# Faction Event: All-Seeing Eye

**URL:** <https://community.gemsofwar.com/t/faction-event-all-seeing-eye/45701>\
**Category:** Official News\
**Created:** [September 11, 2018, 7:08am UTC](https://community.gemsofwar.com/t/faction-event-all-seeing-eye/45701 "2018-09-11T07:08:56Z")\
**Posts on this page:** 1\
**Showing post:** 237

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**Author:** ![back](https://avatars.discourse-cdn.com/v4/letter/b/eb8c5e/32.png) [@back](https://community.gemsofwar.com/u/back)\
**Post date:** [September 13, 2018, 4:55pm UTC](https://community.gemsofwar.com/t/faction-event-all-seeing-eye/45701/237 "2018-09-13T16:55:25Z")

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> [@Razzagor](#):
>
> Well you might find this link interesting to keep in your bookmarks:

Thanks for the link!

I’ll assume that given a room rarity, each room has equal probability. If so, then using the above link, the average chance of a chest upgrade from an epic room is (45% + 6\*40%) / 7 = 41%.

**Faction rooms before the boss:**  
`All-Seeing Eye ---- entry, 1 leg, 1 epic, 1 u. rare, 2 rare, 1 common`  
`Crypt Keepers ----- entry, 1 leg, 2 epic, 2 u. rare, 1 rare, 1 common`  
`Hall of Guardians - entry, 0 leg, 3 epic, 2 u. rare, 2 rare, 0 common`

Adding the chances, it seems that for Hall of Guardians the average chest level just before visiting the boss is 1 + (3 x 0.41) + (2 x 0.28) + (2 x 0.19) = 3.2.

**Average chest level before defeating the boss:**  
All-Seeing Eye ~ 2.65  
Crypt Keepers ~ 3.15  
Hall of Guardians ~ 3.15

With less “rounding” 2.652, 3.146, 3.162. (I don’t want to list crypt vs hall as 3.1 vs 3.2 so cheated the rounding a bit. If room chances are unequal, their order might switch.)

If anyone else tries to calculate average chest level, let us know if your answer is the same or different.

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_[View the full topic](https://community.gemsofwar.com/t/faction-event-all-seeing-eye/45701)._
