# Dance Magic Dance

**URL:** <https://community.gemsofwar.com/t/dance-magic-dance/40169>\
**Category:** Official News\
**Created:** [May 27, 2018, 11:00pm UTC](https://community.gemsofwar.com/t/dance-magic-dance/40169 "2018-05-27T23:00:27Z")\
**Posts on this page:** 12\
**Page:** 2

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**Author:** ![AngryMidget](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/angrymidget/32/10478_2.png) [@AngryMidget](https://community.gemsofwar.com/u/AngryMidget)\
**Post date:** [May 28, 2018, 3:06am UTC](https://community.gemsofwar.com/t/dance-magic-dance/40169/21 "2018-05-28T03:06:31Z")

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Summon a Spirit Fox.

Out of every single troop in the game, that’s the one I never wanted to see summoned. It’s the devil.

Fortunately I can’t see Spirit Dancer being popular on defense.

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**Author:** ![awryan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/awryan/32/74650_2.png) [@awryan](https://community.gemsofwar.com/u/awryan)\
**Post date:** [May 28, 2018, 4:15am UTC](https://community.gemsofwar.com/t/dance-magic-dance/40169/22 "2018-05-28T04:15:15Z")

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> [@Venar](#):
>
> So, will a summoned Spirit Fox enter play empowered?

No. No summoned troops start empowered.

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [May 28, 2018, 4:20am UTC](https://community.gemsofwar.com/t/dance-magic-dance/40169/23 "2018-05-28T04:20:08Z")

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> [@awryan](#):
>
> No. No summoned troops start empowered.

You sure? If fully traited he should be full

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [May 28, 2018, 4:52am UTC](https://community.gemsofwar.com/t/dance-magic-dance/40169/24 "2018-05-28T04:52:27Z")

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She converts to green. Spirit Fox costs 9 mana and uses green. So basically, yes.

But no, not actually. Summoned troops don’t trigger their battle-start traits when they enter battle, including starting mana traits (see: Corrupt Sorceress/Anointed One, Dragonette summoned w/Dragon Boon trait, Warhawk summoned by Falconer).

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**Author:** ![mitamata](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mitamata/32/10313_2.png) [@mitamata](https://community.gemsofwar.com/u/mitamata)\
**Post date:** [May 28, 2018, 4:53am UTC](https://community.gemsofwar.com/t/dance-magic-dance/40169/25 "2018-05-28T04:53:23Z")

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Empowered triggers at the start of the match, so pretty sure. But we’ll see soon enough 🙂

The only troop that summons with mana is the TDS’s baby dragon.

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**Author:** ![Live](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/live/32/40596_2.png) [@Live](https://community.gemsofwar.com/u/Live)\
**Post date:** [May 28, 2018, 5:26am UTC](https://community.gemsofwar.com/t/dance-magic-dance/40169/26 "2018-05-28T05:26:44Z")

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Plus 10 new Pets?

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [May 28, 2018, 6:07am UTC](https://community.gemsofwar.com/t/dance-magic-dance/40169/27 "2018-05-28T06:07:59Z")

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Ok my bad i was thinking about baby dragon but like you said he should be close to full when taking green mana

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [May 28, 2018, 6:09am UTC](https://community.gemsofwar.com/t/dance-magic-dance/40169/28 "2018-05-28T06:09:40Z")

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> [@Live](#):
>
> Plus 10 new Pets?

Yup 3 cosmetic

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**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [May 28, 2018, 6:09am UTC](https://community.gemsofwar.com/t/dance-magic-dance/40169/29 "2018-05-28T06:09:47Z")

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Looks cool. Shame the siege breaker is only moderate use for the one game mode it’s meant for. +8 Armour when the enemy towers have 75 attack stat? Please…

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [May 28, 2018, 7:13am UTC](https://community.gemsofwar.com/t/dance-magic-dance/40169/30 "2018-05-28T07:13:24Z")

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No bugs on monday reset? Im dissapointed i stayed up just for that. Was expecting to forge unreleased troops

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**Author:** ![alansirer](https://avatars.discourse-cdn.com/v4/letter/a/46a35a/32.png) [@alansirer](https://community.gemsofwar.com/u/alansirer)\
**Post date:** [May 28, 2018, 7:33am UTC](https://community.gemsofwar.com/t/dance-magic-dance/40169/31 "2018-05-28T07:33:23Z")

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8 new pets with black screen

tiny torte  
shallow borer  
sacred cub  
mini giant  
lil freedom  
kit sith  
bunny chick  
baby beard

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**Author:** ![Carolilya](https://avatars.discourse-cdn.com/v4/letter/c/b9e5f3/32.png) [@Carolilya](https://community.gemsofwar.com/u/Carolilya)\
**Post date:** [May 28, 2018, 10:45am UTC](https://community.gemsofwar.com/t/dance-magic-dance/40169/32 "2018-05-28T10:45:43Z")

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Nice weapon. Odd to see that it fits the flavor of the non-Maugrim Wargare; you have the 3 triple damage troops in the Wild Plains, who can do trip-damage to Green or Brown or Yellow, and Amira does double to blue. (which has been pretty fun in the early invasion stages where you can one-shot towers)

[Previous page](https://community.gemsofwar.com/t/dance-magic-dance/40169.md?page=1)
