# Delves: all about rooms and plans

**URL:** <https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677>\
**Category:** Community Guides\
**Created:** [February 18, 2021, 10:02am UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677 "2021-02-18T10:02:33Z")\
**Posts on this page:** 20\
**Page:** 2

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [February 21, 2021, 11:29am UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/25 "2021-02-21T11:29:58Z")

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Wild Court (Divinion Fields)

 ![Wild_Court_scheme](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/b/b/bbba903b7e40c2baacc0b9295eae1031686ddb6f.png)

Faction title: Riders of the Wild Hunt  
Faction map name: Feywild Forest  
Start room: The Wild Glade  
Finish room: Hunter’s Court  
Faction info: Every year, the Fey of the Wild Hunt embark on a quest to hunt down any prey they find.  
Added: 4th October 2019

GoWDB link: [http://gowdb.com/kingdoms/3048](http://gowdb.com/kingdoms/3048)  
Faction weapon (Wild Hunter): [http://gowdb.com/weapons/1286](http://gowdb.com/weapons/1286)  
Faction pet (Minirino): [http://gowdb.com/pets/13036](http://gowdb.com/pets/13036)

Another faction full of treasures (but with not easy treasure collecting). Like in the City of Thieves, you can see different treasure rooms’ levels - from “II - II - II” to “IV - V - V”. All non-treasure rooms are plain as far as I could explore.

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [February 24, 2021, 6:42am UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/26 "2021-02-24T06:42:34Z")

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Crypt Keepers (Sword’s Edge)

 ![Crypt_Keepers_scheme](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/5/a/5aa8bf192948d75bc036eace717609c1ab52b82d.png)

Faction title: Tomb of the Forgotten Knights  
Faction map name: Ancient Crypt  
Start room: Keeper’s Hall  
Finish room: Deep Crypt  
Faction info: Long ago, a group of Knights saved Sword’s Edge, but their tomb was never found.  
Added: 14th September 2018

GoWDB link: [http://gowdb.com/kingdoms/3040](http://gowdb.com/kingdoms/3040)  
Faction weapon (Secrets of the Crypt): [http://gowdb.com/weapons/1224](http://gowdb.com/weapons/1224)  
Faction pet (Minito Mori): [http://gowdb.com/pets/13103](http://gowdb.com/pets/13103)

A simple faction with not very difficult rooms. Mark this faction’s weapon, it’s rather useful. And Grave Seer is a useful troop from this faction.

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [February 24, 2021, 7:18am UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/27 "2021-02-24T07:18:32Z")

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Primal Rift (Forest of Thorns)

 ![Primal_Rift_scheme](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/0/5/05ab08f685561b3c5f084690b9c2a0a8735d7c6c.png)

Faction title: A Tear in the Elemental Planes  
Faction map name: The Primal Tear  
Start room: Riftway  
Finish room: Primal Throne  
Faction info: Strange dark forest creatures have made their home in this pocket of the elemental planes.  
Added: 23rd November 2018

GoWDB link: [http://gowdb.com/kingdoms/3043](http://gowdb.com/kingdoms/3043)  
Faction weapon (Riftblade): [http://gowdb.com/weapons/1238](http://gowdb.com/weapons/1238)  
Faction pet (Dire Rose): [http://gowdb.com/pets/13052](http://gowdb.com/pets/13052)

Sometimes you may see both blind-end rooms as treasures. If you met this faction’s plan with south-eastern room as a final room - it’s an obsolete plan.

A “uniform” faction: troops work well with other Elementals and Feys from the Forest of Thorns.

Alderfather is a useful troop from this faction.

