# Devs stop making bad Upgrades

**URL:** <https://community.gemsofwar.com/t/devs-stop-making-bad-upgrades/48490>\
**Category:** Feature Requests and Game feedback\
**Created:** [November 6, 2018, 4:33pm UTC](https://community.gemsofwar.com/t/devs-stop-making-bad-upgrades/48490 "2018-11-06T16:33:52Z")\
**Posts on this page:** 6\
**Page:** 4

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**Author:** ![KYLENATOR001](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kylenator001/32/33983_2.png) [@KYLENATOR001](https://community.gemsofwar.com/u/KYLENATOR001)\
**Post date:** [November 13, 2018, 11:42pm UTC](https://community.gemsofwar.com/t/devs-stop-making-bad-upgrades/48490/63 "2018-11-13T23:42:20Z")

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I did vote for VoO and xanethos for that poll. Mostly because most “best” mythics are in some way broken or unbalanced. However, I feel most mythics are the best for specific situations. If I was up against a freeze team, VoO is my top pick. He is not my most used troop, but I can find matches to use him over infernus or uba.

As for the topic at hand, this is where the devs themselves fall flat in not understanding their game rather than being forced to make more sigil events and gem sinks from a shadowy overlord. They should honestly consider the forums as while we may disagree what’s too strong or weak, our arguments can show them how the community views it and how well the upgrades work.

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**Author:** ![Razzagor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/razzagor/32/50037_2.png) [@Razzagor](https://community.gemsofwar.com/u/Razzagor)\
**Post date:** [November 14, 2018, 12:13am UTC](https://community.gemsofwar.com/t/devs-stop-making-bad-upgrades/48490/64 "2018-11-14T00:13:08Z")

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> [@KYLENATOR001](#):
>
> They should honestly consider the forums as while we may disagree what’s too strong or weak, our arguments can show them how the community views it and how well the upgrades work.

And we post funny pictures very often.

> [@SpaceOddity](#):
>
> However, I still think having the option to have more strategic choices could be a good outcome of what is currently a less-than-optimal situation, and a forum is there to give people the opportunity to discuss stuff, right?

Yes, this option would be ok if we had only positive/not gambling upgrades that are in line with what the weapons are supposed to do in the first place, and such upgrades just **SOMETIMES** won’t fit in certain strategies, like the generation of Storms as you pointed. In my perspective the first step is to remove those useless and gambling¹ effects in the affixes so we won’t even see them again in the future. This is a **preventive design decision** , something the devs should have adopted in the first place when brainstorming the Ingots and Upgrades system.

If they choose to put the “Turn on/off” option first, then they’ll take the **reactive design decision** , something they keep doing and creating problems when they try to fix a problem. Like Dragon’s Eye recent nerf for the delves turning it into a problem, for some, in PVP… And Webspinner’s “Triple Skull damage everytime”, that very few people are aware so far, when they decided to buff Arachnaean Weaver’s summon for the second time.

So the next weapons we get will also suffer from bad upgrades that’ll be treated as minor issues to be reviewed in the next years to come since we can turn those off to simply be “null upgrades”…

We have a saying over here that goes more or less as this: “Do it right, at once, or you’ll have to do it again.”

¹ A Storm is surely a gamble affix, but at least it provides better returns for the risks unlike creating/exploding² a few gems…  
² Specially after the nerf on explosions…

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**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [November 14, 2018, 10:24am UTC](https://community.gemsofwar.com/t/devs-stop-making-bad-upgrades/48490/65 "2018-11-14T10:24:47Z")

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> [@Razzagor](#):
>
> At least something will be done about it, if the devs decide to do at least **what i asked** we are looking currently at 50ish (probably less) weapons if they review most of the recent weapons from Raids/Invasions too.

I don’t believe they’ll review the weapons, they missed the window of opportunity by several months. There’s just too many players now that have already upgraded weapons, some with ingots bought from the cash shop. Swapping out any upgrades is guaranteed to make enough of those players unhappy to postpone changes till Blighted Lands freezes over. Technically, they could reset all weapons and refund ingots. That would allow players to spend them on other weapons instead, which whoever is responsible for financials will view as huge net loss, so little chance there.

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [November 14, 2018, 11:22am UTC](https://community.gemsofwar.com/t/devs-stop-making-bad-upgrades/48490/66 "2018-11-14T11:22:13Z")

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> [@Fourdottwoone](#):
>
> I don’t believe they’ll review the weapons, they missed the window of opportunity by several months. There’s just too many players now that have already upgraded weapons, some with ingots bought from the cash shop.

They’re already reviewing the weapons:

> [@Devs stop making bad Upgrades](https://community.gemsofwar.com/t/devs-stop-making-bad-upgrades/48490/27):
>
> how do the devs feel about weapon upgrades currently? paraphrased: “love how the ingots work, doesnt like some of the affixes: doesnt work as intended, looking into it” 11min 44 sec to 12 min 40 sec ish

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**Author:** ![Fourdottwoone](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/fourdottwoone/32/66655_2.png) [@Fourdottwoone](https://community.gemsofwar.com/u/Fourdottwoone)\
**Post date:** [November 14, 2018, 11:40am UTC](https://community.gemsofwar.com/t/devs-stop-making-bad-upgrades/48490/67 "2018-11-14T11:40:56Z")

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> [@TheIdleOne](#):
>
> They’re already reviewing the weapons

Wasn’t that the same they said a few months ago when players complained about the +magic upgrades on tomes? Blighted Lands, waiting to freeze over.

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**Author:** ![Strat](https://avatars.discourse-cdn.com/v4/letter/s/2bfe46/32.png) [@Strat](https://community.gemsofwar.com/u/Strat)\
**Post date:** [November 15, 2018, 4:32pm UTC](https://community.gemsofwar.com/t/devs-stop-making-bad-upgrades/48490/68 "2018-11-15T16:32:41Z")

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> [@Fourdottwoone](#):
>
> I’d propose that the community compiles a list of possible replacement perks, that has already been done months ago though (e.g. gaining 1 red mana instead of destroying 1 red gem). I strongly suspect that whatever we write here, it’s not going to reach the powers able to change something.

Great Idea. I would propose the list be kept simple. Just ones that should be changed if the list includes new perks created by players ,it can get off on a tangent really quickly.

That way they have a list of do “not use” perks. They can create new ones or substitute in existing ones as they see fit.

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