# Don't Forget! The Unique GW Defend Team Mechanic Added in 3.2 Starts TODAY

**URL:** <https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222>\
**Category:** Community Content\
**Created:** [October 24, 2017, 7:36am UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222 "2017-10-24T07:36:03Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Slypenslyde](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/slypenslyde/32/30373_2.png) [@Slypenslyde](https://community.gemsofwar.com/u/Slypenslyde)\
**Post date:** [October 24, 2017, 3:12pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/21 "2017-10-24T15:12:10Z")

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This is good but it’d increase the quality of life of a hell of a lot more players if they fixed:

- Troop targeting
- Dungeons
- PvP

Guild Wars competitiveness strongly affects a few hundred loud players. Everyone’s got to slum it up in PvP and there aren’t any incentives to vary your defense team there. I know, “competing priorities”, but I’d wager the average player spends more time in PvP than “participating in the top 25 tiers of GW”.

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**Author:** ![XLS78](https://avatars.discourse-cdn.com/v4/letter/x/b2d939/32.png) [@XLS78](https://community.gemsofwar.com/u/XLS78)\
**Post date:** [October 24, 2017, 3:26pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/22 "2017-10-24T15:26:09Z")

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All valid points - with one small caveat. There is an incentive not to put up a “meta” defense in PVP, but most people don’t seem to understand the math or are choosing to ignore it:

PVP defense loss + PVP revenge invade win \>\> PVP defense win + PVP non-revenge invade win

Right now the optimal strategy is to field a weak defense team so that you can rack up the revenge opportunities. If there were an incentive for defense in PVP like the one there is now for GW, then PVP could become more fun again also. Hopefully this GW change is a successful “learning lab” that can be reapplied with some modification to PVP.

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**Author:** ![zachraziel](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zachraziel/32/3836_2.png) [@zachraziel](https://community.gemsofwar.com/u/zachraziel)\
**Post date:** [October 24, 2017, 4:03pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/23 "2017-10-24T16:03:07Z")

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Seeing a similar notification that Truxton has. I’ve 24 unique troops on defence, yet no matter what I change it tells me I have 22 unique set.  
Restarting application has made no difference.

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**Author:** ![Strat](https://avatars.discourse-cdn.com/v4/letter/s/2bfe46/32.png) [@Strat](https://community.gemsofwar.com/u/Strat)\
**Post date:** [October 24, 2017, 5:11pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/24 "2017-10-24T17:11:15Z")

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@anon43026234 @zachraziel …and those with the 23 problem are you trying to use the Hero class anywhere on any team? Before you tell me the Developers said it would work, I encourage you to look at the forums to see the laundry list of things not working as intended…

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [October 24, 2017, 5:18pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/25 "2017-10-24T17:18:12Z")

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> [@Whiskeyjack](#):
>
> As if forest troll wasn’t fast enough, we now get turn 1 guaranteed fills. Congrats on 4 victories though!

All of us gonna taste on these losses sooner or later, the pain is when the game is over after you barely had a turn.

> [@Whiskeyjack](#):
>
> Target bug can’t get fixed quickly enough.

A friend of mine told me that it is not a bug, but the devs deliberately coded Elspeth to target the last enemy for CPU. So therefor I doubt it will ever be fixed.

> [@Whiskeyjack](#):
>
> I haven’t seen it in GW yet but I think I’d use astral spirit to counter it and remove greens on turn 1.

Maybe it is just me, but whenever CPU creates 11 gems on the boards it guarantee an extra turn for them or two, and thats even if there is no mana on the boards already. So yeah Astral Spirt might work sometimes, but still doesnt secure enough. She is also only covering yellow/blue.

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**Author:** ![Slypenslyde](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/slypenslyde/32/30373_2.png) [@Slypenslyde](https://community.gemsofwar.com/u/Slypenslyde)\
**Post date:** [October 24, 2017, 5:19pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/26 "2017-10-24T17:19:12Z")

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That shit needs to get broadcast, because my opinion for “how to fix PvP” has always been, “The devs should incentivize PvP teams that aren’t T1 guaranteed winners, especially event-focused teams.”

