# Dungeon Feedback

**URL:** <https://community.gemsofwar.com/t/dungeon-feedback/77122>\
**Category:** Official News\
**Created:** [September 30, 2022, 5:57am UTC](https://community.gemsofwar.com/t/dungeon-feedback/77122 "2022-09-30T05:57:13Z")\
**Posts on this page:** 1\
**Showing post:** 241

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**Author:** ![AMT](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/amt/32/56829_2.png) [@AMT](https://community.gemsofwar.com/u/AMT)\
**Post date:** [October 6, 2022, 2:02pm UTC](https://community.gemsofwar.com/t/dungeon-feedback/77122/241 "2022-10-06T14:02:30Z")

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> [@NerdieBirdie](#):
>
> demonstrating that feedback is being received

It would actually seem to be demonstrating quite the opposite, based on this thread and their recent actions.. unless we mean ‘received and used against the playerbase’?

Also, lest we forget their SOP:

> [@Community Council](https://community.gemsofwar.com/t/community-council/76373/32):
>
> It’s been pretty standard SOP that when a mod triggers the forums through their actions/inactions, they go MIA for a while, and a big official ‘right direction’ post/promise is done, pending the next episode of forum triggering, that would be avoidable if mods had the required dedication/soft-skills.

The conversation focus continues to be unsurprisingly shifted away from the fact that it was the mods who ran to the Devs with the forum community findings, even though there was no real harm to the ‘economy’.

🤦 🖖

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_[View the full topic](https://community.gemsofwar.com/t/dungeon-feedback/77122)._
