# Feedback on the new Explore

**URL:** https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670
**Category:** Feature Requests and Game feedback
**Created:** [October 19, 2019, 1:50pm UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670 "2019-10-19T13:50:08Z")
**Posts on this page:** 20
**Page:** 1

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### Author: ![Warlord1981NL](https://avatars.discourse-cdn.com/v4/letter/w/b38774/32.png) [@Warlord1981NL](https://community.gemsofwar.com/u/Warlord1981NL)
#### Post date: [October 19, 2019, 1:50pm UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/1 "2019-10-19T13:50:08Z")

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Let me be clear, this is not feedback on the medals. I haven’t gotten far enough yet to really make a judgment call on that so there will NOT be any feedback on that in this post. This is feedback on the Explore system itself, so let’s get started:

**What I like:**  
First of all, I really liked the introduction to the new Explore. It explains very clearly how it works. Another thing that I like is how you can tell what you can expect rewards-wise from the difficulty that you set.

**What I don’t like:**  
Unlocking difficulties. Never liked that in any game. Thank God you don’t need to do that for every kingdom individually… Once is bad enough… But my main complaint with the new Explore is this: All the clicking to go from match to match. It prevents you from getting into a flow.

So I understand having to pick the difficulty at the start. But then why do I have click a seperate button to get to starting the match? No point in that. Then let’s say you win. You first have to click the “Continue” button. This throws you all the way back to the Explore interface? Why? I already said continue… Please add a button there that says leave that just throws you back to the map on the rewards screen and have continue let me go straight to the next battle. It is not like you get to choose anything else. Same goes for going to the boss and mythic battles. Let clicking continue just take me straight there. This interrupts the flow way too much. There is no information on the Explore menu that you do not see in the “To Battle” screen. Please restore flow to Explore. It is just annoying the way it functions now with having to click things where I have no other options to click.

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### Author: ![BelethS](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/beleths/32/53407_2.png) [@BelethS](https://community.gemsofwar.com/u/BelethS)
#### Post date: [October 19, 2019, 3:11pm UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/2 "2019-10-19T15:11:16Z")

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I’d add that the difficulty shouldn’t be compulsive to select before each run.

Should well select it once, and keep all future runs (on that kingdom) on the selected difficulty, till we change it manually, lose, or switch kingdoms.  
That must-select difficulty is the most time consuming of all small delays.

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### Author: ![Warlord1981NL](https://avatars.discourse-cdn.com/v4/letter/w/b38774/32.png) [@Warlord1981NL](https://community.gemsofwar.com/u/Warlord1981NL)
#### Post date: [October 19, 2019, 3:27pm UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/3 "2019-10-19T15:27:34Z")

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Yes, good point!

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### Author: ![Alkali](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/alkali/32/16151_2.png) [@Alkali](https://community.gemsofwar.com/u/Alkali)
#### Post date: [October 19, 2019, 5:49pm UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/4 "2019-10-19T17:49:47Z")

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I also think there’s too much clinking. What about farming quite mindlessly with my soulfarm team while I watch Friends on Netflix on another screen? It’s not so comfy anymore, I get distracted from watching my series because of the clicking.

Other things that bother me:

- Warlord difficulty still has an effect and nobody told me, I had no clue I have to set that on pvp casual. It should be set in the explore screen too, like before.
- When I lose a battle I get asked whether I want to quit explore on that difficulty… I don’t like how it’s implied, like I could accidentally click yes and my progress is lost? ;\_; I’m for no questioning at all (is just more to click every time) and a general cancel button somewhere in a corner no-one can accidentally click on. Or better, it resets when choosing a different difficulty, no button, no asking… maybe just a warning when changing difficulties.
- With WL and the diff level, I’d like higher soul rewards. The difference between a normal team and a team built to farm souls is too great (~15 to ~480 in my case). I want to have fun with other teams too and still feel a progress even when not so great as with a special team. I’d be ok with 160 souls.

edit:  
I love that I now have the chance on a 100% for arcane stone. Lately I had such bad luck with that in explore that I even used an orb to unlock a trait that was missing 1 arcane stone -.-

