# Delves: all about rooms and plans

**URL:** <https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677>\
**Category:** Community Guides\
**Created:** [February 18, 2021, 10:02am UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677 "2021-02-18T10:02:33Z")\
**Posts on this page:** 1\
**Showing post:** 88

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [August 5, 2024, 7:21am UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/88 "2024-08-05T07:21:11Z")

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Tinker Town - deep scheme (Adana)

 ![Tinker_Town_deep_scheme](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/2/8/280ac87321b824c235731327da3f97f673a46e8d.png)

Added: 2 August 2024

This scheme can remind you the regular delve in Silver Necropolis (with another room layout though). One way to the finish with 4 branches to treasures. Like in other recent deep delves (Fell Roost, Illithia), we see 4 treasure rooms and plain rooms III, IV and V.

The fifth troop has been added to Tinker Town - Amphibi-o-Bot (Mech Frog in the first edition). Its spell works similar to Giant Toad’s one, but with 15% chance of self-destruction.

The regular delve for Tinker Town was posted here: [Delves: all about rooms and plans - #5 by Nullings](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/5) .

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