# Exploding skulls don't transfer explosion damage to other targets in PvP / Explore

**URL:** <https://community.gemsofwar.com/t/exploding-skulls-dont-transfer-explosion-damage-to-other-targets-in-pvp-explore/55849>\
**Category:** Bug Reports\
**Created:** [June 19, 2019, 5:34am UTC](https://community.gemsofwar.com/t/exploding-skulls-dont-transfer-explosion-damage-to-other-targets-in-pvp-explore/55849 "2019-06-19T05:34:51Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![Koromac](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/koromac/32/59857_2.png) [@Koromac](https://community.gemsofwar.com/u/Koromac)\
**Post date:** [June 19, 2019, 5:34am UTC](https://community.gemsofwar.com/t/exploding-skulls-dont-transfer-explosion-damage-to-other-targets-in-pvp-explore/55849/1 "2019-06-19T05:34:51Z")

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**Platform, device version and operating system:**  
PC, Steam client  
4.3.5.04  
Windows 7

**Screenshot or image:**  
Not provided.

**Video:**  
Will be provided.

**What were you expecting to happen, and what actually happened:**  
Like in the Arena mode, I was expecting that the actual explosion damage from (x5) Explosive Skulls will get transferred to a new target when the top target gets killed.

**How often does this happen? When did it begin happening?**  
All the time. Since then the flaming skulls were introduced. PvP Ranked mode, and possibly all the other game modes, except for the Arena mode are affected.

**Steps to make it happen again:**

- Play PvP(Ranked) mode or Explore mode with Warlord IV difficulty.
- Try to use such troops that provide enough explosive skulls.  
(ensure that the top targets gets killed, but track the splash damage)
- It will not get transferred like it’s used to in the Arena mode. (a bug)
