# Explore mode Ghulvania drop sample

**URL:** <https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [August 5, 2016, 10:53pm UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781 "2016-08-05T22:53:49Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Sol](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sol/32/1902_2.png) [@Sol](https://community.gemsofwar.com/u/Sol)\
**Post date:** [August 5, 2016, 10:53pm UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/1 "2016-08-05T22:53:49Z")

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![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/2X/3/3e6cdea86c10648c3b1b2b1702c9314652bf6e24.png)

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**Author:** ![VegaDark541](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/vegadark541/32/7875_2.png) [@VegaDark541](https://community.gemsofwar.com/u/VegaDark541)\
**Post date:** [August 5, 2016, 10:55pm UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/2 "2016-08-05T22:55:11Z")

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It would be nice if explore mode had a 0% chance of dropping major traitstones. God knows we have an overabundance of those already.

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**Author:** ![Tactica](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tactica/32/6914_2.png) [@Tactica](https://community.gemsofwar.com/u/Tactica)\
**Post date:** [August 5, 2016, 11:03pm UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/3 "2016-08-05T23:03:01Z")

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Interesting… about 4.7% if you add arcane and celestial together.

1/19 (ish) is what I’ve seen (combining arcane and celestials), however, I’ve had nights were I get 1 arcane and all celestials (plus the chaff)… those experiences hurt.

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**Author:** ![Athilias](https://avatars.discourse-cdn.com/v4/letter/a/2acd7d/32.png) [@Athilias](https://community.gemsofwar.com/u/Athilias)\
**Post date:** [August 5, 2016, 11:37pm UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/4 "2016-08-05T23:37:26Z")

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Isn’t that virtually the exact same as normal mode…?

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**Author:** ![Tacet](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tacet/32/35_2.png) [@Tacet](https://community.gemsofwar.com/u/Tacet)\
**Post date:** [August 6, 2016, 12:21am UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/5 "2016-08-06T00:21:32Z")

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> [@Athilias](#):
>
> Isn’t that virtually the exact same as normal mode…?

That is the exact same data as normal mode. Is explore broken?.. @Sirrian @Nimhain

Runic should be around 15% (which this data is near), Arcanes 8-9%, and Celestial 3% if it was 2x, 3x, 3x

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**Author:** ![Sol](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sol/32/1902_2.png) [@Sol](https://community.gemsofwar.com/u/Sol)\
**Post date:** [August 6, 2016, 12:23am UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/6 "2016-08-06T00:23:38Z")

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If it’s broken it’s been that way for a while. That sample took me a couple of weeks.

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**Author:** ![Zelfore](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zelfore/32/22295_2.png) [@Zelfore](https://community.gemsofwar.com/u/Zelfore)\
**Post date:** [August 6, 2016, 1:09am UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/7 "2016-08-06T01:09:19Z")

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> [@Tacet](#):
>
> Runic should be around 15%

It is, 7.35% + 9.93% = 17.28%.

Also, we don’t actually know the drop rates for Arcanes/Celestials, but that example is incredibly low compared to how often I get Arcanes. I’ve gotten at least one Arcane every 20-25 battles at worst and have even gotten them twice in a row 2-3 times now.

I’m calling bad luck on this sample. Pray to the RNG god, Cthyryzyx!

(If I see an RNJesus post response I’m crucifying a cat.)

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**Author:** ![Rasper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/rasper/32/2363_2.png) [@Rasper](https://community.gemsofwar.com/u/Rasper)\
**Post date:** [August 6, 2016, 1:26am UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/8 "2016-08-06T01:26:33Z")

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Drop rates on normal challenges:  
Celestial 1%  
Arcane 2%  
Relic 9%  
Major 29%  
Minor 59%

Assuming Relic x2, Arcane x3, Celestial x3 gives us Celestial 3%, Arcane 6%, and Relic 18%

That is 27%, leaving 73%. Assuming the ratio of minor to major remains constant, the projected explore rates would be  
Celestial 3%  
Arcane 6%  
Relic 18%  
Major 24%  
Minor 49%

Your results were, when rounded  
Celestial 1%  
Arcane 4%  
Runic 17%  
Major 24%  
Minor 54%

Your celestial was a bit low, arcanes a tad low, minor a tad high, but certainly close.

