# Did updates reduce the chance for tributes?

**URL:** <https://community.gemsofwar.com/t/did-updates-reduce-the-chance-for-tributes/4761>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [March 18, 2016, 11:08pm UTC](https://community.gemsofwar.com/t/did-updates-reduce-the-chance-for-tributes/4761 "2016-03-18T23:08:44Z")\
**Posts on this page:** 1\
**Showing post:** 15

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**Author:** ![actreal](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/actreal/32/1945_2.png) [@actreal](https://community.gemsofwar.com/u/actreal)\
**Post date:** [March 21, 2016, 4:52am UTC](https://community.gemsofwar.com/t/did-updates-reduce-the-chance-for-tributes/4761/15 "2016-03-21T04:52:31Z")

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Re @Grundulum:  
In this old post, @sirrian describes the RNG for gems dropping as “standard Mersenne twister RNG”. I would expect the same RNG is applied to all random tables within the game, including tributes and chest results.

> [@Equal chance for Mana dropping in battles?](http://community.gemsofwar.com/t/equal-chance-for-mana-dropping-in-battles/3427/16):
>
> So, to put any further conspiracy theories to rest, here is the code that generates our gems: if (bInitialSetup) { var nRoll:int = m\_pPuzzleBoard.m\_GemRNG.percentile(); m\_nType = Math.floor(nRoll / 15); } else { m\_nType = m\_pPuzzleBoard.m\_GemRNG.range(0, PuzzleGem.GEM\_TYPES - 1); } Where m\_GemRNG is standard Mersenne Twister RNG that knows nothing about the board or your masteries or troops or anything. Gem types 0 through 5 are Blue, Green, Red, Yellow, Purple & Brown, respectively Gem t…

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