# Evil Dragons

**URL:** <https://community.gemsofwar.com/t/evil-dragons/89155>\
**Category:** Official News\
**Created:** [January 14, 2026, 7:00am UTC](https://community.gemsofwar.com/t/evil-dragons/89155 "2026-01-14T07:00:00Z")\
**Posts on this page:** 20\
**Page:** 10

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [January 27, 2026, 11:56pm UTC](https://community.gemsofwar.com/t/evil-dragons/89155/201 "2026-01-27T23:56:45Z")

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Was fun to mess around with a handful of matches for me, then placed it on the bench for good.

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**Author:** ![itsGettingOldQuick](https://avatars.discourse-cdn.com/v4/letter/i/e56c9b/32.png) [@itsGettingOldQuick](https://community.gemsofwar.com/u/itsGettingOldQuick)\
**Post date:** [January 28, 2026, 12:00am UTC](https://community.gemsofwar.com/t/evil-dragons/89155/202 "2026-01-28T00:00:13Z")

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Exactly.

Even things like Zuul, ctharrasque and thrall arnt touched no more.

If a troop, doesnt kill or heavily damage all enrmies, with extra turn potential or isnt a pre button mana gen . Then its useless now. In most game modes.

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [January 28, 2026, 12:01am UTC](https://community.gemsofwar.com/t/evil-dragons/89155/203 "2026-01-28T00:01:10Z")

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Viz may be very useful in Underspire whenever its kingdom hits some events too.

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**Author:** ![itsGettingOldQuick](https://avatars.discourse-cdn.com/v4/letter/i/e56c9b/32.png) [@itsGettingOldQuick](https://community.gemsofwar.com/u/itsGettingOldQuick)\
**Post date:** [January 28, 2026, 12:01am UTC](https://community.gemsofwar.com/t/evil-dragons/89155/204 "2026-01-28T00:01:59Z")

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Which kingdom is Viz from ?.

Sorry im not logged in.

Sorry i looked up thd thread lol. Karakoth.

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [January 28, 2026, 12:02am UTC](https://community.gemsofwar.com/t/evil-dragons/89155/205 "2026-01-28T00:02:55Z")

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Karakoth (10 char.)

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**Author:** ![itsGettingOldQuick](https://avatars.discourse-cdn.com/v4/letter/i/e56c9b/32.png) [@itsGettingOldQuick](https://community.gemsofwar.com/u/itsGettingOldQuick)\
**Post date:** [January 28, 2026, 12:04am UTC](https://community.gemsofwar.com/t/evil-dragons/89155/206 "2026-01-28T00:04:28Z")

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Hmmm well if a karakoth event.

Im not dropping thrall or zuul. Then theres a weapon.

So maybe he gets in as a support troop. I csnt think what else is in karakoth.

Isnt there a purple dragon, with loop potential in karakoth ?

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [January 28, 2026, 12:06am UTC](https://community.gemsofwar.com/t/evil-dragons/89155/207 "2026-01-28T00:06:14Z")

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Yeah, same. Posisbly the Elder Dragon, doesnt deal much damage tho.

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**Author:** ![itsGettingOldQuick](https://avatars.discourse-cdn.com/v4/letter/i/e56c9b/32.png) [@itsGettingOldQuick](https://community.gemsofwar.com/u/itsGettingOldQuick)\
**Post date:** [January 28, 2026, 12:07am UTC](https://community.gemsofwar.com/t/evil-dragons/89155/208 "2026-01-28T00:07:15Z")

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No but the loop and extra turn. Might be better than viz.

Il put him on the bench. In case old Zuul pulls his back 🤣

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [January 28, 2026, 12:08am UTC](https://community.gemsofwar.com/t/evil-dragons/89155/209 "2026-01-28T00:08:15Z")

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Zuul related team may be best later on in the Underspire event. Early on Viz and the other AoE and may do well.

Oh blimey Thrall that we mentioned is from Darkstone, so hes not an option for Karakoth.

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**Author:** ![itsGettingOldQuick](https://avatars.discourse-cdn.com/v4/letter/i/e56c9b/32.png) [@itsGettingOldQuick](https://community.gemsofwar.com/u/itsGettingOldQuick)\
**Post date:** [January 28, 2026, 12:13am UTC](https://community.gemsofwar.com/t/evil-dragons/89155/210 "2026-01-28T00:13:25Z")

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I had to go and look at my go to karakoth team 🤣

Yep viz is benched. I use green slime lol.

Yep i dont use thrall. Thst may be why 😁

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**Author:** ![Darkborne](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/darkborne/32/95796_2.png) [@Darkborne](https://community.gemsofwar.com/u/Darkborne)\
**Post date:** [January 28, 2026, 1:53am UTC](https://community.gemsofwar.com/t/evil-dragons/89155/211 "2026-01-28T01:53:21Z")

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The Gray King is absolutely fantastic once you know how to use him. Still one of the MVPs when Guild Wars was “real.” And we can use him in the 🟣 and 🔵 restrictions. You almost never lose once you get that play style down. Stellarix and Chrysantherax are faster, but silence from Vizinium or The Gray King will put those dragons to sleep.

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**Author:** ![itsGettingOldQuick](https://avatars.discourse-cdn.com/v4/letter/i/e56c9b/32.png) [@itsGettingOldQuick](https://community.gemsofwar.com/u/itsGettingOldQuick)\
**Post date:** [January 28, 2026, 1:54am UTC](https://community.gemsofwar.com/t/evil-dragons/89155/212 "2026-01-28T01:54:37Z")

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Well il kill them

And you csn sing them a lullaby 😴

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**Author:** ![Crono](https://avatars.discourse-cdn.com/v4/letter/c/ebca7d/32.png) [@Crono](https://community.gemsofwar.com/u/Crono)\
**Post date:** [January 28, 2026, 2:55am UTC](https://community.gemsofwar.com/t/evil-dragons/89155/213 "2026-01-28T02:55:33Z")

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Don’t forget the curse, which means you can’t even block the silence with bless and it takes even longer to recover from the silence status if you’re not dead already.