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**Author:** ![efh313](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/efh313/32/34349_2.png) [@efh313](https://community.gemsofwar.com/u/efh313)\
**Post date:** [August 6, 2016, 1:39am UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/9 "2016-08-06T01:39:53Z")

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Does exploring on higher difficulty matter?

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**Author:** ![Rasper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/rasper/32/2363_2.png) [@Rasper](https://community.gemsofwar.com/u/Rasper)\
**Post date:** [August 6, 2016, 1:42am UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/10 "2016-08-06T01:42:22Z")

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> [@efh313](#):
>
> Does exploring on higher difficulty matter?

Only in terms of gold and souls (and xp?)

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**Author:** ![Zelfore](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zelfore/32/22295_2.png) [@Zelfore](https://community.gemsofwar.com/u/Zelfore)\
**Post date:** [August 6, 2016, 1:43am UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/11 "2016-08-06T01:43:06Z")

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> [@efh313](#):
>
> Does exploring on higher difficulty matter?

Difficulty has no effect on Traitstone drop rates in any game mode.

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**Author:** ![Macawi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/macawi/32/21289_2.png) [@Macawi](https://community.gemsofwar.com/u/Macawi)\
**Post date:** [August 6, 2016, 1:49am UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/12 "2016-08-06T01:49:10Z")

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@efh313,

> [@PC/Steam: New Version (mini update) 2.0.106](http://community.gemsofwar.com/t/pc-steam-new-version-mini-update-2-0-106/9619/9):
>
> No - traitstone droprate was once affected by difficulty (pre 1.0.9 I think, where it was 70% + 5% per difficulty level), but we bumped it up to 100% on all difficulty levels a while back. The quality of the traitstone has never been affected by difficulty.

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**Author:** ![efh313](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/efh313/32/34349_2.png) [@efh313](https://community.gemsofwar.com/u/efh313)\
**Post date:** [August 6, 2016, 2:33am UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/13 "2016-08-06T02:33:55Z")

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@Zelfore @Macawi

Thanks for the responses!

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**Author:** ![TaliaParks](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/taliaparks/32/11738_2.png) [@TaliaParks](https://community.gemsofwar.com/u/TaliaParks)\
**Post date:** [August 6, 2016, 2:58am UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/14 "2016-08-06T02:58:23Z")

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> [@Zelfore](#):
>
> I’m calling bad luck on this sample. Pray to the RNG god  
> (If I see an RNJesus post response I’m crucifying a cat.)

> [@The RNG God's Prayer](http://community.gemsofwar.com/t/the-rng-gods-prayer/6283):
>
> Let us bow our heads. Our Father, who art in Random, only InfinityPlus knows his name, thy Kingdoms come, our Randoms run, in Karakoth, as it is in Pridelands. Give us this day, our Traitstones & forgive us our Rolls, as we forgive those who Roll against us. Lead us not into a failed Arena, but deliver us if we get one, for thine is the Kingdom, the judgement of our Troops, forever and ever. Amen. [image]

![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/2X/3/33edee4edeb88a0e1189f4c4fe13a177f3747862.JPG)

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**Author:** ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)\
**Post date:** [August 6, 2016, 3:10am UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/15 "2016-08-06T03:10:29Z")

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Pre 1.9 means that at the time there was a chance to get nothing which i think no one accounted for when calculating drop rates which brings us to our current drop rates seeming unchanged.

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [August 6, 2016, 11:36am UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/16 "2016-08-06T11:36:11Z")

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Everyone accounted for them. I’m not sure why you’d think otherwise.

Every report I ever saw back then started with: “When traitstones _do_ drop…”

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**Author:** ![Sirrian](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sirrian/32/35758_2.png) [@Sirrian](https://community.gemsofwar.com/u/Sirrian)\
**Post date:** [August 6, 2016, 4:30pm UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/17 "2016-08-06T16:30:00Z")

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Just checked the drop rates to be absolutely certain… Explore is working correctly. That sample has an unusually low number of Arcanes & a slightly lower-than-expected number of Celestials

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**Author:** ![TaliaParks](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/taliaparks/32/11738_2.png) [@TaliaParks](https://community.gemsofwar.com/u/TaliaParks)\
**Post date:** [August 6, 2016, 5:50pm UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/18 "2016-08-06T17:50:32Z")

