u/Cyrup)
#### Post date: [December 31, 2018, 4:52am UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/9 "2018-12-31T04:52:31Z")

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Anyhow - some of the team are away at the moment but I’ve bumped the report up a priority due to the other one [over here](https://community.gemsofwar.com/t/pull-enemy-to-front-rotates-enemies-even-if-the-front-position-is-empty/50481) too.

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### Author: ![Dust\_Angel](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dust_angel/32/35256_2.png) [@Dust\_Angel](https://community.gemsofwar.com/u/Dust_Angel)
#### Post date: [January 1, 2019, 8:49am UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/10 "2019-01-01T08:49:56Z")

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More on this troop shifting issue. Not Cedric this time.

Dust Devil room in delves. If you start DD room when your first slot is dead (0XXX) and Dust Devil casts, it simply ignores that empty spot - your troops are shifted around but the first slot still remains empty.

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### Author: ![Smiling\_Spectre1](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/smiling_spectre1/32/7204_2.png) [@Smiling\_Spectre1](https://community.gemsofwar.com/u/Smiling_Spectre1)
#### Post date: [January 1, 2019, 11:11pm UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/11 "2019-01-01T23:11:23Z")

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> [@Dust\_Angel](#):
>
> it simply ignores that empty spot - your troops are shifted around but the first slot still remains empty.

This one is right. Its description is “knock first enemy to back”, so it will eventually move all first slots empty.

More interesting is reverse issue - if it shifts _last_ empty space up… Testing…

Before:

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/e/0/e017bec56445b2a4df0e22dbf4506f41d228d14d.jpeg)

After:

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/6/d/6dd78bb5f8d9cf54ada1cd71635fbc0c81bda304.jpeg)

Yes, the same algorythm is used, obviously.

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<div class="post-metadata">

### Author: ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)
#### Post date: [January 23, 2020, 2:47am UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/12 "2020-01-23T02:47:25Z")

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Fixed in the [4.7.5 Update](https://community.gemsofwar.com/t/4-7-5-update/60879) (I think? Please correct me if wrong), I assume under

> [@4.7.5 Update](https://community.gemsofwar.com/t/4-7-5-update/60879/1):
>
> several other minor Bugs.

Thank you, but also please mention it specifically, particularly given that it previously appeared on the Known Issues list (and affects game mechanics, rather than some unseen aspect of client performance, for example).

It’s a nice surprise, but also doesn’t make me feel good or boost my confidence about internal communications and processes.

Also, since it affects game mechanics, I think not mentioning it increases the chance that someone makes a bug report saying, “Troop shuffling doesn’t work properly anymore!” just through the (lack of) passing on of information through guilds and in chat.

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<div class="post-metadata">

### Author: ![Voq](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/voq/32/54089_2.png) [@Voq](https://community.gemsofwar.com/u/Voq)
#### Post date: [January 23, 2020, 2:02pm UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/13 "2020-01-23T14:02:38Z")

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Oh wow, it does look like it’s fixed.

 ![BeforeCedric](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/8/7/875a84d4adb2144828b7128e81e7e3231806f5b4.jpeg) ![AfterCedric](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/7/f/7f632a90be427d4956cf62fc4044485a27ee30b0.jpeg)

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<div class="post-metadata">

### Author: ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)
#### Post date: [January 23, 2020, 2:15pm UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/14 "2020-01-23T14:15:58Z")

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I would not consider a bug that took 13 months to remedy to be a “minor bug”.

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### Author: ![ChunkyMono](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/chunkymono/32/69308_2.png) [@ChunkyMono](https://community.gemsofwar.com/u/ChunkyMono)
#### Post date: [January 23, 2020, 2:31pm UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/15 "2020-01-23T14:31:48Z")

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Trivial, Tedious, Insignifiiccant, Irrelevant…I think I’m heading in the wrong direction.

I would hope any bug, major or minor, wouldn’t take 13 months to resolve. _Positive thoughts, inhale, exhale. I am one with the Puddling. The Puddling is with me._ Gobbledygook?

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<div class="post-metadata">

### Author: ![Kafka](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kafka/32/33529_2.png) [@Kafka](https://community.gemsofwar.com/u/Kafka)
#### Post date: [January 29, 2020, 3:38am UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/16 "2020-01-29T03:38:31Z")

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Fixed.

Sorry for not calling it out in the patch notes, it’s been so long since anyone brought it up it was counted under the “minor bug fixes” part of the patch notes.

I tried to make sure we called out the ones that were most relevant/important to the community.

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### Author: ![Magnusimus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/magnusimus/32/50652_2.png) [@Magnusimus](https://community.gemsofwar.com/u/Magnusimus)
#### Post date: [March 4, 2020, 4:57am UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/17 "2020-03-04T04:57:31Z")

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@Kafka this bug is _mostly_ fixed, but in my experience will still create a gap if the last two slots are left, unless it is _intended_ to go from:

Slot 1: EMPTY  
Slot 2: EMPTY  
Slot 3: TROOP A  
Slot 4: TROOP B

to

Slot 1: TROOP B  
Slot 2: EMPTY  
Slot 3: TROOP A  
Slot 4: EMPTY

I could probably post screens if needed (especially since I can’t recall whether “Troop A” _also_ gets shifted down into “Slot 4” or not).

I could also just be wrong in assuming Cedric’s spell should never create a gap that prevents his charm from working.

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<div class="post-metadata">

### Author: ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)
#### Post date: [March 4, 2020, 6:18am UTC](https://community.gemsofwar.com/t/fixed-cedrics-shiny-distraction-works-somewhat-wrong/50138/18 "2020-03-04T06:18:49Z")

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> [@Magnusimus](#):
>
> I could also just be wrong in assuming Cedric’s spell should never create a gap that prevents his charm from working.

It’s working correctly.  
At least according to the text in the cast.  
Move a troop to the first position. So if you don’t already have someone in the second position then there’s going be a gap. Always.