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [February 27, 2021, 1:39pm UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/28 "2021-02-27T13:39:46Z")

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Sea of Sorrow (Merlantis)

 ![Sea_of_Sorrow_scheme](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/0/5/05c4bb6173e18a2e965a405d03112db8fab203d9.png)

Faction title: The Dark Waters  
Faction map name: Sea King’s Lair  
Start room: Sea Cave  
Finish room: Sea King’s Throne  
Faction info: Strange half-blind Merfolk inhabit this dark ocean, devouring all intruders.  
Added: 19th October 2018

GoWDB link: [http://gowdb.com/kingdoms/3041](http://gowdb.com/kingdoms/3041)  
Faction weapon (Writhing Staff): [http://gowdb.com/weapons/1225](http://gowdb.com/weapons/1225)  
Faction pet (Bulb-Biter): [http://gowdb.com/pets/13104](http://gowdb.com/pets/13104)

The most “poor” faction, so to say - you’ll see actual treasures very seldom. Useful troops are The Deep King and Sea Witch. Writhing Staff is a good weapon (in PvP, for example).

One of “uniform” factions: more Merfolk troops added to Merlantis.

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [March 3, 2021, 9:51am UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/29 "2021-03-03T09:51:01Z")

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Dark Pits (Mist of Scales)

 ![Dark_Pits_scheme](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/9/d/9db163819b7b0308738de5b9052b6c6c010105ec.png)

Faction title: The Arena of the Rattigar  
Faction map name: The Dark Pit  
Start room: The Pit Fight  
Finish room: Dark Antechamber  
Faction info: The Rattigar of the Dark Pits work for the Naga, trading services for fresh captives.  
Added: 8th March 2019

GoWDB link: [http://gowdb.com/kingdoms/3049](http://gowdb.com/kingdoms/3049)  
Faction weapon (Pit Knife): [http://gowdb.com/weapons/1251](http://gowdb.com/weapons/1251)  
Faction pet (Joust Mouse): [gowdb.com/pets/13108](http://gowdb.com/pets/13108)

Not a very difficult faction with various ways to the finish.

Sledgepaw is a useful troop from this faction.

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [March 3, 2021, 9:55am UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/30 "2021-03-03T09:55:01Z")

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Eldrazhor (Zhul’Kari)

 ![Eldrazhor_scheme](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/c/6/c6e893fda77fb4181e281cffda44d1a46176362f.png)

Faction title: Palace of the Deep Elves  
Faction map name: Eldrazhi Palace  
Start room: Spider Hall  
Finish room: Matron’s Gallery  
Faction info: This ancient corrupt offshoot of Dark Elf society was banished to the Underworld in ages past.  
Added: 2nd October 2020

GoWDB link: [Eldrazhor - Kingdoms - Gems of War Database](http://gowdb.com/kingdoms/3047)  
Faction weapon (Eldrazi Wand): [Eldrazi Wand - Weapons - Gems of War Database](http://gowdb.com/weapons/1371)  
Faction pet (Itsy Bitsy Drider): [http://gowdb.com/pets/13146](http://gowdb.com/pets/13146)

Not a poor faction (according to treasures), but without many high-level rooms.

One of “uniform” factions: some more Elves for a Dark Elven kingdom of Zhul’Kari.

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [March 5, 2021, 9:23am UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/31 "2021-03-05T09:23:34Z")

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Stonesong Eyrie (Suncrest)

 ![Stonesong_Eyrie_scheme](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/8/7/879506e3730e2131e229c778cedfceb21c521067.png)

Faction title: Temple of the Harpies  
Faction map name: Stonesong Temple  
Start room: Harpy Roost  
Finish room: Queen’s Nest  
Faction info: High on a dark mountain, the Harpy Queen and her minions work on the Unfinished Song.  
Added: 5th July 2019

GoWDB link: [http://gowdb.com/kingdoms/3067](http://gowdb.com/kingdoms/3067)  
Faction weapon (Stoneflight): [http://gowdb.com/weapons/1273](http://gowdb.com/weapons/1273)  
Faction pet (Bin Chicken): [http://gowdb.com/pets/13111](http://gowdb.com/pets/13111)

Many ways of passing this faction. 5 paths that resemble musical stave have not many high-level rooms and only occasional treasures (room V can be a treasure also, but seldom). But we like this faction for its troops, Harpy Mage and Queen Xochi especially. Good Stryx addition to Suncrest kingdom, a well “uniformed” faction.

