# Daily Troop Discussion!

**URL:** <https://community.gemsofwar.com/t/daily-troop-discussion/29106>\
**Category:** Gameplay Chat (General)\
**Created:** [August 19, 2017, 4:46pm UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106 "2017-08-19T16:46:11Z")\
**Posts on this page:** 1\
**Showing post:** 341

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**Author:** ![Lyya](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/lyya/32/3650_2.png) [@Lyya](https://community.gemsofwar.com/u/Lyya)\
**Post date:** [September 8, 2017, 6:06am UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/341 "2017-09-08T06:06:43Z")

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Perhaps not. The game _has_ changed from last time this happened. (In particular, Hunger isn’t what it was back then.) However, I remember these sorts of threads popping up like weeds:

> [@Devs: Please fix Great Maw](http://community.gemsofwar.com/t/devs-please-fix-great-maw/11057):
>
> I am ok going into a battle knowing there is a chance of being devoured. As of lately 25-45% of teams I face on console have 1, 2 or 3 Maws. I have to keep spending gold to avoid these teams because they are bugged, its what I have to do. I have to continually cycle through matches looking for teams without them because I know they get a 100% devour and a ridiculous skull damage proc rate. I just had a match where 3 of my troops were devoured due to skull damage before Maw was even charged. Bro…

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