# Expanded dungeon options

**URL:** <https://community.gemsofwar.com/t/expanded-dungeon-options/30121>\
**Category:** Feature Requests and Game feedback\
**Created:** [September 11, 2017, 1:13am UTC](https://community.gemsofwar.com/t/expanded-dungeon-options/30121 "2017-09-11T01:13:29Z")\
**Posts on this page:** 1\
**Showing post:** 20

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [September 13, 2017, 8:24am UTC](https://community.gemsofwar.com/t/expanded-dungeon-options/30121/20 "2017-09-13T08:24:27Z")

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> [@Annaerith](#):
>
> sadly its totally a no go since cant make it good for early/mid that way ☹

Why? Devs can lend the troops for each battle (level 20, full traits) 🙂 .  
Moreover, they would solve the issue of “dungeons too difficult for low level players”.  
And these players could use these troops in Dungeon battle and so on, have some hype to get them (yeah no option to buy the troops like in Arena).

We can even imagine that it’s the players who choose the invade teams (or one team by week) similarly to what it’s proposed [there](http://community.gemsofwar.com/t/design-a-troop-project-temporarily-closed/7932/170).

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