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [March 6, 2021, 11:57am UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/32 "2021-03-06T11:57:51Z")

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The Labyrinth (Wild Plains)

 ![The_Labyrinth_scheme](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/8/f/8f1f51c04e05fab4bfaf0f9e93547d57c9459e14.png)

Faction title: The Maze of King Minos  
Faction map name: Minos’ Labyrinth  
Start room: Maze Entrance  
Finish room: Center of the Maze  
Faction info: The exiled Minotaur, King Minos, built a maze in the Underworld to protect his treasure.  
Added: 8th January 2021

GoWDB link: [The Labyrinth - Kingdoms - Gems of War Database](http://gowdb.com/kingdoms/3059)  
Faction weapon (Minos’ Cleaver): [Minos' Cleaver - Weapons - Gems of War Database](http://gowdb.com/weapons/1385)  
Faction pet (Dinotaur): [http://gowdb.com/pets/13152](http://gowdb.com/pets/13152)

A faction with a curious scheme. According to the picture itself, the northern treasure room may be accessed either from north-western II and north-eastern III rooms, but now it can be accessed from north-western II room only. Even more weird is the second “feature”: you may enter the final room only through southern IV room, while according to the picture you may skip it and go to the center from south-eastern II room. So do not believe maze picture and believe my magenta arrows.

It’s not a very player-friendly faction anyway, because faction troops have team-jumbling powers.

A “uniform” faction, so to say: it runs well with its kingdom: more Tauros for Wild Plains.

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [March 7, 2021, 12:01pm UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/36 "2021-03-07T12:01:33Z")

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Emperinazar (Khaziel)

 ![Emperinazar_scheme](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/8/3/83936f1f92a5dc4ebf22ff3fa564251f8c80e40f.png)

Faction title: Emperina’s Kobold Followers  
Faction map name: Shrine to Emperina  
Start room: The Mother’s Mouth  
Finish room: The Statue of the Great One  
Faction info: This wayward group of Kobolds has found a new God to worship – the Dragon Emperina.  
Added: 13th November 2020

GoWDB link: [Emperinazar - Kingdoms - Gems of War Database](http://gowdb.com/kingdoms/3051)  
Faction weapon (Emperina’s Tooth): [http://gowdb.com/weapons/1394](http://gowdb.com/weapons/1394)  
Faction pet (Kobold Kitty): [http://gowdb.com/pets/13117](http://gowdb.com/pets/13117)

This faction presented a new “complex” race of Kobolds - they are “Naga / Goblin”. All previous “races” were hard-coded by the devs (“Gnolls” in Queen Moonclaw’s spell are only 3 of 7 gnolls in the game and they belong to 24 Wargare troops; “Spiders” in Cocoon’s spell are 5 troops that belong to either Beasts or Daemons). And as far as they are half-Goblins, their spells work with 50% chance of an extra turn. About the faction plan - nothing special to say, it’s simple enough, just one treasure room, al others are plain.

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [March 12, 2021, 8:50am UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/38 "2021-03-12T08:50:31Z")

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Frostfire Keep (Stormheim)

 ![Frostfire_Keep_scheme](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/5/a/5a119114f4f704df3721e86c06428d9f0a9df2c8.png)

Faction title: High Elves in Exile  
Faction map name: The Frostfire Throne  
Start room: Frozen Hall  
Finish room: Frostfire Throne  
Faction info: Long ago, a renegade Elven Lord of Frost and Fire made his home here.  
Added: 13 December 2019

GoWDB link: [Frostfire Keep - Kingdoms - Gems of War Database](http://gowdb.com/kingdoms/3056)  
Faction weapon (Frostfire Jewel): [Frostfire Jewel - Weapons - Gems of War Database](http://gowdb.com/weapons/1294)  
Faction pet (Dr. Sno): [Dr. Sno - Pets - Gems of War Database](http://gowdb.com/pets/13126)

Faction’s work title was “Ice Rift”, but later the devs changed it. I saw maximum 3 actual treasure rooms at once. (Maybe central rooms are occasional treasures too, I’ll clarify it later.)

