# Console 2.0.5 Known Issues

**URL:** <https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522>\
**Category:** Official News\
**Created:** [October 10, 2016, 2:40am UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522 "2016-10-10T02:40:06Z")\
**Posts on this page:** 20\
**Page:** 11

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**Author:** ![Xbox\_guy](https://avatars.discourse-cdn.com/v4/letter/x/dec6dc/32.png) [@Xbox\_guy](https://community.gemsofwar.com/u/Xbox_guy)\
**Post date:** [October 15, 2016, 3:50am UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/201 "2016-10-15T03:50:59Z")

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I know it does not fix the problem, but can’t we reset the players with gems ? If this problem is going to be an ongoing thing, maybe they can change the cost from gems to gold, because gems are harder to get.

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [October 15, 2016, 3:53am UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/202 "2016-10-15T03:53:53Z")

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> [@Xbox\_guy](#):
>
> I know it does not fix the problem, but can’t we reset the players with gems ? If this problem is going to be an ongoing thing, maybe they can change the cost from gems to gold, because gems are harder to get.

Im not spending gems to refresh, this is a terrible idea since we will need to refresh 4-5x every time and my gems are too precious

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**Author:** ![Robert](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/robert/32/12802_2.png) [@Robert](https://community.gemsofwar.com/u/Robert)\
**Post date:** [October 15, 2016, 3:54am UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/203 "2016-10-15T03:54:15Z")

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Then that person should play more or shut up. No point penalising people who actually do play!

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**Author:** ![Xbox\_guy](https://avatars.discourse-cdn.com/v4/letter/x/dec6dc/32.png) [@Xbox\_guy](https://community.gemsofwar.com/u/Xbox_guy)\
**Post date:** [October 15, 2016, 3:54am UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/204 "2016-10-15T03:54:59Z")

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> [@Rickygervais](#):
>
> Im not spending gems to refresh, this is a terrible idea since we will need to refresh 4-5x every time and my gems are too precious

That is why I said if they can change to gold, the same it is to change casual.

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**Author:** ![Rickygervais](https://avatars.discourse-cdn.com/v4/letter/r/b77776/32.png) [@Rickygervais](https://community.gemsofwar.com/u/Rickygervais)\
**Post date:** [October 15, 2016, 3:56am UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/205 "2016-10-15T03:56:39Z")

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When you lost, you lost between 5-8 points it’s not a big deal when you win it give you 40-45 points so if you log in and lost 10 fights you lost average 50 point so only 2 wins and you back to same points

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**Author:** ![Robert](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/robert/32/12802_2.png) [@Robert](https://community.gemsofwar.com/u/Robert)\
**Post date:** [October 15, 2016, 3:58am UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/206 "2016-10-15T03:58:58Z")

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And if your defence team wins your laughing 👍

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**Author:** ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)\
**Post date:** [October 15, 2016, 4:01am UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/207 "2016-10-15T04:01:46Z")

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Well, judging by how things generally go down in the GoW community, that will be a hard sell. It’s been complained about since PVP 2.0 came out on the PC. It seems the devs haven’t come up with a solution for the issue that works for the masses.

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**Author:** ![Verdugo](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/verdugo/32/9407_2.png) [@Verdugo](https://community.gemsofwar.com/u/Verdugo)\
**Post date:** [October 15, 2016, 4:03am UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/208 "2016-10-15T04:03:11Z")

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It’a certainly hard to fix, yes, but widening the 3 trophy match pool can only be beneficial, in my opinion. A super high majority of 3 trophy fights are against very active people anyway, so they’ll be back after a good few hours or a day at most.

Personally, I’d like to see the “drop out of pvp pool” extended to 48 hours or more to slightly increase variety in opponents for said trophy match. It sounds harsh and I understand you’ll be losing defence points for being invaded a lot, however, that’s just the nature of this game.

Just my thoughts on this since it’s been annoying me for the past good few hours, ha ha…

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**Author:** ![Ashasekayi](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ashasekayi/32/61090_2.png) [@Ashasekayi](https://community.gemsofwar.com/u/Ashasekayi)\
**Post date:** [October 15, 2016, 4:03am UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/209 "2016-10-15T04:03:15Z")

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Refreshing isn’t really a solution. It’s the same overall pool of players.

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**Author:** ![Robert](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/robert/32/12802_2.png) [@Robert](https://community.gemsofwar.com/u/Robert)\
**Post date:** [October 15, 2016, 4:05am UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/210 "2016-10-15T04:05:13Z")

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If people are going to moan then defence losses should not reduce your rank. Defence wins can give slightly more reward incentive. Problem solved.

Then they should make invade losses/quits result in 5-10 times the current points drop to cut out the twatting about.

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**Author:** ![Verdugo](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/verdugo/32/9407_2.png) [@Verdugo](https://community.gemsofwar.com/u/Verdugo)\
**Post date:** [October 15, 2016, 4:11am UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/211 "2016-10-15T04:11:41Z")

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I agree with this, yes. The current problem as well is how the leaderboard works, especially regarding losing/quitting out.

I’d also like to see the leaderboard system get tweaks, etc.

