# CONSOLE: 2.0.5 Update

**URL:** <https://community.gemsofwar.com/t/console-2-0-5-update/13516>\
**Category:** Official News\
**Created:** [October 10, 2016, 1:02am UTC](https://community.gemsofwar.com/t/console-2-0-5-update/13516 "2016-10-10T01:02:49Z")\
**Posts on this page:** 1\
**Showing post:** 1

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**Author:** ![Sirrian](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/sirrian/32/35758_2.png) [@Sirrian](https://community.gemsofwar.com/u/Sirrian)\
**Post date:** [October 10, 2016, 1:02am UTC](https://community.gemsofwar.com/t/console-2-0-5-update/13516/1 "2016-10-10T01:02:49Z")

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Originally published at: [CONSOLE: 2.0.5 Update – Gems of War](http://gemsofwar.com/console-2-0-5-update/)  
Hail and well met, PS4 and Xbox One players! Welcome to 2.0.5…

 **New PvP System** \* Complete overhaul of the existing PvP system \* Separated into Ranked and Casual battles \* Ranked leaderboards to compete against other players \* Check out your past battles in the battle log \* Removed minimum level entry requirement \* Rewards are now split into Tier Rewards (which have been increased) and Ranked rewards (for the first 1000 players each week)

 **Explore Minigame** \* Test your team against tough teams from each kingdom \* Unlock traitstones depending on the kingdom you explore \* Shows the traitstones you can get from each kingdom

 **Profile Menu** \* Check out favourite troops and stats of other guild members and opponents \* Spar in training battles against other players (no rewards for this though, sorry!)

 **Community News Menu** \* Redesigned News Menu \* Allows multiple news items to be displayed at the same time \* Guides you to the appropriate location depending on the news article

 **New Content** \* New Hero Classes: Assassin & Orbweaver \* Dual Troop Types \* New mechanics: Web & Stun & Frozen \* New Kingdoms: Glacial Peaks & Leonis Empire

 **Puzzle Game Improvements** \* New Puzzle Control Scheme: Move the right stick to quickly swap gems \* Spell and Attack Animations are quicker \* Spells take less time to cast \* Trait animations are quicker \* Improved mana and spell effects \* Better skull attack animations

 **World Map Improvements** \* Locked kingdoms now change shields when the player is a high enough level to unlock them (Red shields turn blue) \* Map centres into the kingdom selected \* World map more responsive to player input (smoother movement) \* Improved world map icons while zooming

 **Other Changes** \* Event changeovers are now at 7am GMT (identical to PC/Mobile) \* Arena
- - Now allows you to select ANY weapon, to be in line with Mobile/PC
- - UI in the arena has changed to be more descriptive of current progress

\* UI Polish, including adding a mini game button to the world map \* Performance improvements for animations \* Redeem Codes now available and redeemed through the Store (Xbox One only) \* Claim All button added to Mail \* Added Skip functionality to Quest section of the game \* Improved flow of the game to return users to locations where they were previously
- - If players are in quest battles, it will return them to the quest screen once complete

\* Updated Quest Display
- - Quests display different coloured text for completed, incomplete and current quests
- - Hides any future quest descriptions as “???”

\* Troop Card Info menu improvements
- - Cards can now be swapped with the triggers
- - Cards now animate when being swapped
- - Choosing a troop in battle will now display the Spell card by default
- - Shows current status effects a troop is currently inflicted

\* Improved Start Tutorials \* Weapons in team lists now alternates between the weapon and hero name \* Rarity is now displayed on troop cards

 **Bug Fixes** \* Arena would show incorrect stats when choosing your troops at the start of arena \* Fixed the game from crashing when losing the first tutorial battle \* (PS4) - Players are now given clearer error message when loading the game without being connected to the PSN \* (PS4) – Losing connection to the PSN now forces players to return back to the title screen \* (XB1) - Switching profiles on the XB1 no longer freezes the game for an extended period of time \* 5 of a kind matches no longer cause mana surge to happen twice \* Arena now shows the correct previous battle difficulty \* Players can now no longer equip weapons they did not own \* Removed image flickering when images are first displayed \* Results screen now shows the correct amount of traitstones collected \* Minor visual improvements
- - Highlighting in challenge menus now start correctly
- - Guild menus had some love, including animating intro, better highlights and cleaner UI
- - Less instances of images/menus popping or changing scale on the first few milliseconds of being seen

\* Fixed selection highlight in Puzzle game where showing a troop card would make it disappear after closing it (using the back button) \* Gems should now scale correctly once matched \* Hint suggestions now show all gems in a L shaped 5+ of a kind \* Results screen should no longer show some troops before they should slide onto the screen \* Tasks should now show correct amounts in their descriptions and match the tally \* Weapons images on the team lists should no longer be stretched \* Unlock list now shows better icons for troops (now using the offsets) \* Treasure Hunt screen now waits for player input before closing \* Weapons with 3 or more colours are now detected by class bonuses 
- - E.g. Warlord class Magic Bonus of “+3 When using Red Weapons” was not being applied to weapons with all colours (e.g. Imperial Jewel)

\* Sorting weapons by Upgradeable no longer breaks the Troop Collection Menu \* Fixed the Disenchant souls display from disappearing when toggling them up and down quickly \* Fixed virtual keyboard input fields becoming unresponsive when entering an empty string \* Removed LV from the hero card \* Scouting is now free until a certain level has been reached \* Fixed the traitstone display on the results menu to be correct \* Large Avatar now fades out after casting a spell \* New is now displayed on every unlockable which was not owned previously \* Fixed summoning issues \* Enemy Troops no longer show your progress in puzzle intro screen \* Scatter damage no longer triggers Frenzy multiple times \* Dragon and Lion Armour is placed in the correct position on the avatar

Please note this Update only applies to Xbox One and Playstation 4 versions of the game.

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