The Frostfire King is a useful troop from here.

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<div class="post-metadata">

**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [March 12, 2021, 8:52am UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/39 "2021-03-12T08:52:53Z")

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Version 1.0 of factions’ plans is finished. I’ll test some delves more though: Sea of Sorrow, Frostfire Keep, Emperinazar. And if some things will be changed by the devs (The Labyrinth, for example), I’ll update data. (Update 1: I finally found 1 occasional treasure room in Sea of Sorrow.)

What can I say about factions so far? We can consider first factions (All-Seeing Eye, Hall of Guardians, Crypt Keepers, Sea of Sorrow, Primal Rift, The Warrens) as probe ones. Some of them have level I rooms. Later the devs withheld these unpopular rooms, and the lowest room level is II for all factions after Primal Rift, which was nice. More treasure and occasional treasure rooms were added for some factions, and it was nice too. All factions have 9 rooms (except the very first, All-Seeing Eye), and I believe 9 will be constant for all following factions: we unlikely will see a faction with 10 rooms.

The last faction at the moment, Duergaroth, brought new behavior in the game (well, almost new - the first was NUTCRKR 1225 from Adana): dealing with stone blocks. Creating, destroying and exploding them - that was very different than just removing them with other gems by some random mechanism. Before stone blocks were Doomskulls, and we have 3 delve troops to deal with them (Chaos Hound, The Maraji Queen and The Infernal Machine).

What will be the next addition to the board? And how factions will deal with it? Will there be more interesting factions’ plans (like Sunken Fleet or Lyrasza’s Lair)? Will there be more weapon concerning factions (like Chalice of Eyes)? How factions will develop after the last one will be added to the Underworld?..

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [April 2, 2021, 6:24pm UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/40 "2021-04-02T18:24:24Z")

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Dripping Caverns (Grosh-Nak)

 ![DrippingCaverns_scheme](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/a/d/ad16376fbb54f7f61a4ba36e0e8202ae754694a2.png)

Faction title: Home of the Oozes  
Faction map name: Rainbow Caverns  
Start room: Oozing Cavern  
Finish room: Shoggorath’s Lair  
Faction info: Corruption from Krystara has seeped into the rocks here, creating all manner of corrupt monsters.  
Added: 2nd April 2021

GoWDB link: [Dripping Caverns - Kingdoms - Gems of War Database](http://gowdb.com/kingdoms/3058)  
Faction weapon (Jelly Shot): [Jelly Shot - Weapons - Gems of War Database](http://gowdb.com/weapons/1414)  
Faction pet (Ice Jelly): [Ice Jelly - Pets - Gems of War Database](http://gowdb.com/pets/13021)

Update from 28th September '21: a simple faction that has 2 firm treasure rooms and 2 occasional ones. Suddenly, it became a bit worse than previous version for room treasure multiplier and for chest upgrade chance.

Just an obsolete text (for previous version, without T rooms). A simple faction with rare treasures. I saw maximum 3 real treasure rooms at one delve, and it was too seldom. More often you’ll see here no treasures at all.

