# Design-a-Troop (WEEK TWO: Theme & Visual Style)

**URL:** https://community.gemsofwar.com/t/design-a-troop-week-two-theme-visual-style/31509
**Category:** Official News
**Created:** [October 13, 2017, 8:38am UTC](https://community.gemsofwar.com/t/design-a-troop-week-two-theme-visual-style/31509 "2017-10-13T08:38:44Z")
**Posts on this page:** 1
**Showing post:** 68

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### Author: ![Doghouse](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/doghouse/32/24380_2.png) [@Doghouse](https://community.gemsofwar.com/u/Doghouse)
#### Post date: [October 21, 2017, 7:46am UTC](https://community.gemsofwar.com/t/design-a-troop-week-two-theme-visual-style/31509/68 "2017-10-21T07:46:36Z")

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> [@Design-a-Troop Competition! (WEEK TWO: Theme & Visual Style for the troop)](https://community.gemsofwar.com/t/design-a-troop-competition-week-two-theme-visual-style-for-the-troop/31325/218):
>
> A living sea mine in the form of a mechanical pufferfish/blowfish. Could also be a huge pufferfish/blowfish that swallowed a sea mine for a more whimsical theme. Pufferfish: [image] Sea mine: [image] Pufferfish that ate a sea mine/mechanical pufferfish: [image][image] The more I think about it, the better I like the idea of a real pufferfish eating a sea mine! blowfishbombboom Could add an eyepatch too for style points. Art presented is not my own and merely used as a concept …

Will spoil the full troop idea when the voting is over.

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