I think right now the main reason no one gives a shit is the devs made the decision to make your defense record part of your win rate. So I could be Hell on Wheels on offense and go 500-0, but my 120-425 defense record will make my win rate appear as a giant 56%. Competitive players are picky when it comes to win rates so it’s going to take a hell of a reward to make them take the “pride hit” involved with making 50% the baseline “acceptable” win rate. The easiest move is to stop considering the defense record at all, IMO.

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**Author:** ![Zelarith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zelarith/32/1642_2.png) [@Zelarith](https://community.gemsofwar.com/u/Zelarith)\
**Post date:** [October 24, 2017, 5:23pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/27 "2017-10-24T17:23:36Z")

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Am I the only one who can’t change defense teams? They all keep reseting to the deck I use as regular defense…

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [October 24, 2017, 5:29pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/28 "2017-10-24T17:29:46Z")

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Have you tried to edit the defense teams through the troops menu from the map?

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [October 24, 2017, 5:36pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/29 "2017-10-24T17:36:10Z")

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> [@Eika](#):
>
> A friend of mine told me that it is not a bug, but the devs deliberately coded Elspeth to target the last enemy for CPU. So therefor I doubt it will ever be fixed.

This was a stopgap measure to prevent her from killing troops on the enemy team, because right now any troop with a target selection can target any troop on either team. It _should_ be changed back when they correctly fix the targeting issue (along with Black Beast and Sacrificial Priest, who are slightly worse and _much_ worse with this targeting scheme, respectively). They basically had to do it because they can’t get the _proper_ fix in without a client patch, but they had to do something to prevent people from killing entire enemy teams with empowered instakills. Also, she had to keep her actual manual target function because it was tied to the gem spawns, which is why right now we have the glitchy version that can target anyone still for mana gems but always kills the last troop on your team.

> [@zachraziel](#):
>
> I’ve 24 unique troops on defence, yet no matter what I change it tells me I have 22 unique set.

I was hit with this earlier. Set 24 unique troops, said I had 21, and the teams were all correctly what I had set. Restarted, score display stayed the same. Changed teams, score display stayed the same. Checked again now hours later (without restarting) and its showing 24 unique troops again.

> [@Zelarith](#):
>
> Am I the only one who can’t change defense teams? They all keep reseting to the deck I use as regular defense…

Click the banner to change what team to set. Using Edit Teams will only change the contents of the teams, not which teams you are using.

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**Author:** ![Whiskeyjack](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/whiskeyjack/32/65850_2.png) [@Whiskeyjack](https://community.gemsofwar.com/u/Whiskeyjack)\
**Post date:** [October 24, 2017, 5:52pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/30 "2017-10-24T17:52:45Z")

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> [@Eika](#):
>
> A friend of mine told me that it is not a bug, but the devs deliberately coded Elspeth to target the last enemy for CPU. So therefor I doubt it will ever be fixed

They temporarily changed Elspeths spell because the game was bugged and was allowing her to target anyone. Once that target bug is fixed, hopefully she’ll get changed back to what she was..

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**Author:** ![Zelarith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zelarith/32/1642_2.png) [@Zelarith](https://community.gemsofwar.com/u/Zelarith)\
**Post date:** [October 24, 2017, 5:57pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/31 "2017-10-24T17:57:47Z")

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Yes, I’ve tried that.

As for @Eika 's method, it would change all my teams (GW and regular).

But don’t worry, @Gerry1366 sent me a message with a solution that worked.  
After clicking on the banner like Mithran said, I also had to push the “Edit Team” button for it to be saved.

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [October 24, 2017, 6:02pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/32 "2017-10-24T18:02:55Z")

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> [@Whiskeyjack](#):
>
> hopefully she’ll get changed back to what she was…

Is there any confirmations that she will?

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**Author:** ![anon43026234](https://avatars.discourse-cdn.com/v4/letter/a/bb73d2/32.png) [@anon43026234](https://community.gemsofwar.com/u/anon43026234)\
**Post date:** [October 24, 2017, 6:06pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/33 "2017-10-24T18:06:20Z")

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I replaced the Hero with another troop. Still showing 23 and 11 500. 🙁  
I also tried to use another team that dont include the hero, same result.  
The strange thing is when I 1st arrive in the defense menu, and the cursor is in the 1st day defense, it display 24 uniques and 12000. Its only when I select other days that it switch to 23 uniques and 11 500 pts. Then even if I select 1st day again, it will also display 23 / 11 500.