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<div class="post-metadata">

**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [April 30, 2021, 4:13pm UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/41 "2021-04-30T16:13:59Z")

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Hell Gate (Maugrim Woods)

 ![HellGate_scheme](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/6/a/6a2fda754bfe958efb1c0e15d88e488d5a6757b7.png)

Faction title: The Gate of the Dead  
Faction map name: The Gate and the River  
Start room: The Gate Room  
Finish room: Hall of Judgement  
Faction info: On the other side of the gate once guarded by Kerberos, the Judge of the Dead awaits any would who come his way.  
Added: 30th April 2021

GoWDB link: [Hell Gate - Kingdoms - Gems of War Database](http://gowdb.com/kingdoms/3057)  
Faction weapon (Hellblade): [Hellblade - Weapons - Gems of War Database](http://gowdb.com/weapons/1366)  
Faction pet (Slightly Judgy): [http://gowdb.com/pets/13160](http://gowdb.com/pets/13160)

1 room is a firm treasure, 6 others are occasional treasures. But my estimation is about 2 treasure rooms per delve. Sometimes you’ll see only 1 treasure, sometimes - 4 (I never saw 6 or 7, can’t guess what are chances of this event). The most rare treasure room is IV, I saw it as an actual treasure only in 1 of 60+ delves.

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**Author:** ![alv-thanos](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/alv-thanos/32/62164_2.png) [@alv-thanos](https://community.gemsofwar.com/u/alv-thanos)\
**Post date:** [April 30, 2021, 8:20pm UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/42 "2021-04-30T20:20:33Z")

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Number IV can be Dark Magus’s Secret, so I guess, occasional treasure as well.

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<div class="post-metadata">

**Author:** ![Kezef](https://avatars.discourse-cdn.com/v4/letter/k/8e8cbc/32.png) [@Kezef](https://community.gemsofwar.com/u/Kezef)\
**Post date:** [April 30, 2021, 9:39pm UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/43 "2021-04-30T21:39:45Z")

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I’ve also found a Treasure room in that hard-designated Tier IV space. (Dragon Fountain if I’m recalling correctly.) So it probably is another “occasional treasure” chamber.

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<div class="post-metadata">

**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [April 30, 2021, 10:28pm UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/44 "2021-04-30T22:28:23Z")

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> [@alv-thanos](#):
>
> Number IV can be Dark Magus’s Secret, so I guess, occasional treasure as well.

> [@Kezef](#):
>
> I’ve also found a Treasure room in that hard-designated Tier IV space. (Dragon Fountain if I’m recalling correctly.) So it probably is another “occasional treasure” chamber.

Okay, thanks, I fixed it, but I asked to notify me about mistakes privately.

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<div class="post-metadata">

**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [June 11, 2021, 8:04pm UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/45 "2021-06-11T20:04:59Z")

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Indrajit’s Palace (Pridelands)

 ![Indrajit_Palace_scheme](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/b/f/bf2cc2b40896d822b596dee7e95ec2a605f17c84.png)

Faction title: Palace of the Daemon Raksha  
Faction map name: Indrajit’s Tower  
Start room: Hellclaw Gate  
Finish room: Indrajit’s Throne  
Faction info: Indrajit and his servants are regarded with much suspicion. They deal in all manner of unsavory goods.  
Added: 11th June 2021

GoWDB link: [Indrajit's Palace - Kingdoms - Gems of War Database](https://gowdb.com/kingdoms/3054)  
Faction weapon (Indrajit’s Claw): [Indrajit's Claw - Weapons - Gems of War Database](https://gowdb.com/weapons/1391)  
Faction pet (Hellkitty): [http://gowdb.com/pets/13161](http://gowdb.com/pets/13161)

This faction is almost total chaos: 6 rooms surrounding the throne room can be anything at all: any level from 2 to 5 (no rooms level I), treasure or plain. The only rule remaining is that all rooms are different within one delve. And yes, after passing the first and second rooms (S and T), you have an access to all 6 rooms around the F room, that’s what I wanted to show with a magenta oval with arrows.

