… Cleared Sea of Sorrows with potions. Needed to experience a hard delve with potions to see how functional they actually are.
Yeah, uhm… the only way to fix the delve faction team is to delete the challenge entirely.
Potions can’t overcome RNG bs where most of the delve rooms counter out the faction team (Dwarves vs Sea of Sorrow, really? Lamia room, really??)
When you get to the boss room, its populated with high damage low mana cost troops which if unblocked on 2 colors fill so fast that’s hard to stay on top of it.
You know what really ends runs though? Any gem spawner which nearly all factions have. Just takes one flick of the Sayanara Sucker button to end a run.
I can’t imagine 5 room factions with potions; too much could go wrong. The Warrens and Fang Moor both look highly unapproachable.
I had one battle where the enemy Giant Toadstool cast, transformed my top troop and created gems that filled Glitterclaw whom proceeded to cast to hit the top troop, refill itself, then cast again to kill the troop.
Its easy to say Faction team stats are underpowered, but even if the faction team were given double value for stats, it doesn’t get around the fundamental problems of delves. Want to feel the despair of playing the faction team? Sea of Sorrow vs Magnus. Even when you win, it doesn’t feel like you win.
I wanted to propose a possible fix, but there just isn’t any. Even potions don’t really cover it without going to extremes. (Actually, its worse than that. You don’t want 1,000 attack and face The Warrens, or Lamias lol.)
Edit: I guess the answer is buy even more potions!!..