# Data collection for guild wars

**URL:** <https://community.gemsofwar.com/t/data-collection-for-guild-wars/65629>\
**Category:** Gameplay Chat (General)\
**Created:** [August 24, 2020, 12:36pm UTC](https://community.gemsofwar.com/t/data-collection-for-guild-wars/65629 "2020-08-24T12:36:14Z")\
**Posts on this page:** 1\
**Showing post:** 15

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**Author:** ![blindnighto](https://avatars.discourse-cdn.com/v4/letter/b/74df32/32.png) [@blindnighto](https://community.gemsofwar.com/u/blindnighto)\
**Post date:** [January 16, 2021, 3:22pm UTC](https://community.gemsofwar.com/t/data-collection-for-guild-wars/65629/15 "2021-01-16T15:22:54Z")

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I think we cracked it!

Guildmate ran a 4x keghammer team today for first battle, getting 2690 points, or 690 without defense bonus.

690/250 - 1 = 1.76 (Out of max 4.2)

No day’s color troops were used, so that doesn’t factor in.  
No mana generated, so doesn’t factor in.  
No troops died, so (as per previous post): 4 × .1 = .4  
Took 4 turns: (50 - 4) × .01 = .46

That leaves only damage bonus: 1.76 - .4 - .46 = .9.

Since damage dealt was much higher than received, assume max damage bonus, meaning damage multiplier = .9 / 4 = .225

To get mana bonus, we subtract all that from max multiplier:

4.2 - 2 (color) - .5 (speed) - .4 (survival) - .9 (damage) = .4 (mana).

Since we got 0 out of maximum 4, that means mana multiplier = .4 / 4 = .1

Full formula then reads:

FINAL\_SCORE = BASE\_SCORE + BASE\_SCORE \* (COLOR\_BONUS + SURVIVAL\_BONUS + SPEED\_BONUS + MANA\_BONUS + DAMAGE\_BONUS)

FINAL\_SCORE = BASE\_SCORE + BASE\_SCORE \* (COLOR\_BONUS + Survivors × .1 + Max(50-Turns) × .01 + Min(4, My\_Mana/Enemy\_Mana) × .1 + Min(4, Damage\_Dealt/Damage\_Received) × .225)

This assumes that empowered troops (and so anu and traits that give starting mana) do not count as generated mana.

Feel free to verify for yourselves.

TLDR: Variables from website formula:  
A (Survival) = 10% (Max 40% or .4)  
B (Speed) = 1% (Max 50% or .5)  
C (Mana) = 10% (Max 40% or .4)  
D (Damage) = 22.5% (Max 90% or .9)  
COLOR = 1-50% (Max 200% or 2)

MAX\_POINTS = BASE × (1 + 2 + .4 + .5 + .4 + .9) = BASE × (5.2)

EDIT: Besides the above formula, here are things that still need testing:

- Damage-based
  - True damage
  - Armor removers (mang, megavore, etc)
  - (Optional) Status effect damage (poison, bleed, burn)

- Mana-based
  - Mana drain
  - Banners
  - “Wasted” mana (mana earned beyond what troops need)
  - Enchanted
  - Spells/traits that give mana

I believe that empowered/Medal of Anu/starting mana traits do not count as mana, but will check during my own Keghammer fight tomorrow. Also because of this:

> We base another bonus on mana collected during play

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_[View the full topic](https://community.gemsofwar.com/t/data-collection-for-guild-wars/65629)._
