# Delves: all about rooms and plans

**URL:** <https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677>\
**Category:** Community Guides\
**Created:** [February 18, 2021, 10:02am UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677 "2021-02-18T10:02:33Z")\
**Posts on this page:** 1\
**Showing post:** 78

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [October 22, 2023, 8:04am UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/78 "2023-10-22T08:04:54Z")

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Wild Court - deep scheme (Divinion Fields)

 ![Wild_Court_deep_scheme](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/0/2/02b71e5f023032ba08d7ecc58055ea6a2dc47d83.png)

Added: 20 October 2023

This scheme actually repeats one from Umbral Nexus: two paths without blind ends. 4 rooms in the short path or 7 rooms (including rooms I and VI, i.e. S and F) in the long path. But with 4 treasure rooms, all in the long path.

The fifth troop has been added for this faction: Fey Hound (Epic Striker). It can be rather powerful in skull generator team, like Carlson Marshall.

The regular delve in Wild Court: [Delves: all about rooms and plans - #25 by Nullings](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/25) .

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