# Fix the matchmaking in PvP

**URL:** <https://community.gemsofwar.com/t/fix-the-matchmaking-in-pvp/70388>\
**Category:** Feature Requests and Game feedback\
**Created:** [June 3, 2021, 6:26pm UTC](https://community.gemsofwar.com/t/fix-the-matchmaking-in-pvp/70388 "2021-06-03T18:26:42Z")\
**Posts on this page:** 1\
**Showing post:** 7

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**Author:** ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)\
**Post date:** [June 6, 2021, 8:36pm UTC](https://community.gemsofwar.com/t/fix-the-matchmaking-in-pvp/70388/7 "2021-06-06T20:36:16Z")

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Agreed – this was my take on it:

> [@I'm sick of fighting the same team – nay, OPPONENT! – in PvP](https://community.gemsofwar.com/t/im-sick-of-fighting-the-same-team-nay-opponent-in-pvp/61295/1):
>
> Playing lots of PvP jumps you to the front of the defence queue – i.e. the teams that are shown to other players in PvP.
> 
> At face value, I’m okay with that [more likely to be a relevant defence, lets you get defence rewards/Revenge battles].
> 
> _However_, if I’ve already beaten a particular player’s team, I don’t want to see that person’s team again for _at least_ a day, or whatever reset period is deemed appropriate, unless they’ve changed their line-up.
> 
> - Note that changing banner, class, talent, or Troop order _ **does not** _ count as a different team, in my opinion [but currently does in PvP].
> 
> […]
> 
> 1. Make it so that defeated opponents are ineligible to be shown in PvP until a period of time has passed or their team has changed, even if they’re playing lots of PvP.
> 2. Change the criteria for what counts as a ‘different team’ for the current matchmaking variety filter

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_[View the full topic](https://community.gemsofwar.com/t/fix-the-matchmaking-in-pvp/70388)._