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**Author:** ![Strat](https://avatars.discourse-cdn.com/v4/letter/s/2bfe46/32.png) [@Strat](https://community.gemsofwar.com/u/Strat)\
**Post date:** [October 15, 2016, 5:47am UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/212 "2016-10-15T05:47:17Z")

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The could double the inactive timer for the pool of Defend players, and cut the point loss in half.

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**Author:** ![anon43026234](https://avatars.discourse-cdn.com/v4/letter/a/bb73d2/32.png) [@anon43026234](https://community.gemsofwar.com/u/anon43026234)\
**Post date:** [October 15, 2016, 10:15am UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/213 "2016-10-15T10:15:37Z")

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tributes seems back to normal for me

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**Author:** ![UKresistance](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/ukresistance/32/7558_2.png) [@UKresistance](https://community.gemsofwar.com/u/UKresistance)\
**Post date:** [October 15, 2016, 11:04am UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/214 "2016-10-15T11:04:39Z")

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I’ll check mine when I get home from work in 4 or 5 hours.

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**Author:** ![Nephilim](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/nephilim/32/29092_2.png) [@Nephilim](https://community.gemsofwar.com/u/Nephilim)\
**Post date:** [October 15, 2016, 11:35am UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/215 "2016-10-15T11:35:42Z")

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Has anyone tried remote play? Just thinking of the long nights when I’m away from home. Might be difficult if our lass is online though!  
Sorry, wrong thread, feel free to move mods.

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**Author:** ![Stan](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/stan/32/29888_2.png) [@Stan](https://community.gemsofwar.com/u/Stan)\
**Post date:** [October 15, 2016, 1:43pm UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/216 "2016-10-15T13:43:54Z")

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Th problem is that there are a very small number of players who are a worthy opponent for you, and two thirds of them are in your guild. Add in the mechanism to take players out of the pool after a few hour and this is what it is.  
If they broadened the range of players for you, then the revenge battles for the lower level players that you are battling would be even more unfair. I don’t think there is a fix here other than growing the game.

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<div class="post-metadata">

**Author:** ![Strat](https://avatars.discourse-cdn.com/v4/letter/s/2bfe46/32.png) [@Strat](https://community.gemsofwar.com/u/Strat)\
**Post date:** [October 15, 2016, 2:22pm UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/217 "2016-10-15T14:22:48Z")

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The pool of players has to be fairly small. When I got up my Defend announcement listed I went 0-21. So I looked out the log. Same 5 opponents generated 21 losses in the “window”. Granted they play a ton, but still.

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**Author:** ![PowerPlay](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/powerplay/32/3886_2.png) [@PowerPlay](https://community.gemsofwar.com/u/PowerPlay)\
**Post date:** [October 15, 2016, 6:21pm UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/218 "2016-10-15T18:21:14Z")

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@Alpheon

Plague’s spell doesn’t affect HP.

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<div class="post-metadata">

**Author:** ![FreddyMabuse](https://avatars.discourse-cdn.com/v4/letter/f/3e96dc/32.png) [@FreddyMabuse](https://community.gemsofwar.com/u/FreddyMabuse)\
**Post date:** [October 16, 2016, 12:42pm UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/219 "2016-10-16T12:42:19Z")

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Hi,

some new stuff for the devs.

1. german cardtext is missing disease “erkranken” for weapon: BurningScythe  
[Burning\_Scythe german text is missing the last ability](http://freddy-mabuse.de/Burning_Scythe_german_text.jpg)

2. german translation for daily-task to open one gem-key is google-autotranslated and make absolutly no sense.  
[horrible gemkey daily task translation](http://gemkey_task_german_translation.jpg)

3. own unit dies by 3rd trait of keeper of souls (“50% chance to Summon a Wight when an enemy dies.”) - even if no keeper is longer on the board  
[keeper of souls 3rd trait triggers - but keeper is always dead](https://youtu.be/u7peDNmgbEU)

4. rank of player “Niko” is shown as #1 in list but #101 in opponent selection table  
[Player “Niko” rank 1 or 101 ???](https://youtu.be/X1M2RlZ6zIA)

5. matches in explore-modus counts for daily-task-pvp-battles  
[explore counts as pvp-match for daily task](https://youtu.be/iFm-VDAghoc)

6. enemy team abilities - not initilazied variables?  
[enemy team ability-text variables may empty](https://youtu.be/OZ2zV_cZxbo)

So thats for now, have a nice week.  
So long.

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<div class="post-metadata">

**Author:** ![Athrillskr](https://avatars.discourse-cdn.com/v4/letter/a/bc79bd/32.png) [@Athrillskr](https://community.gemsofwar.com/u/Athrillskr)\
**Post date:** [October 16, 2016, 12:54pm UTC](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522/220 "2016-10-16T12:54:01Z")

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@Alpheon Although the tool tip for deathmark no longer says it has a 2 turn delay, the delay still seems to be there. I’ve used it at lot since the update and have never seen an enemy die in the first two turns.

[Previous page](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522.md?page=10)

[Next page](https://community.gemsofwar.com/t/console-2-0-5-known-issues/13522.md?page=12)
