# Delves: Strategies, tactics and tips

**URL:** https://community.gemsofwar.com/t/delves-strategies-tactics-and-tips/45522
**Category:** Gameplay Chat (PC/Mobile)
**Created:** [September 8, 2018, 8:01pm UTC](https://community.gemsofwar.com/t/delves-strategies-tactics-and-tips/45522 "2018-09-08T20:01:37Z")
**Posts on this page:** 1
**Showing post:** 330

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### Author: ![back](https://avatars.discourse-cdn.com/v4/letter/b/eb8c5e/32.png) [@back](https://community.gemsofwar.com/u/back)
#### Post date: [September 14, 2018, 6:08am UTC](https://community.gemsofwar.com/t/delves-strategies-tactics-and-tips/45522/330 "2018-09-14T06:08:50Z")

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> [@noob](#):
>
> Apparently all seeing eye has the lowest number of rooms and therefore lowest multiplier/chance to upgrade delve chest.

It could be possible for a faction with few rooms but mostly legendary rooms to have a better upgrade chance than another faction with more rooms but mostly common.

But between Hall and Eye, I think you’re right. Here’s my attempt to calculate the chances:

> [@Faction Event: All-Seeing Eye](https://community.gemsofwar.com/t/faction-event-all-seeing-eye/45701/237):
>
> If the Hall of Guardians always has entry, boss, 3 epic, 2 ultra rare, and 2 rare rooms, and my math is right, then the average chest level just before visiting the boss is 1 + (3 x 0.41) + (2 x 0.28) + (2 x 0.19) = 3.2.
> 
> If the All-Seeing Eye always has entry, boss, 1 legendary, 1 epic, 1 ultra rare, 2 rare, 1 common, then the same calculation finds a chest level of 2.65.

Do those numbers feel right? At quality 0 that would be 4.2 and 3.6 after defeating the boss, or 7.2 and 6.6 at quality 10.

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