# Faction classes

**URL:** https://community.gemsofwar.com/t/faction-classes/60243
**Category:** Feature Requests and Game feedback
**Created:** [December 23, 2019, 7:12pm UTC](https://community.gemsofwar.com/t/faction-classes/60243 "2019-12-23T19:12:19Z")
**Posts on this page:** 3
**Page:** 1

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### Author: ![Chalky123](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/chalky123/32/51341_2.png) [@Chalky123](https://community.gemsofwar.com/u/Chalky123)
#### Post date: [December 23, 2019, 7:12pm UTC](https://community.gemsofwar.com/t/faction-classes/60243/1 "2019-12-23T19:12:19Z")

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So before everybody goes “Oh no, no more classes, please.” there is some logic to this.  
People have been requesting for the hero to be usable in a full faction team. Well if they’re a faction team, they’re part of that kingdom (or in this instance, faction).  
Not only that, but every faction (as far as i know) has 1 shared type.  
More importantly: 4 factions currently have elementals as their shared type.  
Who wants to bet that if they do add faction classes, all elemental faction classes wont have storms?

Oh, and this also allows for a construct class.

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### Author: ![Megaqwerty](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/megaqwerty/32/58238_2.png) [@Megaqwerty](https://community.gemsofwar.com/u/Megaqwerty)
#### Post date: [December 27, 2019, 7:57am UTC](https://community.gemsofwar.com/t/faction-classes/60243/2 "2019-12-27T07:57:04Z")

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Faction class plus faction weapon should count for a faction team.

At the least, it would add variety. At the most, it would make some factions possible without potions.

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### Author: ![Schu](https://avatars.discourse-cdn.com/v4/letter/s/7feea3/32.png) [@Schu](https://community.gemsofwar.com/u/Schu)
#### Post date: [December 27, 2019, 11:52am UTC](https://community.gemsofwar.com/t/faction-classes/60243/3 "2019-12-27T11:52:08Z")

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No with the hero, it is really easy. I dont think this is correct for the player have already all faction at 2500
