# Data gather: team power

**URL:** <https://community.gemsofwar.com/t/data-gather-team-power/8126>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [June 7, 2016, 8:55pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126 "2016-06-07T20:55:58Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)\
**Post date:** [June 7, 2016, 8:55pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/1 "2016-06-07T20:55:58Z")

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I am trying to put a guid together on how team power is determined by pulling from the player base at large. I know that when i leveled up my team power when up by 3 points. I do not know if it was the level up or the mana mastery that caused it. Therefore i would like to ask those playing to do some testing and please report your findings back I will edit this post with the desired information. This data can also provide insight on the pvp algorithm as well on how it determines opponents.

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**Author:** ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)\
**Post date:** [June 8, 2016, 1:55pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/2 "2016-06-08T13:55:54Z")

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Rarity effects team power by 25 points it seems between common and rare for 2 different level 5 troops.

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [June 8, 2016, 1:59pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/3 "2016-06-08T13:59:02Z")

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Also from @Grundulum’s post in the known issues. Current rarity sets the rarity portion of the point value, not base rarity.

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**Author:** ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)\
**Post date:** [June 8, 2016, 2:07pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/4 "2016-06-08T14:07:45Z")

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Good to know, also level effects team score as well, even if it does not change rarity.

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [June 8, 2016, 3:05pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/5 "2016-06-08T15:05:56Z")

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Incoming Data Dump…

EDIT: Preliminary findings and card score formula.

Level increase: 35/level (only have UR data for this at the moment)  
Rarity increase: 25/level  
First Trait increase: 50  
Second Trait increase: 150  
Third Trait increase: 250

Card value formula: (level \* 35) + (rarity above common\*25) + ((number of traits)^2) \* 50)

Note that the important part of these will be the difference between the numbers, not the numbers themselves.

Assumptions and notes:

- All cards of the same rarity with the same number of traits are valued the same. My initial testing seems to confirm this. If anyone finds a discrepancy in this idea, please say so.
- All teams are cards of equal value (ie same rarity and number of traits)
- I only have 1 common at the moment, and I only have 3 (Wraith)
- I unfortunately don’t have the resources at the moment to take any cards from 1 Trait to 2 or 3. So that’s why most numbers only go up to 1 Trait, unless I happened to have a card with 2 or 3 traits (and enough copies to test with)
- Numbers are for 1, 2, 3, and 4 cards in a team respectively.

Common level 5 - 0 Trait  
1711  
1886  
2061

Increase per copy: 175  
Increase from previous trait level: N/A  
Increase from previous rarity level: N/A

Common level 5 - 1 Trait  
1761  
1986  
2211

Increase per copy: 225  
Increase from previous trait level: 50  
Increase from previous rarity level: N/A

Rare level 5 - 0 Trait  
1736  
1936  
2136  
2336

Increase per copy: 200  
Increase from previous trait level: N/A  
Increase from previous rarity level: 25

Rare level 5 - 1 Trait  
1786  
2036  
2286  
2536

Increase per copy: 250  
Increase from previous trait level: 50  
Increase from previous rarity level: 25

Ultra-Rare level 5 – 0 Trait  
1761  
1986  
2211  
2436

Increase per copy: 225  
Increase from previous trait level: N/A  
Increase from previous rarity level: 25

Ultra-Rare level 5 - 1 Trait  
1811  
2086  
2361  
2636

Increase per copy: 275  
Increase from previous trait level: 50  
Increase from previous rarity level: 25

Ultra-Rare level 5 - 2 Trait  
1961  
2386  
2811  
3236

Increase per copy: 425  
Increase from previous trait level: 150  
Increase from previous rarity level: N/A

Ultra-Rare level 5 – 3 Trait  
2211  
2886  
3561  
4236

Increase per copy: 675  
Increase from previous trait level: 250  
Increase from previous rarity level: N/A

Ultra-Rare Level 1 – 0 Trait  
1621  
1706  
1791  
1876

Increase per copy: 85  
Increase from previous level: N/A  
Increase from previous trait level: N/A

Ultra-Rare Level 1 – 1 Trait  
1671  
1806  
1941  
2076

Increase per copy: 135  
Increase from previous level: N/A  
Increase from previous trait level: 50

Ultra-Rare level 2 – 0 Trait  
1656  
1776  
1896  
2016

Increase per copy: 120  
Increase from previous level: 35  
Increase from previous trait level: N/A

Ultra-Rare level 2 – 1 Trait  
1706  
1876  
2046  
2216

Increase per copy: 170  
Increase from previous level: 35  
Increase from previous trait level: 50

Ultra-Rare level 3 – 0 Trait  
1691  
1846  
2001  
2156

Increase per copy: 155  
Increase from previous level: 35  
Increase from previous trait level: N/A

Ultra-Rare level 3 – 1 Trait  
1741  
1946  
2151  
2356

Increase per copy: 205  
Increase from previous level: 35  
Increase from previous trait level: 50