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### Author: ![SHMOOPINATOR](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/shmoopinator/32/26749_2.png) [@SHMOOPINATOR](https://community.gemsofwar.com/u/SHMOOPINATOR)
#### Post date: [October 19, 2019, 7:58pm UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/5 "2019-10-19T19:58:46Z")

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I totally agree

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### Author: ![PowerPlay](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/powerplay/32/3886_2.png) [@PowerPlay](https://community.gemsofwar.com/u/PowerPlay)
#### Post date: [October 20, 2019, 7:16am UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/6 "2019-10-20T07:16:31Z")

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r/thanksihateit

Explore’s been ruined for me. They better not touch Arena, that’s the only mode I see myself playing.

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### Author: ![FREDDY](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/freddy/32/63726_2.png) [@FREDDY](https://community.gemsofwar.com/u/FREDDY)
#### Post date: [October 20, 2019, 7:28am UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/7 "2019-10-20T07:28:38Z")

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yeah everything being ruined

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### Author: ![Dust\_Angel](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dust_angel/32/35256_2.png) [@Dust\_Angel](https://community.gemsofwar.com/u/Dust_Angel)
#### Post date: [October 20, 2019, 11:57am UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/8 "2019-10-20T11:57:35Z")

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> [@BelethS](#):
>
> Should well select it once, and keep all future runs (on that kingdom) on the selected difficulty, till we change it manually, lose, or switch kingdoms.

This is working right now…sort of. Explore sticks to the last difficulty you completed in that particular kingdom; however, it still requires to go to difficulty selector and click on continue button. Mildly annoying.  
Feels like too much non-battle clicking in general.

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### Author: ![SpinelesS](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/spineless/32/16643_2.png) [@SpinelesS](https://community.gemsofwar.com/u/SpinelesS)
#### Post date: [October 22, 2019, 2:16am UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/9 "2019-10-22T02:16:16Z")

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My only real problem with the new explore is that it still only gives 1 Champion XP per fight.  
It should increase depending on the difficulty.

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### Author: ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)
#### Post date: [October 22, 2019, 2:23am UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/10 "2019-10-22T02:23:07Z")

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> [@SpinelesS](#):
>
> My only real problem with the new explore is that it still only gives 1 Champion XP per fight.  
> It should increase depending on the difficulty.

Here is a comment I generally agree with:

> [@4.6 Update Patch Notes](https://community.gemsofwar.com/t/4-6-update-patch-notes/58568/148):
>
> The devs don’t base Champion XP awards on the difficulty of the fight. Rather, they base it on the whether the activity in question is unlimited in activity for free or not. – Challenge XP gets 2 per match because those matches are never repeatable, once cleared. – Events that require sigils (Weekly Events/Dungeons/Delves/etc.) to run get 2 per match because they are limited in number, by either free and/or paid sigils purchases. – Explores do NOT get 2 per match because they can be run inf…

(I don’t like that Explores are worth 1 XP each, but I agree with Lyrian that there seems to be a clear system and intent behind the assignments.)

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### Author: ![Fleg](https://avatars.discourse-cdn.com/v4/letter/f/5e9695/32.png) [@Fleg](https://community.gemsofwar.com/u/Fleg)
#### Post date: [October 22, 2019, 2:30am UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/11 "2019-10-22T02:30:10Z")

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You can do an easy explore in 20 seconds. Difficulty 12 takes double or triple that. No reason not to scale the xp with the difficulty. 10-12 could easily give 2xp without breaking the game.

Also we can play pvp infinitely for 2xp and those battles are quicker than diff 12 explore.

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### Author: ![Lyrian](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyrian/32/61071_2.png) [@Lyrian](https://community.gemsofwar.com/u/Lyrian)
#### Post date: [October 22, 2019, 3:56am UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/12 "2019-10-22T03:56:03Z")

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> [@Fleg](#):
>
> No reason not to scale the xp with the difficulty. 10-12 could easily give 2xp without breaking the game.

Except that there’s a weekly class event shop that’s probably being underutilized. And while I personally agree with you, and the case for it was definitely presented on beta for this, I very strongly doubt that things that tend to render in-game shops more irrelevant have practically any chance of implementation.

