# Delves: Strategies, tactics and tips

**URL:** <https://community.gemsofwar.com/t/delves-strategies-tactics-and-tips/45522>\
**Category:** Gameplay Chat (General)\
**Created:** [September 8, 2018, 8:01pm UTC](https://community.gemsofwar.com/t/delves-strategies-tactics-and-tips/45522 "2018-09-08T20:01:37Z")\
**Posts on this page:** 1\
**Showing post:** 2368

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**Author:** ![TheIdleOne](https://avatars.discourse-cdn.com/v4/letter/t/c68b51/32.png) [@TheIdleOne](https://community.gemsofwar.com/u/TheIdleOne)\
**Post date:** [September 7, 2022, 11:24pm UTC](https://community.gemsofwar.com/t/delves-strategies-tactics-and-tips/45522/2368 "2022-09-07T23:24:22Z")

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In theory, you don’t need your 4th troop to do anything, just sit there.

Thrall/Marilith → Zuul’Goth → Thrall/Marilith → Zuul’Goth etc. for the Green/Purple colors

The only thing that interrupts that is excessive unexpected skull hits, for any reason.

With delves now giving enchant all and explode 2 gems per ally at the start of battle from, hoards, mana block isn’t as major of an issue provided you can keep Thrall/Marilith unblocked. Even Essence of Evil isn’t that important.

Huanglong/Marilith, Glaycion/Marilith, Krystenax/Thrall etc.

If you want to go cheap, Eternal Sentry/Marilith is solid.

Something like

Eternal Sentry  
Marilith  
Rope Dart/Essence of Evil (hero class with Root trap preferred, Orbweaver with Rising Shadow is big)  
Zuul’Goth  
Banner of Sin

will feel pretty good

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