# Community Weapon Spell (Sorry team, we gotta do this again!)

**URL:** <https://community.gemsofwar.com/t/community-weapon-spell-sorry-team-we-gotta-do-this-again/59553>\
**Category:** Official News\
**Created:** [November 27, 2019, 6:31am UTC](https://community.gemsofwar.com/t/community-weapon-spell-sorry-team-we-gotta-do-this-again/59553 "2019-11-27T06:31:29Z")\
**Posts on this page:** 1\
**Showing post:** 18

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**Author:** ![Mithran](https://sea1.discourse-cdn.com/flex019/user_avatar/community.gemsofwar.com/mithran/32/18064_2.png) [@Mithran](https://community.gemsofwar.com/u/Mithran)\
**Post date:** [November 27, 2019, 9:50am UTC](https://community.gemsofwar.com/t/community-weapon-spell-sorry-team-we-gotta-do-this-again/59553/18 "2019-11-27T09:50:40Z")

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> [@awryan](#):
>
> Positive status effects will say “positive status effects” where as negative status effects will just say “status effect”.

They actually don’t. Very few troops hand out “random positive status effects”. There isn’t a separate game term for it, nor a tooltip, it doesn’t specify “positive” in the text when it does most of the time (though you can _search_ for “random positive status effects”, neither the two spells below nor Garland Staff weapon actually specifies “positive” it in the text.)

The spell wording is also ambiguous on things that give allies positive or negative status effects, even down to using the word “Grant” vs “Inflict”.

For example:

- Luna (negative effects on enemies, positive effects on allies, “positive” vs “negative” isn’t specified but is implied through “grant” vs “inflict”):  
 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/c/c/cc4584dab19532494a7d56d0c8674cf5a1f619e0.png)

- Lapina Knight (only positive effects to allies, so far so good)  
 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/d/b/db9c13afc6c134624ed4788cdbf69a6e88ae2a66.png)

- Domovoi (only **negative** effects to **allies** , still uses “Grant”)  
 ![image](https://us1.discourse-cdn.com/flex019/uploads/gemsofwar/original/3X/8/d/8d2d3451612b09e601141e71d1ded0abfd6bc725.png)

By the way, I checked, and Status Effect is both capitalized and not on different troops where it is meant to mean “only negative effects”, so that is ambiguous too.

So, as to the spell in question “Deal {1} damage to all Enemies and inflict a random Status Effect on all other Allies and Enemies.”

- The wording **implies** only one “status effect” effect will be directed at everyone but the caster (“a” random status effect on “all” except the caster rather than “each”), but this is ambiguous due to other things _not_ working like that while using the exact same wording (see: Plague, who has a _trait_ that is worded as skill point reduction for enemies and works as expected by reducing the same skill on everyone per activation, but a _spell_ with skill point reduction for “all” enemies that selects a different stat for _each_ enemy. Theres probably a dozen other examples, this one just popped to mind immediately)
- The wording **implies** a “negative status effect” will be selected due to using the word “inflict”, but this is ambiguous due to Domovoi using the word “Grant” to only hand out negative effects.
- _Most_ people probably aren’t reading it that carefully and assuming “random positive effect on all other allies, random negative effect on all enemies”, but that isn’t what the text says and it probably isn’t how the spell is meant to work due to it only being an Epic weapon. (Or is it?)

This potential weapon has drastically different usability depending on which it is.

@Saltypatra - Clarification is needed.

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_[View the full topic](https://community.gemsofwar.com/t/community-weapon-spell-sorry-team-we-gotta-do-this-again/59553)._
