# Data gather: team power

**URL:** <https://community.gemsofwar.com/t/data-gather-team-power/8126>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [June 7, 2016, 8:55pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126 "2016-06-07T20:55:58Z")\
**Posts on this page:** 1\
**Showing post:** 33

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [June 9, 2016, 9:19am UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/33 "2016-06-09T09:19:22Z")

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(level \* 35) + (rarity above common\*25) + ((number of traits)^2) \* 50)

That’s what the rarity SHOULD have been, and also why I shouldn’t do math that late at night.

100 + (level \* 35) + (rarity\*25) + ((number of traits)^2) \* 50)  
100 + (level \* 35) + (rarity above common\*25) + ((number of traits)^2) \* 50)  
The 100 is in there because if we look at the data for a common at level 5 with 0 traits, each copy is worth 175. 75 comes from the level, 0 from rarity (since it’s common) which leaves a base of 100.

However while this matches with other cards at level 5, it does seems to be oddly seperate to the UR at level 1 data we have, which would suggest a base of 50 (1UR0T = 85 points) I wonder if the base varies based on the rarity or something…

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_[View the full topic](https://community.gemsofwar.com/t/data-gather-team-power/8126)._
