# Data collection for guild wars

**URL:** <https://community.gemsofwar.com/t/data-collection-for-guild-wars/65629>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [August 24, 2020, 12:36pm UTC](https://community.gemsofwar.com/t/data-collection-for-guild-wars/65629 "2020-08-24T12:36:14Z")\
**Posts on this page:** 1\
**Showing post:** 6

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**Author:** ![Jonathan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jonathan/32/66724_2.png) [@Jonathan](https://community.gemsofwar.com/u/Jonathan)\
**Post date:** [January 15, 2021, 3:56am UTC](https://community.gemsofwar.com/t/data-collection-for-guild-wars/65629/6 "2021-01-15T03:56:10Z")

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> [@blindnighto](#):
>
> So maximum score you can get in a day is:  
> 1500 x 5.2 = 9800

This is where I was at, too:

> [@Top Bracket 1 guild war players](https://community.gemsofwar.com/t/top-bracket-1-guild-war-players/57104/14):
>
> I’m pretty sure the maximum possible score for any possible day is ~~9,820~~ 9,800 (sorry, was getting mixed up with the max possible score for a Paragon battle, 1,820) (assuming 0 moves made – killed from Omen traits/Accursed, I guess 😝). We started out pretty low in the brackets, so I’ve been able to test a few things out – and have been able to win in 1 move from Omen traits/storm/AoE a few times.
> 
> The score was ~~(I think exactly? It’s been a while since I looked at it, so I can’t remember exactly)~~ exactly 1% of the base score away from 5.2 \* (base score), so I felt reasonably comfortable extrapolating the total bonus from the 4 factors (damage, mana, troops, moves) to x3.2, with an added x2 for the color bonus.
> 
> Iirc, the points lost from moves made caps out after 30 moves (from the thread).
> 
> > [@](#):
> >
> > You get bonus points for every action less than 30 that you take…
> 
> So ‘moves made’ accounts for 0.3/3.2 of the bonus from those 4 factors, not taking into account the color bonus.

So with two independent people coming to a similar answer, I’m feeling good about that.

I thought I potentially saw somewhere a mention of moves being changed to cap at 50 instead, but couldn’t find anything on that just now, so will assume it was just in my head.

I’ve also been a bit suspicious of True Damage, lately. I know it only counts the actual damage you do, i.e. to Life, so the potential for damage is less. However, I recently had a couple of battles where I only took 1-2 skull hits at 60-80 damage, and killed all four opponents with True Damage/Rope Dart along with a bonus, cascading skull hit or two, at over 100 Life each, but seemed to score a bit low despite not taking many turns or losing Troops, etc. (or using off-colour). If the ratio still caps out at 4:1, this seems a bit weird, so I guess I wonder if either that ratio has changed (e.g. now caps out at 6:1 or 8:1) or something else is happening to make True Damage/similar not count properly.

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