# Cool screenshot topic

**URL:** <https://community.gemsofwar.com/t/cool-screenshot-topic/10368>\
**Category:** Gameplay Chat (PC/Mobile)\
**Created:** [July 27, 2016, 6:14am UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368 "2016-07-27T06:14:19Z")\
**Posts on this page:** 20\
**Page:** 15

<div class="post-metadata">

**Author:** ![DonBoba](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/donboba/32/25457_2.png) [@DonBoba](https://community.gemsofwar.com/u/DonBoba)\
**Post date:** [December 13, 2016, 11:27am UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/285 "2016-12-13T11:27:49Z")

</div>

Red which represents fire = equal hot.  
Yeah my hotnes could be represented with red! xD

\*Disclaimer- I’m just joking of course, I don’t really think I am sexy. If someone got an idea that I am pretentious.

---

<div class="post-metadata">

**Author:** ![ZooKeeper](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/zookeeper/32/30875_2.png) [@ZooKeeper](https://community.gemsofwar.com/u/ZooKeeper)\
**Post date:** [December 21, 2016, 1:01am UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/286 "2016-12-21T01:01:45Z")

</div>

![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/d/4/d44888334d4faa5dd3cb0cbb86af9828eaca8e1b.jpg)

---

<div class="post-metadata">

**Author:** ![Draprion](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/draprion/32/8238_2.png) [@Draprion](https://community.gemsofwar.com/u/Draprion)\
**Post date:** [December 21, 2016, 2:21am UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/287 "2016-12-21T02:21:03Z")

</div>

that is cool.

too late he isn’t called evil olaf.

---

<div class="post-metadata">

**Author:** ![Esoxnepa](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/esoxnepa/32/1837_2.png) [@Esoxnepa](https://community.gemsofwar.com/u/Esoxnepa)\
**Post date:** [December 22, 2016, 9:17pm UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/288 "2016-12-22T21:17:30Z")

</div>

I was finally able to capture the “Critical Hit” in the Treasure Hunt. Screenshots are before and after.

 ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/a/e/aeaa51e4a5f5fb93f5923bb9ceff16a3376408bd.png)  
 ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/1/6/16a07a4ced0350708c93e7327ce9afd0953bfbf1.png)

---

<div class="post-metadata">

**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [December 23, 2016, 6:34am UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/289 "2016-12-23T06:34:05Z")

</div>

Nice work! So red chests are a repaint of skulls… figures, it’s the seventh gem type…

---

<div class="post-metadata">

**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [December 23, 2016, 8:26am UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/290 "2016-12-23T08:26:31Z")

</div>

![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/f/3/f3443e2c092a11cb98d04e82820c8566535bbd39.jpg)

---

<div class="post-metadata">

**Author:** ![Verdugo](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/verdugo/32/9407_2.png) [@Verdugo](https://community.gemsofwar.com/u/Verdugo)\
**Post date:** [December 24, 2016, 12:20am UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/291 "2016-12-24T00:20:27Z")

</div>

I’ve done it! I’ve won Gems of War with my current number of maps 😏 🕶

 ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/4/6/4684239561a47fcede14daf90a92d07b589d61da.JPG)

---

<div class="post-metadata">

**Author:** ![DonBoba](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/donboba/32/25457_2.png) [@DonBoba](https://community.gemsofwar.com/u/DonBoba)\
**Post date:** [December 24, 2016, 12:57am UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/292 "2016-12-24T00:57:40Z")

</div>

And with every other number.

---

<div class="post-metadata">

**Author:** ![HKdirewolf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hkdirewolf/32/21614_2.png) [@HKdirewolf](https://community.gemsofwar.com/u/HKdirewolf)\
**Post date:** [December 26, 2016, 8:39am UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/293 "2016-12-26T08:39:42Z")

</div>

I know someone here enjoys numbers. How about a morning of 7’s?

 ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/b/9/b9427ba78071089ca35cac8a34e5b503d7f7b35d.jpg)

---

<div class="post-metadata">

**Author:** ![Annaerith](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/annaerith/32/13840_2.png) [@Annaerith](https://community.gemsofwar.com/u/Annaerith)\
**Post date:** [December 26, 2016, 10:31am UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/294 "2016-12-26T10:31:41Z")

</div>

i demand you donate exxactly 70k gold more 😠

---

<div class="post-metadata">

**Author:** ![HKdirewolf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hkdirewolf/32/21614_2.png) [@HKdirewolf](https://community.gemsofwar.com/u/HKdirewolf)\
**Post date:** [December 26, 2016, 11:17am UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/295 "2016-12-26T11:17:23Z")

</div>

Up to 880k donated now, no more 7’s ☹

---

<div class="post-metadata">

**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [December 26, 2016, 4:56pm UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/296 "2016-12-26T16:56:03Z")

</div>

Here’s an oddity…

Screen 1: note my Bombot has 62 + 46 = 108 hit points:

 ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/9/6/969202b4a1a5cfa38f1b3365278f0f1533498fc3.jpg)

Then we explode it… Kaboom!

 ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/d/9/d95c3c8a8cdd84fc3d0d2008a4fc40202e4047e5.jpg)

Not sure what’s going on with the number display (two minus signs floating in there?) but it definitely says it did itself 107 damage to self-destruct… Eh? Edit: looking really closely, it has -107 and -1 super-imposed on each other… very odd…

---

<div class="post-metadata">

**Author:** ![yonizaf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/yonizaf/32/1435_2.png) [@yonizaf](https://community.gemsofwar.com/u/yonizaf)\
**Post date:** [December 26, 2016, 5:00pm UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/297 "2016-12-26T17:00:42Z")

</div>

It says both -107 and -1 on top of each other. Note that the same happens to the top enemy with -17 and -1. Possibly a bug where exploded skulls hit your Bombot as well as the enemy?

---

<div class="post-metadata">

**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [December 26, 2016, 5:33pm UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/298 "2016-12-26T17:33:43Z")

</div>

Yes that could explain it… not the worst bug ever, mind…

---

<div class="post-metadata">

**Author:** ![Terrorist](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/terrorist/32/11988_2.png) [@Terrorist](https://community.gemsofwar.com/u/Terrorist)\
**Post date:** [December 28, 2016, 6:32am UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/299 "2016-12-28T06:32:55Z")

</div>

![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/a/8/a812fd259bf081968526b039029aa0b35e1a4b5c.jpg)

## fair score 😃 🙂

---

<div class="post-metadata">

**Author:** ![maximuse2004](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/maximuse2004/32/16700_2.png) [@maximuse2004](https://community.gemsofwar.com/u/maximuse2004)\
**Post date:** [December 28, 2016, 6:51am UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/300 "2016-12-28T06:51:14Z")

</div>

![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/a/b/ab08b2b8c61f783cff8ef41b81b43601ee6cd35b.jpg)

---

<div class="post-metadata">

**Author:** ![Kurokazna](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kurokazna/32/11246_2.png) [@Kurokazna](https://community.gemsofwar.com/u/Kurokazna)\
**Post date:** [December 29, 2016, 3:34am UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/302 "2016-12-29T03:34:29Z")

</div>

Bombot deals one damage to itself then (remaining armor+HP) damage to itself, so that it can get around Barrier. If it did not do this, the damage would just hit barrier and it wouldn’t die

---

<div class="post-metadata">

**Author:** ![Drathas](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/drathas/32/7344_2.png) [@Drathas](https://community.gemsofwar.com/u/Drathas)\
**Post date:** [December 29, 2016, 7:45am UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/303 "2016-12-29T07:45:03Z")

</div>

It would be Interesting if you could actually barrier and protect self destruct troops like bombot and dwarven slayer.

---

<div class="post-metadata">

**Author:** ![Jainus](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/jainus/32/34949_2.png) [@Jainus](https://community.gemsofwar.com/u/Jainus)\
**Post date:** [December 29, 2016, 10:01am UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/304 "2016-12-29T10:01:16Z")

</div>

> [@Kurokazna](#):
>
> so that it can get around Barrier. If it did not do this, the damage would just hit barrier and it wouldn’t die

Aha, thanks… so first I misread this: on the above numbers, that looked like 1 damage then 107 damage, which if it had a barrier, would leave it on 1 Life…

But with the following test:

 ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/7/e/7e3f02f3d278bc3996da9b5ac87c5ad7f7ce56c5.jpg) ![](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/4/b/4b1672c1466b5969fa6cdf9d524ae17c4e9c514f.jpg)

…it correctly deals 1 damage then the 127 damage needed to destroy it…

---

<div class="post-metadata">

**Author:** ![Kurokazna](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/kurokazna/32/11246_2.png) [@Kurokazna](https://community.gemsofwar.com/u/Kurokazna)\
**Post date:** [December 30, 2016, 12:41am UTC](https://community.gemsofwar.com/t/cool-screenshot-topic/10368/305 "2016-12-30T00:41:54Z")

</div>

Yeah, it deals 1, then remaining HP after the 1 damage. I should have spoken more clearly. I personally think it’s a rather interesting way to do things, definitely easier to code, and a thing that not many people would notice or really care about.

This actually has an implication about Death Mark that I rather like. Actors in the game can’t influence DM’s proc chance, and while this may seem like a no-brainer, this is usable as proof against anyone that thinks that DM is “rigged” or something.

If it were possible to manipulate Death Mark in-game, which would be required for it to be “rigged” in any way, then the devs would have just made it place a death mark that instantly triggers on itself. But that would require a lot of messy code and be overall not worth the time spent on it.

So, instead, the Bombot is coded to deal one damage to itself, run a check to see how much armor it has, run a check to see how much health it has, add the two values, then deal that much damage to it.

Sorry for the textwall, but I always liked Bombot and the little peek under the hood it gave us.

[Previous page](https://community.gemsofwar.com/t/cool-screenshot-topic/10368.md?page=14)

[Next page](https://community.gemsofwar.com/t/cool-screenshot-topic/10368.md?page=16)
