# Daily Troop Discussion!

**URL:** <https://community.gemsofwar.com/t/daily-troop-discussion/29106>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [August 19, 2017, 4:46pm UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106 "2017-08-19T16:46:11Z")\
**Posts on this page:** 20\
**Page:** 33

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**Author:** ![Venar](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/venar/32/36634_2.png) [@Venar](https://community.gemsofwar.com/u/Venar)\
**Post date:** [October 9, 2017, 6:25pm UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/652 "2017-10-09T18:25:37Z")

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Add: and randomly split my life and attack among my allies.

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**Author:** ![Drathas](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/drathas/32/7344_2.png) [@Drathas](https://community.gemsofwar.com/u/Drathas)\
**Post date:** [October 9, 2017, 8:04pm UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/653 "2017-10-09T20:04:23Z")

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Can be a useful troop in Arena, which is where He really only needs to shine,only thing I’d change is he needs to give glory on death!

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [October 9, 2017, 8:18pm UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/654 "2017-10-09T20:18:01Z")

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Some great suggestions here, makes me proud.

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**Author:** ![JuaitoR](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/juaitor/32/11770_2.png) [@JuaitoR](https://community.gemsofwar.com/u/JuaitoR)\
**Post date:** [October 9, 2017, 8:46pm UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/655 "2017-10-09T20:46:58Z")

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His cast should give glory, as he dies gloriously.

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**Author:** ![Nephilim](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nephilim/32/29092_2.png) [@Nephilim](https://community.gemsofwar.com/u/Nephilim)\
**Post date:** [October 9, 2017, 10:15pm UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/656 "2017-10-09T22:15:19Z")

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I thought merchant’s blade was supposed to give glory and I was disappointed to see that it didn’t. This could be a unique troop, the only way to get glory aside from pvp. Great idea.

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**Author:** ![ZooKeeper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zookeeper/32/30875_2.png) [@ZooKeeper](https://community.gemsofwar.com/u/ZooKeeper)\
**Post date:** [October 9, 2017, 10:22pm UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/657 "2017-10-09T22:22:51Z")

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> [@Drathas](#):
>
> he needs to give glory on death!

Yes please. I’ve suggested it too in Jainus thread.

> [@Troop Buff A-H Thread With Summary](https://community.gemsofwar.com/t/troop-buff-a-h-thread-with-summary/16393/78):
>
> What’s that suicidal dwarf? I’d love to see his spell “deal X damage and die gloriously. Has 20% chance to get X amount of glory. wink Can only be casted once (obviously)”

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**Author:** ![Emos](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/emos/32/5163_2.png) [@Emos](https://community.gemsofwar.com/u/Emos)\
**Post date:** [October 9, 2017, 11:23pm UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/658 "2017-10-09T23:23:18Z")

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I know we don’t need anymore RNG but I feel that Dwarven Slayer needs to live up to his name. His ability should have ‘33% chance to destroy the target’ on top of his suicide damage. And should double the Glory reward for the battle too 😉

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**Author:** ![Venar](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/venar/32/36634_2.png) [@Venar](https://community.gemsofwar.com/u/Venar)\
**Post date:** [October 10, 2017, 12:03am UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/659 "2017-10-10T00:03:28Z")

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And change the spell name to Raining Blood

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**Author:** ![turintuor](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/turintuor/32/4097_2.png) [@turintuor](https://community.gemsofwar.com/u/turintuor)\
**Post date:** [October 10, 2017, 12:21am UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/660 "2017-10-10T00:21:57Z")

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Glory income should be a mistake because everyone will force themself to put him in their team to farm glory (you can buy Event keys with glory so no way that devs give us this possibility)… Remember Valkyrie when she was the only soul generator?

Add maybe “Destroy all the board” so he can die and fill the other troops. Or “20% to ressurect”, like the Dwarf Gods give him a 2nd chance.

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**Author:** ![JuaitoR](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/juaitor/32/11770_2.png) [@JuaitoR](https://community.gemsofwar.com/u/JuaitoR)\
**Post date:** [October 10, 2017, 1:59am UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/661 "2017-10-10T01:59:42Z")

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It obviously can’t be scaled on Magic. If his cast gives 2 or 3 glory per cast, it wouldn’t break anything.