> [@Fleg](#):
>
> Also we can play pvp infinitely for 2xp and those battles are quicker than diff 12 explore.

And PvP hasn’t been revamped yet. I said in another thread that the 2cxp in PvP had a significant chance of not surviving the eventual revamp to be brought in-line with the logic that’s being quoted.

In fact, if the the eternally long-awaited PvP revamp is finally coming in 4.7 as the last major game mode to be converted/revamped, this would be an excellent question to ask at next week’s quarterly dev Q&A session. I’m sure we all would love to hear Nihmain’s and Sirrian’s thoughts on the matter.

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### Author: ![Fleg](https://avatars.discourse-cdn.com/v4/letter/f/5e9695/32.png) [@Fleg](https://community.gemsofwar.com/u/Fleg)
#### Post date: [October 22, 2019, 4:34am UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/14 "2019-10-22T04:34:12Z")

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The new explore gives 1xp because the old explore gave 1xp. It’s nothing more complicated than that. They didn’t give it a moment’s thought.

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### Author: ![PythagorasGamer](https://avatars.discourse-cdn.com/v4/letter/p/e0b2c6/32.png) [@PythagorasGamer](https://community.gemsofwar.com/u/PythagorasGamer)
#### Post date: [October 22, 2019, 5:24am UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/15 "2019-10-22T05:24:02Z")

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Can the explore be reset?

I am doing explore on level 1, because I want to quickly get some kills for a weapon.

Is there a way to opt out of doing the boss battle, so I can go back to it and do it on a higher level?

I don’t feel I should be forced to do that battle, there should be way I can opt out of it?

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### Author: ![anhlong1122](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/anhlong1122/32/63110_2.png) [@anhlong1122](https://community.gemsofwar.com/u/anhlong1122)
#### Post date: [October 22, 2019, 5:28am UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/16 "2019-10-22T05:28:16Z")

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Retreat from the battle

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### Author: ![noob](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/noob/32/54823_2.png) [@noob](https://community.gemsofwar.com/u/noob)
#### Post date: [October 22, 2019, 5:42am UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/17 "2019-10-22T05:42:11Z")

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Do high level explore in another kingdom and its boss battle. When your mythstones drop below 100 you can reset your low level explore

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### Author: ![PythagorasGamer](https://avatars.discourse-cdn.com/v4/letter/p/e0b2c6/32.png) [@PythagorasGamer](https://community.gemsofwar.com/u/PythagorasGamer)
#### Post date: [October 22, 2019, 5:45am UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/18 "2019-10-22T05:45:27Z")

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I guess I will have to watch that. Still should be able to not do the boss battle, if I don’t want to do it.

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### Author: ![PythagorasGamer](https://avatars.discourse-cdn.com/v4/letter/p/e0b2c6/32.png) [@PythagorasGamer](https://community.gemsofwar.com/u/PythagorasGamer)
#### Post date: [October 22, 2019, 5:46am UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/19 "2019-10-22T05:46:58Z")

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Retreating means I lose the mythstones.

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### Author: ![Fleg](https://avatars.discourse-cdn.com/v4/letter/f/5e9695/32.png) [@Fleg](https://community.gemsofwar.com/u/Fleg)
#### Post date: [October 22, 2019, 6:49am UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/20 "2019-10-22T06:49:04Z")

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How come the new medals aren’t troops? Makes about as much sense as treasures being troops. 🙄

Just give them all identical spells and traits. Easy.

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### Author: ![anhlong1122](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/anhlong1122/32/63110_2.png) [@anhlong1122](https://community.gemsofwar.com/u/anhlong1122)
#### Post date: [October 22, 2019, 7:03pm UTC](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670/21 "2019-10-22T19:03:56Z")

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Didnt understand you question earlier. So you are saying you want to do a high lvl boss battle, without doing high lvl Explore battle? Isn’t that sound like you want the prize without the hard work? Earn the boss fight I guess?

[Next page](https://community.gemsofwar.com/t/feedback-on-the-new-explore/58670.md?page=2)
