# Delve Treasure Multiplier Tweaks

**URL:** <https://community.gemsofwar.com/t/delve-treasure-multiplier-tweaks/68675>\
**Category:** Feature Requests and Game feedback\
**Created:** [February 17, 2021, 10:15pm UTC](https://community.gemsofwar.com/t/delve-treasure-multiplier-tweaks/68675 "2021-02-17T22:15:33Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![CoffeeAndNums](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/coffeeandnums/32/67261_2.png) [@CoffeeAndNums](https://community.gemsofwar.com/u/CoffeeAndNums)\
**Post date:** [February 17, 2021, 10:15pm UTC](https://community.gemsofwar.com/t/delve-treasure-multiplier-tweaks/68675/1 "2021-02-17T22:15:33Z")

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I’ve seen a couple similar suggestions made before but I figured I might as well throw in my 2 cents on the matter.  
I propose the following tweaks :  
1. Make it so that delves start at lvl 10 instead of 20. ( not completely related but I find it to be an odd design choice )  
2. Have the treasure multiplier scale by +0.1 per 10 lvls, starting after lvl 10. This would make the starting multiplier on lvl 100 delves be 1.9 & 4.9 for lvl 500 delves.  
3. Adjust the first time completion bonus to +1.0 for lvl 10 - 100 delves, +1.25 for lvl 110 - 200 delves, +1.5 for lvl 210 - 300 delves, +1.75 for lvl 310 - 400 delves, +2.0 for lvl 410 - 500 delves.

Considering that delves are generally speaking a limited thing to grind and that as it stands atm the incentive to do higher lvl delves as opposed to lower lvl delves is almost nonexistent. ( other than for the renown of course ) I believe that changes along these lines are long overdue.
