# Cool new trait ideas: Revenge and Rival

**URL:** https://community.gemsofwar.com/t/cool-new-trait-ideas-revenge-and-rival/27796
**Category:** Feature Requests and Game feedback
**Created:** [July 23, 2017, 7:11pm UTC](https://community.gemsofwar.com/t/cool-new-trait-ideas-revenge-and-rival/27796 "2017-07-23T19:11:49Z")
**Posts on this page:** 10
**Page:** 1

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### Author: ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)
#### Post date: [July 23, 2017, 7:11pm UTC](https://community.gemsofwar.com/t/cool-new-trait-ideas-revenge-and-rival/27796/1 "2017-07-23T19:11:49Z")

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**Revenge** :  
Whenever this troop get damaged by enemy troops spell deal equal damage as my attack to the attacking troop.

**Rival** :  
Whenever a troop from the same kingdom attack this troop with its spell, deal only half of the spells damage.

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### Author: ![Hoop](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hoop/32/34118_2.png) [@Hoop](https://community.gemsofwar.com/u/Hoop)
#### Post date: [July 24, 2017, 3:23am UTC](https://community.gemsofwar.com/t/cool-new-trait-ideas-revenge-and-rival/27796/2 "2017-07-24T03:23:54Z")

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Not sure about the first one, could get way OP. Second one could be good

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### Author: ![Drathas](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/drathas/32/7344_2.png) [@Drathas](https://community.gemsofwar.com/u/Drathas)
#### Post date: [July 24, 2017, 4:22am UTC](https://community.gemsofwar.com/t/cool-new-trait-ideas-revenge-and-rival/27796/3 "2017-07-24T04:22:52Z")

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Yeah with that first one, wouldn’t a Kraken then take 30 damage itself on every 4 match? Sounds just a ‘tad’ OP 😁

Just put four of these on defence and watch the invaders kill themselves.

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### Author: ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)
#### Post date: [July 24, 2017, 4:25am UTC](https://community.gemsofwar.com/t/cool-new-trait-ideas-revenge-and-rival/27796/4 "2017-07-24T04:25:20Z")

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🤣😃

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### Author: ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)
#### Post date: [July 24, 2017, 4:50am UTC](https://community.gemsofwar.com/t/cool-new-trait-ideas-revenge-and-rival/27796/5 "2017-07-24T04:50:22Z")

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Well, my main idea with the Revenge trait was to create a trait that did some damage back, whenever a **spell** was used against the troop. So krakens legendary trait or other troops traits wouldnt activate the Revenge trait.

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### Author: ![Hoop](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hoop/32/34118_2.png) [@Hoop](https://community.gemsofwar.com/u/Hoop)
#### Post date: [July 24, 2017, 9:06pm UTC](https://community.gemsofwar.com/t/cool-new-trait-ideas-revenge-and-rival/27796/6 "2017-07-24T21:06:02Z")

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Yeah but you could buff the heck out of attack, and any that cast a spell to all like dragons would be instantly killed if your attack was high enough

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### Author: ![Venar](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/venar/32/36634_2.png) [@Venar](https://community.gemsofwar.com/u/Venar)
#### Post date: [July 24, 2017, 10:53pm UTC](https://community.gemsofwar.com/t/cool-new-trait-ideas-revenge-and-rival/27796/7 "2017-07-24T22:53:54Z")

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I’d go more for a trait the reflects some spell damage, just like the Thorny effect from Skull that some troop have.

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### Author: ![Drathas](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/drathas/32/7344_2.png) [@Drathas](https://community.gemsofwar.com/u/Drathas)
#### Post date: [July 25, 2017, 6:33am UTC](https://community.gemsofwar.com/t/cool-new-trait-ideas-revenge-and-rival/27796/8 "2017-07-25T06:33:53Z")

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Yep this is what I could see happening. One AOE troop suddenly takes 100+ damage!

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### Author: ![Delinquent](https://avatars.discourse-cdn.com/v4/letter/d/7c8e57/32.png) [@Delinquent](https://community.gemsofwar.com/u/Delinquent)
#### Post date: [July 26, 2017, 2:12am UTC](https://community.gemsofwar.com/t/cool-new-trait-ideas-revenge-and-rival/27796/9 "2017-07-26T02:12:35Z")

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“Counterattack” would also work. Deal attack damage back when taking attack damage.

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### Author: ![Eika](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/eika/32/103088_2.png) [@Eika](https://community.gemsofwar.com/u/Eika)
#### Post date: [July 26, 2017, 2:16am UTC](https://community.gemsofwar.com/t/cool-new-trait-ideas-revenge-and-rival/27796/10 "2017-07-26T02:16:00Z")

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Yeah, some form(s) of counter attack traits, would be really cool. And it really has a big potential.

**Evil Mirror**  
If this troop is affected by a status effect by an enemy troop, deal Death Mark back.
