# Could we just decide the game by coin toss plz?

**URL:** <https://community.gemsofwar.com/t/could-we-just-decide-the-game-by-coin-toss-plz/2825>\
**Category:** Feature Requests and Game feedback\
**Created:** [January 12, 2016, 4:49am UTC](https://community.gemsofwar.com/t/could-we-just-decide-the-game-by-coin-toss-plz/2825 "2016-01-12T04:49:44Z")\
**Posts on this page:** 7\
**Page:** 1

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**Author:** ![Pasa](https://avatars.discourse-cdn.com/v4/letter/p/e19adc/32.png) [@Pasa](https://community.gemsofwar.com/u/Pasa)\
**Post date:** [January 12, 2016, 4:49am UTC](https://community.gemsofwar.com/t/could-we-just-decide-the-game-by-coin-toss-plz/2825/1 "2016-01-12T04:49:44Z")

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Now seriously, who enjoys fighting that 3 centaur+bone dragon team?

IMO it’s as pointless as boring. Plus _mildly_ disgusting. Could we just shortcut it with a single coin or D20 toss?

… Very funny, Scotty, now beam down my clothes!

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**Author:** ![Tacet](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/tacet/32/35_2.png) [@Tacet](https://community.gemsofwar.com/u/Tacet)\
**Post date:** [January 12, 2016, 5:17am UTC](https://community.gemsofwar.com/t/could-we-just-decide-the-game-by-coin-toss-plz/2825/2 "2016-01-12T05:17:47Z")

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Make a team with 1-2 stone skin troops in the first slots and use it when you see skull heavy teams. Golem is a common that has full immunity and 50% skull reduction.

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**Author:** ![Tarnesh](https://avatars.discourse-cdn.com/v4/letter/t/b2d939/32.png) [@Tarnesh](https://community.gemsofwar.com/u/Tarnesh)\
**Post date:** [January 12, 2016, 10:56am UTC](https://community.gemsofwar.com/t/could-we-just-decide-the-game-by-coin-toss-plz/2825/4 "2016-01-12T10:56:22Z")

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It’s moves and counter-moves…

- Plutarch Heavensbee

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**Author:** ![Emos](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/emos/32/5163_2.png) [@Emos](https://community.gemsofwar.com/u/Emos)\
**Post date:** [January 12, 2016, 12:29pm UTC](https://community.gemsofwar.com/t/could-we-just-decide-the-game-by-coin-toss-plz/2825/5 "2016-01-12T12:29:01Z")

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Yeah I’m thinking of running 1-2 Golems and a Sunweaver to keep them beefed up. Just have to figure out what else to place to round out an anti True Shot team. Probably KoS or Sheggy for carpet bombing to get past Agile? Would also want something to keep the Skeletons in check too…

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**Author:** ![Emos](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/emos/32/5163_2.png) [@Emos](https://community.gemsofwar.com/u/Emos)\
**Post date:** [January 12, 2016, 12:33pm UTC](https://community.gemsofwar.com/t/could-we-just-decide-the-game-by-coin-toss-plz/2825/6 "2016-01-12T12:33:11Z")

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On a related topic, it would be cool if Entangle could also mitigate the Agile trait in addition to stopping damage 😉

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**Author:** ![Elendil52](https://avatars.discourse-cdn.com/v4/letter/e/4da419/32.png) [@Elendil52](https://community.gemsofwar.com/u/Elendil52)\
**Post date:** [January 12, 2016, 2:13pm UTC](https://community.gemsofwar.com/t/could-we-just-decide-the-game-by-coin-toss-plz/2825/7 "2016-01-12T14:13:35Z")

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> [@Emos](#):
>
> On a related topic, it would be cool if Entangle could also mitigate the Agile trait in addition to stopping damage 😉

I like this idea… Way more than I should, probably. 😃

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**Author:** ![Emos](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/emos/32/5163_2.png) [@Emos](https://community.gemsofwar.com/u/Emos)\
**Post date:** [January 12, 2016, 2:26pm UTC](https://community.gemsofwar.com/t/could-we-just-decide-the-game-by-coin-toss-plz/2825/8 "2016-01-12T14:26:37Z")

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Question: does Agile also evade exploding skulls? If it doesn’t I’m thinking of running this as a counter to Agile True Shot teams:

Golem - stoneskin  
Carnex - would love to unlock Armored  
Sunweaver - Jinx would be nice  
Orion - Siege

Hunters Mark + explody skulls = ded centaur 😉

It looks like Kinght Coronet would be a great first slot troop and well Gloom Leaf, that would be living the dream!