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> [@Sirrian](#):
>
> Just checked the drop rates to be absolutely certain… Explore is working correctly. That sample has an unusually low number of Arcanes & a slightly lower-than-expected number of Celestials

In other words;

![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/4/b/4b1ad5d56de2bd6372db74f0cfa994ab9e57ce22.jpeg)

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<div class="post-metadata">

**Author:** ![TaliaParks](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/taliaparks/32/11738_2.png) [@TaliaParks](https://community.gemsofwar.com/u/TaliaParks)\
**Post date:** [August 6, 2016, 5:59pm UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/19 "2016-08-06T17:59:12Z")

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I have been hitting Pridelands mostly when doing my Daily Tasks (Console player) and I have a large sample of 2257 games that has a pretty close comparison to the stated drop rates by the development team.

I can take any sequencial chunk, even 1000, and the drop rates will be high or low.

Random plays tricks with the mind. It’s not TRUELY random in the sense that, over time, you get what ratios the developers set into the game.

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<div class="post-metadata">

**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [August 6, 2016, 7:45pm UTC](https://community.gemsofwar.com/t/explore-mode-ghulvania-drop-sample/10781/20 "2016-08-06T19:45:11Z")

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Here is my tracking data. I’ve only been tracking Arcanes:

First 10 arcanes before tracking but I switched to assassin class before doing exploring at 0 battles in assassin class and 0 of the needed arcane  
Arcane 11 - 198  
Arcane 12 - 230  
Arcane 13 - 244  
Arcane 14 - 253  
14/253 set  
14/253 total

(changed to archer class, 2913 start)  
Arcane 15 - 2950  
Arcane 16 - 2974  
Arcane 17 - 2977  
Arcane 18 - 2989  
Arcane 19 - 2992  
Arcane 20 - 2993  
6/80 set  
20/333 total

(pvp 2994 - 3120)  
Arcane 21 - 3129  
Arcane 22 - 3131  
Arcane 23 - 3132  
Arcane 24 - 3140  
Arcane 25 - 3157  
Arcane 26 - 3178  
Arcane 27 - 3208  
Arcane 28 - 3219  
Arcane 29 - 3222  
Arcane 30 - 3242  
Arcane 31 - 3277  
Arcane 32 - 3288  
Arcane 33 - 3307  
Arcane 34 - 3313  
Arcane 35 - 3321  
Arcane 36 - 3338  
Arcane 37 - 3362  
Arcane 38 - 3365  
Arcane 39 - 3391  
Arcane 40 - 3405  
Arcane 41 - 3407  
Arcane 42 - 3411  
Arcane 43 - 3476  
23/356 set  
43/689 so far

(3477-3506 pvp - 1 arcane dropped here, not counted in totals)  
Arcane 44 - 3516  
Arcane 45 - 3517  
Arcane 46 - 3531  
Arcane 47 - 3541  
Arcane 48 - 3565  
Arcane 49 - 3570  
Arcane 50 - 3580  
7/74 set  
50/763 so far

(3581-3621 pvp)  
Arcane 51 - 3637  
Arcane 52 - 3642  
Arcane 53 - 3649  
Arcane 54 - 3656  
Arcane 55 - 3666  
Arcane 56 - 3682  
Arcane 57 - 3685  
Arcane 58 - 3727  
Arcane 59 - 3755  
Arcane 60 - 3774  
Arcane 61 - 3796  
Arcane 62 - 3803  
12/193 set (counting the 11 battles after arcane 62 and before before PvP where I got none)  
62/956 total so far  
(3815-3863 pvp)

Arcane 63 - 3883  
Arcane 64 - 3896  
Arcane 65 - 3930  
Arcane 66 - 3937  
Arcane 67 - 3949  
Arcane 68 - 3986  
Arcane 69 - 4018  
7/155 set  
69/1111 total  
(pvp 4019- xx)

Thats about 6.2% over the total right now, or about 1 in 16.1. Projected based on community estimated drops from challenges and past experience (1 in 50, not 1 in 30) and multiplied by 3 would have been a 6% drop rate, and I figure the actual is pretty close to that, as my sets contain more streaks than droughts.
