# CONSOLE: Swamp Thing

**URL:** <https://community.gemsofwar.com/t/console-swamp-thing/12988>\
**Category:** Official News\
**Created:** [September 26, 2016, 11:31pm UTC](https://community.gemsofwar.com/t/console-swamp-thing/12988 "2016-09-26T23:31:26Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![HKdirewolf](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/hkdirewolf/32/21614_2.png) [@HKdirewolf](https://community.gemsofwar.com/u/HKdirewolf)\
**Post date:** [September 26, 2016, 11:52pm UTC](https://community.gemsofwar.com/t/console-swamp-thing/12988/5 "2016-09-26T23:52:32Z")

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Yeah he was talking about drop rates, not other rewards. If anyone else can think of any reason why these rewards are different, I’m all eyes. Copy-pasta

> [@Console devs, lets talk tasks](https://community.gemsofwar.com/t/console-devs-lets-talk-tasks/7155/328):
>
> The task system was always a straight-up addition to the game, and did not impact drop rates.
> 
> The original focus of the task system (which I proposed and designed, so let’s please take my word here seriously) was to help get resources to early players, while exposing them to game systems. I knew that the tasks didn’t scale well for high-end players, but the plan was to address that in the future.
> 
> Unfortunately, the way the task system was set up high-end players would do HUNDREDS of tasks a day, which allowed them to totally blow the resource curve out of the water. So the task system was adjusted to close this unintended use case. The current task system still helps new players with goals & resources, but we scale the resource rewards up much faster, while keeping the maximum number of possible tasks per day low.

So basically he’s saying, and he can correct me if wrong, is that high-end players hoarded so many resources that they blew everyone else out of the water. Which explains low drop-rates(even though he said no) and lower materials than pc. I’m willing to bet these people have lost most of those resources or they’ve already left the game. I never do tasks, they’re optional, so I don’t think I should get less gold in glory packs just because I opt out of tasks. This goes into my whole argument that tasks should just be removed from consoles. Maybe then the economies on console and pc would be the same. Or at least make them just as good on console. Since I know the devs said they want to bring side tasks to pc.

I would imagine trying to balance something that people may or may not do is quite difficult. You have to make the side-tasks give so little rewards as not to penalize the people that don’t do tasks at all. It almost makes tasks not even worth it to begin with. Which has been several people’s argument already.

I could be wrong, and tasks have nothing to do with it. Could just be a difference in versions that hasn’t been updated yet. I’m only asking WHY THOUGH?

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