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**Author:** ![Drathas](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/drathas/32/7344_2.png) [@Drathas](https://community.gemsofwar.com/u/Drathas)\
**Post date:** [October 10, 2017, 2:50am UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/662 "2017-10-10T02:50:36Z")

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Yeah the glory gains from pvp are already pitiful when compared to collecting tributes hourly.

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**Author:** ![Nephilim](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nephilim/32/29092_2.png) [@Nephilim](https://community.gemsofwar.com/u/Nephilim)\
**Post date:** [October 10, 2017, 8:00am UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/663 "2017-10-10T08:00:32Z")

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And console peeps can’t do that as much, so I don’t see a problem with it. I have never ever used fizz. Offence, or defence. There, I said it.

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [October 10, 2017, 1:01pm UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/664 "2017-10-10T13:01:31Z")

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## WINGED BISON

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/d/7/d74ac040496406ee7e4d6c873d5f1daaa8a042b9.jpg)

[http://gowdb.com/troops/6242](http://gowdb.com/troops/6242)

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**Author:** ![Delinquent](https://avatars.discourse-cdn.com/v4/letter/d/7c8e57/32.png) [@Delinquent](https://community.gemsofwar.com/u/Delinquent)\
**Post date:** [October 10, 2017, 1:05pm UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/665 "2017-10-10T13:05:54Z")

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It should transform gems to one of its own colors so it self-loops and maybe have a slightly higher summon rate. Then you’d have an unending stream of winged bison. Would be a fun mechanic without being obviously OP and a decent transformer + summoner could see some use in GW.

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**Author:** ![JuaitoR](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/juaitor/32/11770_2.png) [@JuaitoR](https://community.gemsofwar.com/u/JuaitoR)\
**Post date:** [October 10, 2017, 1:54pm UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/666 "2017-10-10T13:54:38Z")

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I faced one of these in arena yesterday and it was quite difficult to get rid of it, lol.

Converting purple to red is unique and I like that, even if it doesn’t feed into itself. I think the concept as well as the summon rate is fine, maybe increase the boost ratio to x5.

The only big change I suggest is enraging itself when casting. It would make it quite a threat since it can’t be entangled.

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**Author:** ![Nephilim](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nephilim/32/29092_2.png) [@Nephilim](https://community.gemsofwar.com/u/Nephilim)\
**Post date:** [October 10, 2017, 2:02pm UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/667 "2017-10-10T14:02:02Z")

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More bloody unnecessary turquoise, ffs.  
The idea above is decent. I’ll go with that.

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**Author:** ![Emos](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/emos/32/5163_2.png) [@Emos](https://community.gemsofwar.com/u/Emos)\
**Post date:** [October 10, 2017, 2:51pm UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/668 "2017-10-10T14:51:02Z")

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Thinking about the Enrage mechanic, how about a new trait that would “Enrage when I take damage”. Call it Bull-headed or something like that. Introduce it to the Winged Bison then disseminate to other troops - perhaps make it a Tauros race trait.

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**Author:** ![Drathas](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/drathas/32/7344_2.png) [@Drathas](https://community.gemsofwar.com/u/Drathas)\
**Post date:** [October 10, 2017, 5:27pm UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/669 "2017-10-10T17:27:59Z")

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Yeah this cow can be annoying in Arena I’ve found. think I once seen three on the screen at once. 😉

Having it self loop would be a bad idea in that mode I’d think. Otherwise as suggested enrage worked in there somehow seems to fit thematically.

Tauros as a race getting enraged I would support. 😁 Ketras be even more of a beast out front!

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**Author:** ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)\
**Post date:** [October 11, 2017, 2:45pm UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/670 "2017-10-11T14:45:17Z")

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## GLOOM LEAF

 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/b/8/b89c1e5979c122e67e883604fd5f0f0fea6bed8a.jpg)

[http://gowdb.com/troops/6071](http://gowdb.com/troops/6071)

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<div class="post-metadata">

**Author:** ![Emos](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/emos/32/5163_2.png) [@Emos](https://community.gemsofwar.com/u/Emos)\
**Post date:** [October 11, 2017, 3:33pm UTC](https://community.gemsofwar.com/t/daily-troop-discussion/29106/671 "2017-10-11T15:33:24Z")

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I think the Dungeon version is actually balanced - give him 100% skull dmg reflect with his Thorns trait. Perhaps he can steal a bit more attack also, perhaps scale it at 1/4 of his Magic stat instead of the flat rate.

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