With 1 firm treasure room, the average of treasure room amount in one delve is about 2.08 (by my own observations during the faction event: 53 delves from level 20 to level 500). Maximum what I could see was 4 treasure rooms at once. (What is probability of a treasure room in such conditions? 10 treasure rooms remain among 62 possible, so for 4th treasure room it’s 10/62 \* 9/61 \* 8/60, or about 0.3%.) The average of the room level is about 3.46, so it’s not very useful for everyday delves, just another curious faction. You may use it as your “luck meter”: spend 1 sigil and see how many rooms are treasures and how many rooms have levels V and IV. I hope the devs won’t add another faction with such a mess of rooms.

It’s a uniform faction: more Rakshas to the kingdom of Pridelands.

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [June 12, 2021, 8:05am UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/46 "2021-06-12T08:05:09Z")

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About using these schemes in statistics: there is a post by @TimeKnight ( [Delve's Statistic](https://community.gemsofwar.com/t/delves-statistic-major-update-coming-soon/51631) ) that shows average values of chest upgrade chances and treasure multipliers. I improved this approach and calculated these parameters for known factions, you can see results in a GoogleCalc sheet: [Delves Effectiveness - Google Sheets](https://docs.google.com/spreadsheets/d/1Fjr4cCpTuoBLuYrvT8IpFNNw5e8p1fIXpZKJ-oOYlSE/edit?usp=sharing) . They may answer some questions, like “why City of Thieves is so good” or “why Duergaroth is nothing special”. Figures presented in the sheet can be not very exact due to a general approach, without deep examining all possible combinations of rooms in delves.

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**Author:** ![TimeKnight](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/timeknight/32/50221_2.png) [@TimeKnight](https://community.gemsofwar.com/u/TimeKnight)\
**Post date:** [June 14, 2021, 12:34am UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/47 "2021-06-14T00:34:32Z")

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> [@Nullings](#):
>
> I improved this approach and calculated these parameters for known factions, you can see results in a GoogleCalc sheet

Awesome work!

I saw that you include 6 new Palace rooms as well, nice!

I still updating my file privately, just kinda abandon that old post, as I don’t feel like being here anymore.

In my version, I named that 6 rooms “Wild”, as it can be anything (except Common), including Treasures. But as there are a lot of possibilities, the avarage ended up at just 1.24 multiplier. So it doesn’t make Indrajit’s Palace a good farming place. But still, it’s the only faction with 5.20 as maximum multiplier!! And I thought 4.0+ is hugh!

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**Author:** ![Nullings](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nullings/32/39207_2.png) [@Nullings](https://community.gemsofwar.com/u/Nullings)\
**Post date:** [August 2, 2021, 6:22am UTC](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677/48 "2021-08-02T06:22:16Z")

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Dark Court (Ghulvania)

 ![DarkCourt_scheme](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/9/4/94d0377cb55292a4fe487d2ecfe12c082a33c65d.png)

Faction title: Realm of the Dark Fey  
Faction map name: The Dark Forest  
Start room: Dark Arch  
Finish room: Dark Throne  
Faction info: Queen Leanansidhe rules an ancient realm of vampiric Fey.  
Added: 30th June 2021

GoWDB link: [Dark Court - Kingdoms - Gems of War Database](http://gowdb.com/kingdoms/3055)  
Faction weapon (Shadow Shot): [Shadow Shot - Weapons - Gems of War Database](http://gowdb.com/weapons/1362)  
Faction pet (Kelp Weed): [Kelp Weed - Pets - Gems of War Database](http://gowdb.com/pets/13165)

A usual faction with many occasional treasures. You can see that it looks similar to Wild Court (another Underworld flora). It’s a better version of the Labyrinth, so to say: more clear faction map and the same 2 paths to the final room: 4 or 6 rooms in total. Average treasure room amount is 2, maximum that I saw was 4.

Mark Leanansidhe from this faction, she can help in fighting Mythics.

[Previous page](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677.md?page=1)

[Next page](https://community.gemsofwar.com/t/delves-all-about-rooms-and-plans/68677.md?page=3)
