# Difficulty removed from pvp

**URL:** <https://community.gemsofwar.com/t/difficulty-removed-from-pvp/4301>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [March 8, 2016, 3:43pm UTC](https://community.gemsofwar.com/t/difficulty-removed-from-pvp/4301 "2016-03-08T15:43:25Z")\
**Posts on this page:** 1\
**Showing post:** 53

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**Author:** ![kzintiwife](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kzintiwife/32/2350_2.png) [@kzintiwife](https://community.gemsofwar.com/u/kzintiwife)\
**Post date:** [March 9, 2016, 2:11am UTC](https://community.gemsofwar.com/t/difficulty-removed-from-pvp/4301/53 "2016-03-09T02:11:45Z")

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This is why the THREE threads need to be either locked or combined in some way…  
@Sirrian

From: [Forced combo breaker in PvP? THAT DOES IT!](http://community.gemsofwar.com/t/forced-combo-breaker-in-pvp-that-does-it/4311)

> [@Forced combo breaker in PvP? THAT DOES IT!](https://community.gemsofwar.com/t/forced-combo-breaker-in-pvp-that-does-it/4311/13):
>
> To address the original point, we’re not really forcing the combo-breaker ON all the time (in PvP), we’re gradually forcing it OFF as you move up ranks.
> 
> This is an essential step in creating the PvP ladders in 2.0 - we can’t really have a sensible ladder if people are playing different games on it.

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_[View the full topic](https://community.gemsofwar.com/t/difficulty-removed-from-pvp/4301)._
