# Devil in the Details

**URL:** <https://community.gemsofwar.com/t/devil-in-the-details/33490>\
**Category:** Official News\
**Created:** [November 26, 2017, 11:00pm UTC](https://community.gemsofwar.com/t/devil-in-the-details/33490 "2017-11-26T23:00:28Z")\
**Posts on this page:** 1\
**Showing post:** 51

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**Author:** ![Svaldan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/svaldan/32/29159_2.png) [@Svaldan](https://community.gemsofwar.com/u/Svaldan)\
**Post date:** [November 28, 2017, 10:13am UTC](https://community.gemsofwar.com/t/devil-in-the-details/33490/51 "2017-11-28T10:13:28Z")

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> [@Drathas](#):
>
> I think disease the top two troops would have been better than the double summon. Fits the Blighted Lands theme and would have opened up a nice Venbarak lead, Infernal King based skull team.

The summon opens up so many meme teams though, please keep it as is, it’s perfect! 😃

Tacet was running a hilarious team of Sacrifice / Erinyes / Shadowblade / Fire Bomb. I’m in tears 🤣

The fact that it can transform skulls and purple itself is pretty awesome as well. Hope it’s intended and not a bug (i.e. hope it stays this way and is not “fixed”).

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_[View the full topic](https://community.gemsofwar.com/t/devil-in-the-details/33490)._
