# Devs: How many moves does the AI look "ahead"?

**URL:** <https://community.gemsofwar.com/t/devs-how-many-moves-does-the-ai-look-ahead/26600>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [June 29, 2017, 6:07am UTC](https://community.gemsofwar.com/t/devs-how-many-moves-does-the-ai-look-ahead/26600 "2017-06-29T06:07:24Z")\
**Posts on this page:** 1\
**Showing post:** 2

<div class="post-metadata">

**Author:** ![GoldPhoenix0](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/goldphoenix0/32/35599_2.png) [@GoldPhoenix0](https://community.gemsofwar.com/u/GoldPhoenix0)\
**Post date:** [June 29, 2017, 7:02am UTC](https://community.gemsofwar.com/t/devs-how-many-moves-does-the-ai-look-ahead/26600/2 "2017-06-29T07:02:20Z")

</div>

> [@Mad\_Butch](#):
>
> Does the AI do anything like this?

tl;dr - Nope.

> [@Dear devs, please fix your cheating AI on console](https://community.gemsofwar.com/t/dear-devs-please-fix-your-cheating-ai-on-console/20562/78):
>
> The AI has no knowledge on what is going to be dropped next on the board. The AI will make a move based only on what the player can see, the board and spells it can cast. There isn’t even any code in there to line up any further moves or check for cascades, and as much as I would love to add that into the AI, I know that all it would cause is more complaints about “Cheating AI”, as much as it would then be closer to a smarter human opponent.

---

_[View the full topic](https://community.gemsofwar.com/t/devs-how-many-moves-does-the-ai-look-ahead/26600)._
