# Developer Q&A (20th August)

**URL:** <https://community.gemsofwar.com/t/developer-q-a-20th-august/44131>\
**Category:** Official News\
**Created:** [August 15, 2018, 8:07am UTC](https://community.gemsofwar.com/t/developer-q-a-20th-august/44131 "2018-08-15T08:07:02Z")\
**Posts on this page:** 1\
**Showing post:** 126

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**Author:** ![Strat](https://avatars.discourse-cdn.com/v4/letter/s/2bfe46/32.png) [@Strat](https://community.gemsofwar.com/u/Strat)\
**Post date:** [August 21, 2018, 1:28am UTC](https://community.gemsofwar.com/t/developer-q-a-20th-august/44131/126 "2018-08-21T01:28:59Z")

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@Sirrian Nerf LTs again? Due to top Guilds

(I know the irony is an outstanding player in my Guild just brought the this Developers attention with a personal 100M in one drop)

Here is an old post from a year ago around the previous nerf with lots of likes how to do this properly, without penalizing 99.9% of your player base. I think I posted the same thing 18 months ago too.

INCREASE LTs and change the cost for each additional one completed on a simple schedule.

> [@PC/Mobile: 3.1 Patch Notes](https://community.gemsofwar.com/t/pc-mobile-3-1-patch-notes/29517/273):
>
> They should have INCREASED the LT Rewards and Guild Rewards, and simultaneous included a simple +.1M to every subsequent LT completed for the week. This would directly influence end game Guilds the most while, benefiting early Guilds, and slightly impacting mid level Guilds. First LT costs 1M, second 1.1M, then 1.2M, 1.3M, etc.

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