# Expanded dungeon options

**URL:** <https://community.gemsofwar.com/t/expanded-dungeon-options/30121>\
**Category:** Feature Requests and Game feedback\
**Created:** [September 11, 2017, 1:13am UTC](https://community.gemsofwar.com/t/expanded-dungeon-options/30121 "2017-09-11T01:13:29Z")\
**Posts on this page:** 1\
**Showing post:** 12

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [September 11, 2017, 11:02am UTC](https://community.gemsofwar.com/t/expanded-dungeon-options/30121/12 "2017-09-11T11:02:10Z")

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Because stats don’t matter. I have multiple teams (minus one since Fizzbang got the nerf axe to her face) that are capable of never turning over a board to the AI. You could pit me against those all-1000 Goblins that show up on PS4 if you try to do a completed dungeon fight again. If the AI never gets a turn, the extra stats just mean it takes me longer to finally win.

Edit:

> [@3.1.5 Known Issues (PC/Mobile AND Console!)](http://community.gemsofwar.com/t/3-1-known-issues-pc-mobile-and-console/29522/308):
>
> PS4: If you make the mortal error of fighting another dungeon battle when you’ve won all 3 for a day (fix that, btw) then you get an “internal error” message and you get to fight this. I assume it’s a different team every day but this is an example. [2017-09-10-123742]

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