Ultra-Rare level 4 – 0 Trait  
1726  
1916  
2106  
2296

Increase per copy: 190  
Increase from previous level: 35  
Increase from previous trait level: N/A

Ultra-Rare level 4 – 1 Trait  
1776  
2016  
2256  
2496

Increase per copy: 240  
Increase from previous level: 35  
Increase from previous trait level: 50

Epic level 5 – 0 Trait  
1786  
2036  
2286  
2536

Increase per copy: 250  
Increase from previous trait level: N/A  
Increase from previous rarity level: 25

Epic level 5 – 1 Trait  
1836  
2136  
2436  
2736

Increase per copy: 300  
Increase from previous trait level: 50  
Increase from previous rarity level: 25

Legendary level 1 – 0 Trait  
1671  
1806  
1941

Increase per copy: 135  
Increase from previous trait level: N/A  
Increase from previous rarity level: N/A

Legendary level 5 – 0 Trait  
1811  
2086  
2361  
2636

Increase per copy: 275  
Increase from previous trait level: N/A  
Increase from previous rarity level: 25

Legendary level 19 – 0 Trait  
2301

Legendary level 19 – 3 Trait  
2751

EDIT2: For future comparisons, my player stats at the time of this dump.  
Level 125  
Kingdom levels:  
Level 10: 8  
Level 9: 1  
Level 5: 14

Kingdom Stars:  
5 Stars: 0  
4 Stars: 0  
3 Stars: 0  
2 Stars: 0  
1 Star: 2  
Silver Star: 13  
No Star: 8

Masteries:  
Blue:

- Total: 64
- Hero: 20
- Guild: 25
- Kingdoms: 19
- Class: 0

Red:

- Total: 76
- Hero: 20
- Guild: 26
- Kingdoms: 30
- Class: 0

Brown:

- Total: 61
- Hero: 20
- Guild: 26
- Kingdoms: 15
- Class: 0

Green:

- Total: 83
- Hero: 22
- Guild: 26
- Kingdoms: 35
- Class: 0

Purple:

- Total: 107
- Hero: 21
- Guild: 26
- Kingdoms: 40
- Class: 20

Yellow:

- Total: 67
- Hero: 21
- Guild: 26
- Kingdoms: 20
- Class: 0

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<div class="post-metadata">

**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [June 8, 2016, 3:25pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/6 "2016-06-08T15:25:23Z")

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I can add that I have all kingdoms at level 10. My legendaries are worth 3535 with no traits, 3585 with one, 3735 with two, and 3985 with three traits.

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**Author:** ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)\
**Post date:** [June 8, 2016, 3:28pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/7 "2016-06-08T15:28:05Z")

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> [@Ozball](#):
>
> Common level 5 - 0 Trait  
> 1711  
> 1886  
> 2061

I assume these numbers represent 3 different common troops? Or?

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [June 8, 2016, 3:28pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/8 "2016-06-08T15:28:35Z")

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Still editing sorry. That’s a team of 1, 2 and 3 common troops.

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**Author:** ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)\
**Post date:** [June 8, 2016, 3:29pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/9 "2016-06-08T15:29:42Z")

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Oh, ok. I see.

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<div class="post-metadata">

**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [June 8, 2016, 3:31pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/10 "2016-06-08T15:31:47Z")

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More info: level 19 rare, ascended to legendary, three traits: 3985.

Level 19 rare, ascended to mythic, three traits: 4010.

I honestly expected a larger bump than that.

Edit: level 18 rare, ascended to legendary, three traits: 3950.

Level 20 rare, ascended to mythic, three traits: 4045.

* * *

Player level may factor into the team score as well, in which case only comparisons within a player’s numbers will be effective.

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**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [June 8, 2016, 3:34pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/11 "2016-06-08T15:34:26Z")

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Yup, hence why my notes say that the interesting part should be the difference in the numbers, not the numbers themselves. I have a provisional formula up there now for how much a card is worth. If this is correct we then need to start figuring out what the kingdom bonuses etc count as

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [June 8, 2016, 3:38pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/12 "2016-06-08T15:38:36Z")

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By the way, instead of Booleans, use (number of traits)^2 \* 50.

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**Author:** ![killerman3333](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/killerman3333/32/4068_2.png) [@killerman3333](https://community.gemsofwar.com/u/killerman3333)\
**Post date:** [June 8, 2016, 3:38pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/13 "2016-06-08T15:38:41Z")

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Player level does not affect team levels but the masteries from them do. At least that is what i have gathered from leveling up kingdoms and leveling my player. If we can determine how much each variable is worth then we will unlock the secret to the devs team building and find what team they think will be the strongest.

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**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [June 8, 2016, 3:42pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/14 "2016-06-08T15:42:25Z")

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It was mentioned somewhere that one-cast spells are worth more points than others. This is not the case.

