# Dev Q & A (28th of April) 7 PM PDT

**URL:** <https://community.gemsofwar.com/t/dev-q-a-28th-of-april-7-pm-pdt/69709>\
**Category:** Official News\
**Created:** [April 26, 2021, 4:08am UTC](https://community.gemsofwar.com/t/dev-q-a-28th-of-april-7-pm-pdt/69709 "2021-04-26T04:08:55Z")\
**Posts on this page:** 1\
**Showing post:** 62

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**Author:** ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)\
**Post date:** [April 29, 2021, 10:44am UTC](https://community.gemsofwar.com/t/dev-q-a-28th-of-april-7-pm-pdt/69709/62 "2021-04-29T10:44:11Z")

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> [@awryan](#):
>
> plans to make Lycanthropy work like all other transforms

> [@Notes from Dev Q&A](https://community.gemsofwar.com/t/notes-from-dev-q-a/69742/1):
>
> **Lycanthropy**
> 
> - No plan on changing the effected troop’s health like with transform.

> [@Notes from Dev Q&A](https://community.gemsofwar.com/t/notes-from-dev-q-a/69742/4):
>
> So then how is this a debuff, exactly?
> 
> Did the devs seem at all willing to acknowledge how many players don’t consider lycanthropy to be a good game mechanic as-is _irrespective_ of the fact it is currently buggy?
> 
> Or is the “bullet point takeaway” just
> 
> - _Players don’t like lycanthropy because it is crashing the game_
> 
> Because that…is not the sum total of even the **constructive** feedback.

¯\_(ツ)\_/¯

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