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**Author:** ![Zuul-Emo](https://avatars.discourse-cdn.com/v4/letter/z/67e7ee/32.png) [@Zuul-Emo](https://community.gemsofwar.com/u/Zuul-Emo)\
**Post date:** [January 28, 2026, 5:44am UTC](https://community.gemsofwar.com/t/evil-dragons/89155/214 "2026-01-28T05:44:36Z")

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> [@itsGettingOldQuick](#):
>
> The journey troops being nerfed, we still win at journey. But the other way was quicker. Speed

Pretty sure you’ve got that totally backwards.  
Journey troops used to be weak, slow and have a high chance of looping. You’d cast them a hundred times or more against higher level enemies, and people hated how long they took to kill stuff.  
The nerf reduced the chance of them looping, meaning people avoided using them at all. Now they often sit at the bottom of the team, doing nothing, while players focus on using the first three troops to win. Depending on what troops are available, that’s often (almost always) faster, but there’s more risk of losing a troop or taking too many turns, as compared to an almost-guaranteed loop that does low damage (you win in one or two turns with no allies lost).  
People didn’t complain about the nerf because it made battles take longer. They complained because journey was badly designed, and nerfing the journey troops killed the only thing they had going for them (high chance of looping) without any compensation (higher damage for example) making them not just worthless but often dangerous to use (they have a fairly high chance of giving the enemy a bunch of free mana and 4+ match options). And because journey was badly designed, it meant that people lost more points, making it harder to earn rewards, as a result of the nerf, with the devs ignoring that for ages.  
It also made the journey troops less useful in other modes, which some people complained about, but that was largely because they were easy to get and had a high chance of winning slowly, which was great for new players. Not because they were fast.  
I dunno where you get the idea that journey troops were quicker.

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**Author:** ![Hayabusa](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hayabusa/32/85130_2.png) [@Hayabusa](https://community.gemsofwar.com/u/Hayabusa)\
**Post date:** [February 5, 2026, 8:24am UTC](https://community.gemsofwar.com/t/evil-dragons/89155/215 "2026-02-05T08:24:56Z")

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I already asked this before, but I’ll do it again since it’s really important to me. Can the evil dragons please be changed to Undead/Dragons just like the last set was Elemental/Dragons? That would be really awesome.

@Jeto

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**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [February 5, 2026, 10:21am UTC](https://community.gemsofwar.com/t/evil-dragons/89155/216 "2026-02-05T10:21:04Z")

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> [@Hayabusa](#):
>
> I already asked this before, but I’ll do it again since it’s really important to me. Can the evil dragons please be changed to Undead/Dragons just like the last set was Elemental/Dragons?

Strong opposite opinion here. Troops like Vizinium that win the battle as soon as they get their spell out should never benefit from an easy to slot in 50% mana start. Raise the base cost at the very least to 50 mana, then it’s something that might be worth considering.

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**Author:** ![Darkborne](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/darkborne/32/95796_2.png) [@Darkborne](https://community.gemsofwar.com/u/Darkborne)\
**Post date:** [February 5, 2026, 10:34am UTC](https://community.gemsofwar.com/t/evil-dragons/89155/217 "2026-02-05T10:34:55Z")

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People would troll others by setting 4 Vizinium on their teams in 🟣, Daemon, and Undead PvP restrictions. (along with other horrible team compositions). Vizinium is a sensitive issue imo. That trait that gives him a 15% chance to revive with full mana can make PvP pretty toxic because people could just set them on teams, knowing that if he isn’t stunned, it’s like there’s a 15% chance that you would lose.

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**Author:** ![Hayabusa](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hayabusa/32/85130_2.png) [@Hayabusa](https://community.gemsofwar.com/u/Hayabusa)\
**Post date:** [February 5, 2026, 3:45pm UTC](https://community.gemsofwar.com/t/evil-dragons/89155/218 "2026-02-05T15:45:40Z")

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Then remove the 2nd and 3rd trait. There’s many alternatives for them anyway …

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**Author:** ![itsGettingOldQuick](https://avatars.discourse-cdn.com/v4/letter/i/e56c9b/32.png) [@itsGettingOldQuick](https://community.gemsofwar.com/u/itsGettingOldQuick)\
**Post date:** [February 5, 2026, 3:57pm UTC](https://community.gemsofwar.com/t/evil-dragons/89155/219 "2026-02-05T15:57:32Z")

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Or even better. Lets stop worrying about troop changes.

In the last thousand requests. They may have done 2 or 3 changes. From forum requests.

Just becsuse everyone assuming each dragon set would be stronger. Thats a player problem. No dev said that. And tbh. Its better that nothing is better than chrys.

We know the saying about assuming things. And the devs set things up months in advsnce.

So ino your smart Hayabusa. So you know there not changing jack. So why bother.

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**Author:** ![DracoL1ch](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/dracol1ch/32/75027_2.png) [@DracoL1ch](https://community.gemsofwar.com/u/DracoL1ch)\
**Post date:** [February 5, 2026, 6:22pm UTC](https://community.gemsofwar.com/t/evil-dragons/89155/220 "2026-02-05T18:22:16Z")

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Sometimes they do react, you never know

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