Level 15 common ascended to legendary, one trait, one-shot spell: 3445.

Level 15 common ascended to legendary, two traits, normal spell: 3595.

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<div class="post-metadata">

**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [June 8, 2016, 3:51pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/15 "2016-06-08T15:51:51Z")

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Interesting note: Masteries don’t seem to directly affect team score. Or at least the Class bonus ones don’t. I changed from Sorcerer (the numbers listed in my post) with +20 to Purple, to Priest, +1 in Yellow, and a level 5 no trait Epic has the exact same score. (tried with both yellow and purple using troops just to be sure)

> [@Grundulum](#):
>
> By the way, instead of Booleans, use (number of traits)^2 \* 50.

Done. Thanks!

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<div class="post-metadata">

**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [June 8, 2016, 4:23pm UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/16 "2016-06-08T16:23:55Z")

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Hmm… in leveling up my score actually went DOWN. Now it’s possible that after the class change that I needed to complete a battle before it updated the team score calculation (checking with the server or something). And I don’t currently have enough gems to do a class change at the moment. So will either have to wait for 23 hours.

… And as I was typing that and going back and forth between screens ingame it seems to have fixed itself O.o

Level 5 Epic - 0 Trait  
1790  
2040  
2290  
2540

So an increase of 4 points for the level/mastery. I’ll still try the class change again tomorrow and see if I can’t make sure that the class bonuses don’t affect anything.

Some more data: If we assume that each point of mastery is 4 points of team score then things break down a bit. Using my stats posted in my dump post I would have a score of 1752 just from masteries.

So this might suggest that Masteries themselves don’t affect the Team Score, but things that give you Mastery do. Eg levels kingdoms etc. So if we assume that each level of the player is worth 4 points for now, and the next thing would be to check kingdom stars/levels.

Using Epic level 5 - 0 Trait as a baseline (arbitrary decision) level 125\*4 + 5E0T = 875 points, which is still well short of the 1786 that the team score gave.

EDIT: Leveled a kingdom from 0 star to silver star and my score dropped again… Possibly to the same value (1635 for reference) will see if it fixes it self in a minute. - Restarting the game seems to have sorted it. Though no change in Team Score from the increase in the Kingdom Star amount (at least to silver). Also tried leveling a kingdom from 5 to 6 and no change. I should have a kingdom to level from 9 to 10 tomorrow sometime, so will check then if it’s only level 10 that matters in leveling. For now, I need sleep.

EDIT2: This morning I checked my game on my phone, and my 5E0T is back down to 1635. Now I think this might be due to a bug on mobile (as I’ve posted in Support) where I don’t even have the 120 slot unlocked even though I’m 126. Will check my PC when I get home and do some more comparisons then.

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<div class="post-metadata">

**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [June 9, 2016, 1:44am UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/17 "2016-06-09T01:44:51Z")

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I just leveled up, and my level 19, 2-traited legendary went from 3519 points to 3520 points. If team score takes masteries into account, it sure isn’t a straight 4 points per, forever.

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<div class="post-metadata">

**Author:** ![Ozball](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ozball/32/36110_2.png) [@Ozball](https://community.gemsofwar.com/u/Ozball)\
**Post date:** [June 9, 2016, 1:48am UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/18 "2016-06-09T01:48:52Z")

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That might put it at x number of points per % increase in mastery, which might be hard to measure since I’m guessing at higher levels that the increase is so low that it’s not visible except over multiple levels.

Needs moar testing!

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<div class="post-metadata">

**Author:** ![Grundulum](https://avatars.discourse-cdn.com/v4/letter/g/82dd89/32.png) [@Grundulum](https://community.gemsofwar.com/u/Grundulum)\
**Post date:** [June 9, 2016, 1:58am UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/19 "2016-06-09T01:58:07Z")

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> [@Ozball](#):
>
> Needs moar testing!

Or input from someone with access to the code. _Ahem_

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**Author:** ![StormChasee](https://avatars.discourse-cdn.com/v4/letter/s/858c86/32.png) [@StormChasee](https://community.gemsofwar.com/u/StormChasee)\
**Post date:** [June 9, 2016, 3:45am UTC](https://community.gemsofwar.com/t/data-gather-team-power/8126/20 "2016-06-09T03:45:18Z")

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I have seen some really goofy values. I saw one team that consisted of one troop that had only about 15-20 total armor and health. It was not a legendary or mythic card and the value was over 4,000. It was In my middle difficulty offer. The ‘weak’ team was rated 2-3,000 if memory serves and consisted of 4 troops each one was stronger.

I’ve seen times in which all the ‘weak’ team offered was rated over 7,000 and indeed was a very strong team. The other two were rated higher. A later offering (sometimes the very next one), the strongest team was rated under 7,000 and was a weaker team than the ‘weak’ before.

[Next page](https://community.gemsofwar.com/t/data-gather-team-power/8126.md?page=2)