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**Author:** ![Whiskeyjack](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/whiskeyjack/32/65850_2.png) [@Whiskeyjack](https://community.gemsofwar.com/u/Whiskeyjack)\
**Post date:** [October 24, 2017, 6:10pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/34 "2017-10-24T18:10:49Z")

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I think so, Oz said it was temporary:

> [@3.2 Targeting Bug Temporary Fix](https://community.gemsofwar.com/t/3-2-targeting-bug-temporary-fix/31865/1):
>
> As such we’ve made some temporary changes to these troops until we can get a more permanent fix out for the bug as a whole. As of now the three troops, Elspeth, Sacrificial Priest, and Black Beast will target the last Ally in the team with their spell, rather than letting the player choose the target.

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [October 24, 2017, 6:11pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/35 "2017-10-24T18:11:38Z")

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Lets hope it wont take months before we see this fix.

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**Author:** ![Whiskeyjack](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/whiskeyjack/32/65850_2.png) [@Whiskeyjack](https://community.gemsofwar.com/u/Whiskeyjack)\
**Post date:** [October 24, 2017, 6:12pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/36 "2017-10-24T18:12:29Z")

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Let’s hope so… but remember how long impervious was broken for?!

Anyway, it was easy to miss Oz’s post given the million “I hate the UI” threads clogging up the boards 🤣

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**Author:** ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)\
**Post date:** [October 24, 2017, 6:18pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/37 "2017-10-24T18:18:18Z")

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> [@Eika](#):
>
> A friend of mine told me that it is not a bug, but the devs deliberately coded Elspeth to target the last enemy for CPU. So therefor I doubt it will ever be fixed.

It will get fixed. The devs changed the code as a temporary fix for the earlier targeting bug that people were exploiting.

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**Author:** ![tvasser](https://avatars.discourse-cdn.com/v4/letter/t/a4c791/32.png) [@tvasser](https://community.gemsofwar.com/u/tvasser)\
**Post date:** [October 24, 2017, 7:30pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/38 "2017-10-24T19:30:42Z")

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I checked and double checked to ensure I used 24 unique defense troops, yet it said I only used 22… and the first day said I was only using 3 unique (troops were: Psion (sp), Queen Mab, Plague, Kraken)

This is ridiculous… didn’t have the hero set on any team (cause I hate that you can only have one class active at any given time)

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**Author:** ![Delinquent](https://avatars.discourse-cdn.com/v4/letter/d/7c8e57/32.png) [@Delinquent](https://community.gemsofwar.com/u/Delinquent)\
**Post date:** [October 24, 2017, 10:34pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/39 "2017-10-24T22:34:16Z")

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I think we’ve figured out the source of the problem for those that are not registering the correct number of unique defenders:

> [@3.2 Known Issues (PC/Mobile/Console)](https://community.gemsofwar.com/t/3-2-known-issues-pc-mobile-console/31703/227):
>
> I had the 23 uniques issue as well. It said 24, then I messed around with Day 3 & Day 5 teams from within the Guild Wars menu and it started showing 23. So there may be something specifically to do with Day 3, or it may be a coincidence. That said, my #1 team slot had 2x Mabs in it. When I removed one, my score went up to the full 12k. If I add the 2nd Mab back in, my score is back to 11.5k. It’s like if you mess with your teams then it starts reading the troops from team slot #1.

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**Author:** ![tvasser](https://avatars.discourse-cdn.com/v4/letter/t/a4c791/32.png) [@tvasser](https://community.gemsofwar.com/u/tvasser)\
**Post date:** [October 24, 2017, 11:21pm UTC](https://community.gemsofwar.com/t/dont-forget-the-unique-gw-defend-team-mechanic-added-in-3-2-starts-today/32222/40 "2017-10-24T23:21:35Z")

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Hopefully it was only a display issue? Hopefully is a hot fix without a need for an update

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