# Devs, Devs, Devs 🤦

**URL:** <https://community.gemsofwar.com/t/devs-devs-devs/56692>\
**Category:** Feature Requests and Game feedback\
**Created:** [July 27, 2019, 8:07pm UTC](https://community.gemsofwar.com/t/devs-devs-devs/56692 "2019-07-27T20:07:58Z")\
**Posts on this page:** 1\
**Showing post:** 49

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [December 23, 2020, 9:38am UTC](https://community.gemsofwar.com/t/devs-devs-devs/56692/49 "2020-12-23T09:38:09Z")

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17 months later, Gobtruffle is finally nerfed.

> [@Naughty & Nice: Troop Balance](https://community.gemsofwar.com/t/naughty-nice-troop-balance/67801):
>
> NAUGHTY & NICE: TROOP BALANCE Troop Balance The Dev Team’s made a list and we’ve gone and checked it twice, We’ve found some Troops and Weapons who’ve been Naughty or been Nice… The Nice Troops got some buffs to help them rise and shine, But the Naughty Troops got nerfed to help bring them back in line. Nice Death Base damage increased from 15 to 25 Mana cost reduce from 24 to 20 War Mana cost reduce from 22 to 20 Plague Mana cost reduce from 22 to 20 Tian Yi Mana cos…

So about year and a half seems to be the delay effect between the designers seeing that they are wrong and doing something about it. Joy. 😉

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_[View the full topic](https://community.gemsofwar.com/t/devs-devs-devs/56692)._
